Mordhau
 Kain
Duke
  • Likes received 46
  • Date joined 15 Mar '17
  • Last seen 19 Aug

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Duke 23 46
  • 19 Jul
 Kain

epic

Duke 23 46
  • 13 Jun '17
 Kain

Oh nvm I just saw sir zombies comment

Duke 23 46
  • 13 Jun '17
 Kain

Fuck off you autistic dyke how was I wrong? You can't buy the alpha once it's over but you can buy the beta

Duke 23 46
  • 1
  • 13 Jun '17
 Kain

Once the pre order is over, there will be no way to buy the game till full release unless you want the beta version after alpha. Just tell him to buy the alpha key and if he isn't satisfied by the gameplay on your computer he can sell it. You'll probably actually make a profit considering the game will be unobtainable for a while and people will wanna get their hands on it

Duke 23 46
  • 1
  • 30 May '17
 Kain

@Spaz said:
Does anyone know if you can change the color of the chain mail neck thing? Id like to match it with the tint of my armor

Im pretty sure you can because your able to choose the tint of all your armour pieces. Not 100% sure tho

Duke 23 46
  • 2 May '17
 Kain

Great idea, I like the planetside-ish feel of it. Maybe this could factor into a part of mordhau lore as well, multiple powers fighting over control of the land and its resources by hiring mercenary groups to carry out their battles. As far as I know it's just two merc groups fighting for no reason atm

Duke 23 46
  • 1
  • 1 May '17
 Kain

Inb4 you can't touch the god emperor because of forcefield

Duke 23 46
  • 1 May '17
 Kain

Jesus Christ man $10,000 buckos
Are you rich or just really bad at life decisions?

Duke 23 46
  • 15 Apr '17
 Kain

@marox said:
Kickstarter takes around 2 weeks to process all pledges, it's not 7 days unfortunately.

1050 (1).gif

Duke 23 46
  • 14 Apr '17
 Kain

Anyone know when we are supposed to get em?

Duke 23 46
  • 14 Apr '17
 Kain

@TheMountain said:
thats bullshit i missed the kickstarter and i need to buy asap wouldnt you gain more profit if you left it open for others to get in. raise the price or something people that were able to donate then are real queers if that voted yes.. sorry im in the millitary and work for the millitary often im gone a short while. i dont care about items i just want the game if theres in game things to buy ill go that route. dont let me miss out cuz i missed a short battle.

I'm pretty sure that the argument here is that there should ONLY be alpha and beta on the webshop so your fine if you just want the game

Duke 23 46
  • 12 Apr '17
 Kain

@Void-1777 said:

Well, by "sheathing" I mean carrying the weapon on you somehow, when you change to your secondary.

I know I just meant I can't think of any other way to do it. I don't think it would work to have something like a longsword on your hip and when you switch to 2nd it's gotta go somewhere so the back would be the best option imo

Duke 23 46
  • 12 Apr '17
 Kain

@Void-1777 said:
So, how cloaks are going to work with big weapon seathing and stuff?
Having the weapon sheathed over the cloak like that maybe?

shadow-mordor-sale

I'm not sure if we are even able to sheathe big weapons but if we are then yeah it would have to be over the cloak

Duke 23 46
  • 12 Apr '17
 Kain

@CACommanderGuts said:

@Kain said:
I know that threads regarding this have been created in the past but... they're all over a year old, and to my knowledge, the community has never gotten a straight up answer from the devs (besides a completely fucked video of cape physics from the slasher days.) I think that cloaks/capes would be possible with the current updated physics of Mordhau and I really want to encourage the devs to try and implement them into the game. However impractical they may have been in a real historical battle, it would be a really cool addition to the game. In a historical aspect, cloaks were used not only to protect from the elements, but to represent social class and/or wealth, so this should be a rare thing to see on the battlefield. This could be a high end cost/ranking option that only the veterans may use OR as a potential reward for a competitive season (similar to overwatch and its golden gun skins) to prevent every noob player from using one. Additionally, the cape could have two modes, a neutral mode where the cloak covers the sholders and such (as a real cloak would) and a second mode which could be switched to in the midst of combat where the cloak is pushed back behind the shoulders as the user takes a wider stance and prepares for a fight.
Examples of what this would look like:

Neutral stance (walking or running) -

image.jpeg

And if that doesn't work, perhaps something a little more open like this:

image.jpeg

Fighting stance-

image.jpeg

image.jpeg

Customization options could look like choosing the colour, the outline colour and the interior colour of the cloak (or just having 1 solid colour) as well as choosing to wear a cloak hood up or down or to have no hood at all. You could include your emblem on the outside as well as choosing to have said emblem in multiple spots, just one, or none. Also you could be able to choose to have two tabs holding the cloak, tabs and a chain or just a chain as well as being able to choose their colours.

