Nice montage, I actually wouldnt mind having some filters for when I want a little change in the game.
My 2 cents, add more closed areas that are relevant. I have no problem with long weapong having long reach, theres a place for them and that place is open areas (which maps already have), I'd like if there were closed areas that punished swinging with long weapons, making short weapons more appropiate in those situations.
I love it, I think it captures perfectly the crazy chaos of a battle, which by the way is not fair. If you don't pay attention and don't try to form a frontline, soon you find yourself surrounded by enemies.
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