Mordhau
 Aleihric
  • Likes received 11
  • Date joined 26 Jul
  • Last seen 13 Sep

Private Message

18 11
  • 13 Sep
 Aleihric

@Antoniokontos said:
id love to see a stand alone Sabre

That could be nice, but I don't know if it would fit or not. It feels closer to a colonial era sword. Maybe like how the Viking gear is the earliest, the saber would be the latest.

18 11
  • 1
  • 11 Sep
 Aleihric

@Antoniokontos said:
i hope one hand only swords DON'T become Messer Skins

Oh, the messer? No, but it could make for a nice falchion skin though. Hell that's even better for me!

18 11
  • 8 Sep
 Aleihric

@ADMORTEMINIMICUS said:
Would be great, if there will be a messer skin like on this photo
13564347.jpg

Oh hell yeah, the shashka! I think that would be really nice too!

18 11
 Aleihric

@Antoniokontos said:

@Aleihric said:
Yeah, its contested how the start of the Battle for Stamford Bridge happened, but one berserker held back the saxons with a bottleneck. Some say it was a Danish longaxe (or the battleaxe in Mordhau), others say he held the line with two axes.

One thing is for certain though is what HoracioCrux brought up- Parrying daggers. One of the main things that comes to mind when it comes to Late Middle Age- Italian Renaissance fighting is the main gauch- sword and dagger.

In fact it spread over to the Philipines as a style of escrima called "espada y daga". You have three guesses and two don't count as to what that translates to.

As for function, I'm not sure but perhaps you have a small window of attack with the main gauche after a parry? It would be with the primary attacks as usual, just right after the parry function, like a repose with the main gauche.

I don't know about that function, just a thought. I do stand behind the notion of sword-and-dagger though. It would add yet another cool function in an already diverse and customizable game. A really net function I add.

dident he take a pike in the rib from below and that's how he was stopped

Yeah, but that wasn't the point. I'm not even sure why I brought that up. My main points are after the speculative Viking Age account.

18 11
 Aleihric

Can the Stones be given a belt pouch or something?

I wouldn't mind using them, but it looks really goofy in character selection with a rock just stuck to their thigh like a weird puffball. It's pretty hard to ignore to me.

18 11
  • 9 Aug
 Aleihric

@Antoniokontos said:
th.jpg since gladius is too old how about Celtic Sword

Ah yes the Celtic sword, I don't blame you for wanting them, but they pre-date the gladius even. Some even argue that it is the gladius' daddy.

18 11
  • 9 Aug
 Aleihric

Yeah, its contested how the start of the Battle for Stamford Bridge happened, but one berserker held back the saxons with a bottleneck. Some say it was a Danish longaxe (or the battleaxe in Mordhau), others say he held the line with two axes.

One thing is for certain though is what HoracioCrux brought up- Parrying daggers. One of the main things that comes to mind when it comes to Late Middle Age- Italian Renaissance fighting is the main gauch- sword and dagger.

In fact it spread over to the Philipines as a style of escrima called "espada y daga". You have three guesses and two don't count as to what that translates to.

As for function, I'm not sure but perhaps you have a small window of attack with the main gauche after a parry? It would be with the primary attacks as usual, just right after the parry function, like a repose with the main gauche.

I don't know about that function, just a thought. I do stand behind the notion of sword-and-dagger though. It would add yet another cool function in an already diverse and customizable game. A really net function I add.

18 11
 Aleihric

Hi, is anyone else having problems with dedicated servers? I had one installed through steam and now its down.

Its really important to me, because it's the only way I can play with my 800 ping.

Edit: Nevermind, I found it- It's a LAN and works fine. I hope this helps others in my predicament at least.

18 11
 Aleihric

@HoracioCrux said:
So few builds. I feel ashamed for how many I have.

Bah don't sweat it, I'm not going to post anymore until they are presentable- but mine keep multiplying like rabbits. X3

I started with a Viking. Then a ranger and knight. Now I have a crossbowman, and plan to start a monk tomorrow. That should be it.

What I do is I switch off builds day-to-day.

18 11
 Aleihric

@HoracioCrux said:

Ah, a fellow author making their books chravters in Mordhau, thankfully mine are more based on history.

Not really "making" these are characters I've had for over a decade now, I just like to use them as characters in games. And Mordhau is perfect, as I like using proven and functional historic based gear for the most part.

@Antoniokontos said:
20190801045201_1.jpg almost what i want

Wow, that looks badder than hell! Nice!

18 11
  • 31 Jul
 Aleihric

@ohshitsorry said:

@Aleihric said:
he's a dwarven half-elf

Bez tyt   uła.png

I'm not sure if I'm reading that face right or not. Is that a 'TF he just say?...'

18 11
  • 31 Jul
 Aleihric

Here are my characters in what gear I have for them so far.
My knight, Rhynuld, is pretty much a 'humaniod dwarf', as he's based off of a dwarven character of mine. All three of them are based off of characters from my book, Rise of the Aegis.