I'm sure something like this will take time and effort, but even if it isn't ready for launch, I truly think that this would be a really cool addition for the Veteran players that makes them an intimidating sight on the battlefield, similar to how chivalry's black, gold and pink helmets ment that the player was of high level and skill and that most who would face them would get crushed.

kain? thorne?

Um yes? No? Thorne what?

Duke 23 46
  • 11 Apr '17
 Kain

Yer a little late for the Kickstarter but there may be a way to get alpha or beta soon™ on a different website. Keep those eyes peeled

Duke 23 46
  • 1
  • 11 Apr '17
 Kain

@Rhaegar said:
I think they would greatly improve the game, and it would add to authenticity. But maybe only to be wared by Count, Duke, Kings, Barons, Emperors and God-Emperors.

It would have been a cool KS exclusive item but Its unlikely that is will be limited to the donors, especially because it was never marketed as being exclusive during the duration on the project like lingling said. I think it would be stupid to put so much work into coding something like this into the game only to have it unobtainable by a vast majority of the future community. It could still be a rare thing to see on the battlefield because it would require either a very high level or it could be a reward for placing high in a competitive season, but I don't think locking it off would be the best way to go.

Duke 23 46
  • 11 Apr '17
 Kain

@SeaFerret said:
I wonder if we get to name our emblems.

I think they'll let you choose the name as long as it's fitting and isn't toxic

Duke 23 46
  • 1
  • 10 Apr '17
 Kain

@DOESNOTCOMPUTE said:

@Kain said:

@DOESNOTCOMPUTE said:
They should add cloaks to the game but also make the enemy able to grab your cloak so anyone stupid enough to wear a cloak gets knocked down instantly.

Ok I get it, use a cloak irl and you get fucked, but since this is a video game I don't see why not to add it. If it's doable then great, add it to the game, it'll be a cool customization option. But if it creates too much issues and cant be added, then so be it. No harm in at least trying

I'm just joking, I would also like cloaks in the game simply because they look good.

o nvm then

Duke 23 46
  • 1
  • 10 Apr '17
 Kain

@DOESNOTCOMPUTE said:
They should add cloaks to the game but also make the enemy able to grab your cloak so anyone stupid enough to wear a cloak gets knocked down instantly.

Ok I get it, use a cloak irl and you get fucked, but since this is a video game I don't see why not to add it. If it's doable then great, add it to the game, it'll be a cool customization option. But if it creates too much issues and cant be added, then so be it. No harm in at least trying

Duke 23 46
  • 1
  • 10 Apr '17
 Kain

@DerFurst said:
Irl capes would be extremely easy to trip on or be pulled. Not a good idea, especially if you're a mounted knight. Also, capes go everywhere and block vision. It would be really bad ingame if a big cloak obscured weapon strikes.

I am not against very small capes though, not going much past the waist, preferably draped over the shoulder to one side. That kind of cape wouldn't be long enough to trip over and would always stay situated in a small portion of the back, never obscuring the front. Imagine this guy, but toned down even more:

TEMPLIERS

I agree that capes could cause some obscurity with strikes, and if someone who you are fighting has the advantage because he is wearing a cloak and you can't see his swings, that would suck. My idea was to have the cloak/cape pushed so far back once you are in the fighting stance that the arms are completely visible and all strikes can be noticed effectively and reacted to. similar to this:

image.jpeg

Though it would be a little closer to the shoulders.

The only issue I can think of is the cloak/cape flapping around with drastic movement which could end up blocking view, but this could be fixed by giving it realistic weight and not allowing it to react extremely to all movements. Also having the cloaks go about to your midcalf or just above the ankle could lessen the issue of tripping over and falling and still look cool. Iwould like to see both cloaks and shortcapes implemented in the game as they both look badass but if cloaks prove to be too much of a challenge to get right, I would be happy with just shortcapes