Mordhau
 BenitoMussolini
  • Likes received 9
  • Date joined 4 Aug
  • Last seen 5 Oct

Private Message

21 9

@bobbydigital said:
This game mode brings camping to mordhau, it slows down the pace of the game to a snails pace.

Camping at bottlenecks
Camping in towers
Camping inside toolbox structure
Camping with the king
Camping at the top of a ladder

Camping at bottlenecks that are in towers, surrounded by toolbox structures with the king. ZzZzZzZzZzZzZzZzZzZzZzZzZ

and how exactly does this ruin the game? it's much better, if you defend, you might wanna do everything possible to block the access to some areas of the place you want to defend, and it's actual fun, 2 walls of enemies fighting each other, same for the rest, it's fun, except on Camp, the enemy spawns too close to the cart

21 9

"every game"

really not, also just because you get in the same map everytime it doesnt make it a bad mode

21 9

@TombstoneJack said:
this for invasion but not for frontlines

yes im indeed talking about frontline

21 9

you gotta remake those characters, this bug hasn't been fixed yet, you could also take the customized character files, copy them, and save them somewhere so you can just put them back if they disappear, but I dont know where to find those files

21 9

I'd rather just think about adding cannons for Invasion mode objectives or just add Da Vinci's multi barrel cannon as a defence weapon

21 9

@TheKingInTheNorth said:

@esturias said:

@TheKingInTheNorth said:
You can literally reduce literally anything to a low effort achievement by putting it like that.

Not really. That only works if it's true. And in this case it is.

It works as long as it's technically true, but it's really just a bullshit way to spin something.

What did NASA really do? Put fins on a tube, fill it with fuel and set it on fire until it hit a space rock.

lots of people just think this way and reduce everything the devs do to something that looks like they could do it in 5 mins, entitled nerds

21 9

the Warden is completely defenceless 99% of the time, and gets slaughtered in a couple of minutes because the rest of the team is too busy defending the walls and the Commander, it's pretty sad, so here's my idea,

Just turn the warden defence in an indipendent objective that comes before the commander defence one, put some spikes in front of the entraces for the jails to give the defenders time to assemble and add the objective to free some people from the jails, this way it's going to give people a reason to defend the warden, and give a purpose to the cells in the jail

21 9

I don't see how invasion mode is disappointing, somehow the bias is removed in such mod, I actually have a lot of fun on both defending and attacking side, Grad is amazing on invasion mode, despite the few objectives, Taiga is completely balanced in invasion, and this way the cave part is put at good use, this mode is real fun

21 9

Grad is probably the biggest map you've made for this game so far, it has 2 villages, a church, a castle, a forest and much more, you could make a lot with them, but why just 2 objectives? destroy the village and kill the commanders, what about the rest of the map? you can make about 5 objectives with all that stuff, how about adding a cart to push to destroy the saw/ pollute the water, or burn the local church, or destroy the barracks before reaching the castle?

21 9

we have been banned for doing things like saying bad words or griefing

21 9

@Antoniokontos said:

@LoBurattinovuolevino said:

@Antoniokontos said:

@BenitoMussolini said:
battlefield 1 isn't a realistic game at all, you can parachute 1 meter before touching ground and use a machine gun with an armor like a supersoldier, but they still cared about immersion, you can see it in the maps, the effects, sounds and uniforms.

not having realistic mechanics in the game doesn't mean it's unrealistic enough to add every trash that comes up in your mind, at this point we should add dragons and magic wands if there is 0 realism for you

wwi-weird-weapons-32.jpg

I know those armors were real, but I'm sure nobody has ever used them like some kind of Juggernaut rushing toward the enemy holding a machine gun like the Heavy from tf2

Then again John Bassilone did it in WW2 and got a Medal of Honor for it so who really knows no ones alive from the war
we certainly know that those armors weren't used a lot and were ineffective, if they were, we would have met more documents about them, the best use of those armours was as sniper equipment

@SWSeriousMike said:

@BenitoMussolini said:
yeah...they're allowed to customize it like that but they're so ineffective they seem to be random villagers who decided to join the fight so they're worthless

A couched carrot dishes out incredible damage. A pan deals more damage than a quarterstaff.
People can stand in fire laughing. The club - just a heavy piece of wood - does about as much damage as a war hammer. The maul can be thrown. You can punch people in heavy armor to death with your bare hands.

