You almost never see them, and for good reasons:
For the longevity of the game it's not a good idea to neglect alternative playstyles.
Only master engineers are allowed to wear chaperones. Present your license immediately.
Some of you might have played deadliest warrior, and will remember how at the end of the match they would list players who got the top score in various combat roles, for an example, "berserker" for most kills + deaths, squire for most assists and so on. This would be fun in mordhau, but it can be expanded upon further to really act as a carrot for the players.
Imagine if you could earn a metal emblem to be used in place of the ordinary emblems if you've achieved the top score for any one combat role enough times. You'd earn 1 point every time you achieve the top position, and with enough points you would eventually unlock the emblem.
Medic: most heals, a metallic medic cross as the reward
Artilleryman: most catapult kills
Marksman: most archery kills
Weapon specific or weapon type specific achievements, such as most kills with swords, etc.
It could further add to the longevity of the game with relatively little expense.
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