• Likes received 264
  • Date joined 5 Aug '19
  • Last seen 23 May '20

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199 264
  • 27 Sep '19

Riposte stabs no longer angle (always straight), they also no longer let you choose the side of the stab, the side chosen is inherent in the parry side, which forces stabs to use the more readable (flip-around) animation, fixing cases of "jpeg stabs"
Strike->stab morphs will now force the stab to use the same angle as the strike, making the action more natural looking and less snappy

I just busted a fat nut. This is going to remove some ridiculous animation manipulations.

199 264
  • 4 Sep '19

Not sure if this is indeed a bug or a feature, but throwing Firebombs on a map-tied barricade/wall will not increase its damage over time. It stays at 2 damage per Firebomb tick.

No idea about buildings made with the Toolbox.