And you think women are too unrealistic...

alright, let's add dragons, tanks and magic too, it sure will be ok then

21 9

@jakkre said:

yeah...they're allowed to customize it like that but they're so ineffective they seem to be random villagers who decided to join the fight so they're worthless

Worthless? I see naked players with a two hand weapon and the Bloodlust perk that are running around one-shotting everyone and topping the charts like that. As long as the character is a western white male that seems to be fine...

that' just the "to be fixed" unbalanced mechanics of the game

21 9

no females

21 9

@jakkre said:

Most people still live in the real world, where women are by nature physically weaker then men, so nobody needs them a game about medieval warfare, its called common sense. Ever heard of that before?

Meanwhile players are running with red tights and topless over the the battlefield and use pans as a weapon. That seems to be fine but god forbid, a black person or a women in a medieval game, that's sooo historical inaccurate.

yeah...they're allowed to customize it like that but they're so ineffective they seem to be random villagers who decided to join the fight so they're worthless

21 9

battlefield 1 isn't a realistic game at all, you can parachute 1 meter before touching ground and use a machine gun with an armor like a supersoldier, but they still cared about immersion, you can see it in the maps, the effects, sounds and uniforms.

not having realistic mechanics in the game doesn't mean it's unrealistic enough to add every trash that comes up in your mind, at this point we should add dragons and magic wands if there is 0 realism for you

21 9

@Gambit said:

@BenitoMussolini said:
griefing should be a bannable offense, the mordhau devs could open an other channel in the mordhau discord for griefing reporting where people put records of griefers, and get them banned for 1 week, I'm pretty sure that if they griefed in the video, they sure have already griefed a lot

They only have about 10 people employed, all of which prpbably didn't sign up to provide support. Verifying a ban isn't just looking at someone's proof, they have to look at logs too so give them a break.

well adding more mods so they can do the job would be a thing, also I don't think you need logs when you have the exact video proof with the guy placing bear traps and spikes at spawn

21 9

weird, im not having this problem, just stick with the unchecked not full option for the moment

21 9

@FlameHeart said:
1e06a12839526e5c7052226b3e30b3fb_original.png

44635841_441404993052899_4794203136162004992_n.jpg

B E H E A D I N F I D E L S

wait I dont get it, what does the Eastern Invasion goal mean? are we getting middle eastern maps set in Jerusalem and the Eastern Roman Empire?

21 9

griefing should be a bannable offense, the mordhau devs could open an other channel in the mordhau discord for griefing reporting where people put records of griefers, and get them banned for 1 week, I'm pretty sure that if they griefed in the video, they sure have already griefed a lot

21 9

Crossroad is a good looking map, too bad is extremely unbalanced due to the bad Free Guard spawn and the horses.

I love the idea of a map full of horses where people smash each other with lances, but Crossroad is not good for that, the horse lead to a massive spawnkilling that really stops the BLU team, they can't do anything so, it might be a crazy idea but I would divide crossroad in 2 maps, if it's possible.

I love the fact that you can die by falling off the walls, towers and bridges in crossroad, so I would remove the destroyed castle from the normal plain setting and put it on some kind of mountain peak, where some players can fall into oblivion too, I'd love the setting of that broken abandoned castle on a mountain peak with serious risk of falling off.

instead, of the castle, put some props and broken walls in the plains map, and leave it for a full horse+infantry battle for deathmatch

that's my crazy idea