The viking happens to be my profile character's start-out human form (actually in the book, he's a dwarven half-elf), which is killed and literally reborn by an angelic dragon. Having been clinically killed and to give more meaning to his death, Aleihric is like Swamp Thing and is a new being with the predecessor's memories and conscious, and is given a slightly different name to denote all this.

Aleihr arms.jpg
Aleihr.jpg
Kolbren.jpg
Rhynuld front.jpg
Rhynuld back.jpg

18 11
  • 1
  • 31 Jul
 Aleihric

@Antoniokontos said:

@GreatnessIncarnate said:

@esturias said:

@GreatnessIncarnate said:
At this point, why not add anything? It's not historically accurate? That doesn't seem like a valid counter to things anymore if they're adding women and black people to medieval Europe..

Gender and color just changes the appearance of the player model to some extend and is a little favor towards the black and female players. Adding completely different weapons and armors doesn't count as a favor and as long as they aren't somehow woven into the game, adding random stuff would be stupid.
A little addon later in a few years, with a few dedicated Asian maps and a whole lot of Asian weapons and armors (they could even mostly add reskins of existing weapons) - THAT would be nice.

History is history, and in medieval Europe, there were no women or people of color on the battlefield. No matter how you slice it, this is a fact.
I honestly don't really have a huge issue with this, as long as we don't use 'historical accuracy' as an argument against adding content anymore. Once you start altering the setting, it becomes fantasy (much like For Honor, but not crappy, because it's Mordhau).

this game is Historical Fantasy

Agreed. I mean, don't get me wrong, I love the massive range of arms and armor- but we have Vikings fighting Landsknechts and Conquistadors and everything in between. Vikings, by the the Italian Renaissance was as as ancient to them as they are to us.

Edit: The hell, how did that double-post happen? I don't remember going no where near the "publish" button or anything!

18 11
  • 31 Jul
 Aleihric

@Antoniokontos said:

@GreatnessIncarnate said:

@esturias said:

@GreatnessIncarnate said:
At this point, why not add anything? It's not historically accurate? That doesn't seem like a valid counter to things anymore if they're adding women and black people to medieval Europe..

Gender and color just changes the appearance of the player model to some extend and is a little favor towards the black and female players. Adding completely different weapons and armors doesn't count as a favor and as long as they aren't somehow woven into the game, adding random stuff would be stupid.
A little addon later in a few years, with a few dedicated Asian maps and a whole lot of Asian weapons and armors (they could even mostly add reskins of existing weapons) - THAT would be nice.

History is history, and in medieval Europe, there were no women or people of color on the battlefield. No matter how you slice it, this is a fact.
I honestly don't really have a huge issue with this, as long as we don't use 'historical accuracy' as an argument against adding content anymore. Once you start altering the setting, it becomes fantasy (much like For Honor, but not crappy, because it's Mordhau).

this game is Historical Fantasy

18 11
  • 1
  • 31 Jul
 Aleihric

@BOBOLOJOE said:
didn't read the thread but a samurai expansion or mod would be great

with fuedal japan maps etc

naginata, no dachi, nunchuka lol some cool weapons and armor from this period

the possiblities are endless with mordhau combat
please SDK so we can get this shit going and add more variety and content to the game

You got a point there. Chivalry did a great job, I think, with their Deadliest Warrior expansion with the samurai and ninja classes, but they didn't quite have Mordhau's alternate weapon functions system.

(Minus a realistic combat mod for the core game that was pretty much a 'proto-Mordhau', a transition between the two, which included half-swording and altered damage factors)

18 11
  • 28 Jul
 Aleihric

@Antoniokontos said:
id love to wear samurai armor with a Longsword

You basically can with the lamellar armor. In fact, if I remember right, that's what early samurai wore. And before the katana, they did have straight double-edged swords derived from Chinese jian. This was during the early middle ages in Europe, otherwise known as the dark ages. The earliest proto-katana were being developed at during the Viking Age.

So in effect, you could still play as a pre-katana samurai, more or less.

18 11
  • 27 Jul
 Aleihric

This should have went under Suggestions.

Have you played Chivalry: Deadliest Warrior, by any chance? They have both samurai and ninja classes.

18 11
  • 3
  • 26 Jul
 Aleihric

First of I understand you guys want to prevent bot farming, please hear me out.

Not all of us have good internet, and the best ping I can hope for is like 600, but average around 700-900. Half of the time my blows don't even connect online! And I'd be supposedly chest to chest with my opponent!

Otherwise, I would love playing online, it would be really fun if I didn't lag so much.

What I propose is set it to where players can get marginal rewards from offline matches. I mean so low that otherwise players would still be encouraged to play online if they had good internet. Like 1-5 gold and EXP per match or something.

You see I really love this game, how in depth it is and all the character customization options and would like to progress in it without having to go online, even if it meant a slow grind for it. So slow I'd wish I could stand playing online.

Does this at least sound reasonable?