Mordhau
 NoYou
  • Likes received 83
  • Date joined 18 Jul '19
  • Last seen 9h

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155 83
  • 10h
 NoYou

I like mountain peak. Mostly because of frames but still a nice and simple map.

155 83
  • 8 Jan
 NoYou

The game just doesn't play its best with 64 players.

64 players make objectives easy and maps more one-sided (since if a team has an advantage - it will be much more visible with tons of players making use of it at the same time).
64 players require larger maps - which take ages to make, making content less frequent (we'd rather have more medium-sized to small maps than waiting months for another feitoria) - and feels clustered and unenjoyable in small maps.
64 players makes the game less skill-based, and more clustery and the gameplay is mostly reduced to spamming rmb in tight corridors.
64 players runs badly and is laggy and stuttery for those with less powerful pcs or wifi.

The game should change its main mode to a smaller scale objective-based mode with less players - about 10v10 or 15v15 max. This would improve in all the areas above and much more. Frontline/invasion and 64 player modes were a good addition, however they shouldn't be the main mode and the main focus for the devs. 64 players is fine for those looking for a hectic experience from now and then - it was a mistake, however, concentrating on it and disregarding other aspects of the game.

155 83
  • 23 Dec '19
 NoYou

Ok thx. I'll try out your gamma and resolution, they seem pretty nice looking and a good compromise between performance and aesthetics

155 83
  • 23 Dec '19
 NoYou

@newfig said:
lol it is fun indeed

here is my build

tm1.png

tm2.png

I know this is off-topic, but would you mind sharing your graphic settings with me?

155 83
  • 1
  • 23 Dec '19
 NoYou

2/2/1 Messer Bloodlust with one extra point you can switch around depending on the situation
For duels use second wind - it can be the difference between life and death in a battle between two equally skilled players

155 83
  • 22 Dec '19
 NoYou

You can parry the godamn arrows. End of. If you think this is bad you should've seen chiv. And even if you complain about being able to do little against multiple archers, thats kind of the point, we don't want single players to be able to destroy others in 1vx no matter what weapon they're using. If you wanna win a 1vx you have to use skill and that includes finding cover and parrying arrows.

155 83
  • 3 Nov '19
 NoYou

Seriously devs, I can’t play your new map and after some research it seems it doesn’t load because I’m using a HDD! It loads for ages and then I get kicked because apparently lost connection. It looks like a great map but just sucks that I can’t play it!

Pls fix!

155 83
  • 29 Oct '19
 NoYou

Actually, I like the bigger size and more spread out players with smaller engagements. Its a lot more fun and less of a clusterfuck than the other maps - def your best map yet devs keep it up!

155 83
  • 29 Oct '19
 NoYou

I’m no pro myself but with 80 hours in I feel like I’ve got a good experience of early game struggles. Trust me, if you spend some time in duels at around 60 hours things will click and you’ll get a grasp of the basics and be able to hold your own pretty well! I used to be like you, but after my time spent in 90% duels all of a sudden my skills almost doubled. One day I was getting absolutely destroyed with no main weapon and the next I find my dream weapon and all of a sudden get an idea of how to do basic drags. After around 60 hours spent in duels if you decide to hop into frontlines and give it a try you’ll find yourself absolutely destroying people twice your level and it’ll make you feel really proud - just try and stay away from the clusterfuck people call an objective and look for the smaller battles and frontlines can be quite fun!

The problem with this game isn’t that you’re bad, its just that everybody else you face is so good - particularily
in duels the most tryhard and sweaty mode of them all. If you have the commitment and don’t mind the quite infrequent content updates just keep trying and soon you’ll get better, this game just has a much higher skill cap than most.

Don’t give up!

155 83
  • 11 Oct '19
 NoYou

very

155 83
  • 4 Oct '19
 NoYou

They've exceeded september deadline for maps :(

155 83
  • 30 Sep '19
 NoYou

If you encounter a feint spammer chamber their attacks. Also, if you don’t enjoy feints you don’t have to use them. This would probably lead to your rank dropping but at least you don’t get many feint spammers in gold.

155 83
  • 30 Sep '19
 NoYou

I can’t handle 64 player servers properly let alone destructable physics or whatever, maybe as an option in graphics settings if you want it, otherwise no.

155 83
  • 30 Sep '19
 NoYou

What I don’t understand is how not having doubke KO stops you from enjoying the game.

155 83
  • 30 Sep '19
 NoYou

@PartyClass said:
They should've just banned it in ranked duels, where it would be annoying. Otherwise I'd prefer the comedy, even if they manage to kill me

Yeah, imo flesh wound is just there for the memes and is out of place in competitive play.

155 83
  • 30 Sep '19
 NoYou

Not sure if seeing it will help since half the time the hitbox seems to disappear.

155 83
  • 30 Sep '19
 NoYou

Don’t know about the game but the forums sure are.

155 83
  • 30 Sep '19
 NoYou

@FortniteBurger said:

@Antoniokontos said:
perhaps not be a Zweicopter

I wasn't trying to do something crazy copter stuff from Chivalry, I just played like I used to before patch and all I see is that my weapon goes through opponents even if I don't making any weird attack manipulations.
This is so fucking painfull,that I can't play this game at it's current state.
Just waiting til either devs fix this, either Chivalry 2 come out.
Anyway, I can't help myself, but feel robbed.
I wasted a lot of time training with one very specific weapon and now all my moves that I used to working out is useless.
I also noticed that sometimes weapon comes through me, which makes me kinda of feel sorry for my opponent.
It's just not fair.

I present to you FortniteBurger, creator of fortniteburger.net.

155 83
  • 29 Sep '19
 NoYou

Is it just me or does 3rd make dragging and 1vx much easier but make reading attacks and judging range harder. Also, do you think its smarter to switch to 3rd in 1vx scenarios and if I should use 3rd to practice drags then switch back to first once I’ve mastered their timing.

155 83
  • 29 Sep '19
 NoYou

@esturias said:

@NoYou said:
Bump. Lets try reach over 100 entries.

Correct the title and add (Voting!), (Poll!) or similar to the end. On the phone at least you can't see that there is a poll inside...

Good idea I completely overlooked that lol