Mordhau
 DEADSY
  • Likes received 46
  • Date joined 18 Jul '19
  • Last seen 10s

Private Message

100 46
  • 19 Feb
 DEADSY

Based friendly perk users are based

100 46
  • 18 Feb
 DEADSY

I've never liked you

100 46
  • 14 Feb
 DEADSY

Too much?
1581698870226m.jpg

100 46
  • 14 Feb
 DEADSY

The ShrikeTtTNlzR.jpg

100 46
  • 14 Feb
 DEADSY

Thanks for your votes. Weekend edition.

100 46
  • 14 Feb
 DEADSY

@λze said:
Grad invasion would be very cool starting with night time, then each phase transitions the day further into dawn.

Ooohhhh!!!

100 46
  • 14 Feb
 DEADSY

Hey, Aodlop...take a break. You dont have to be a prick every day of your life.

100 46
  • 11 Feb
 DEADSY

More

100 46
  • 6 Feb
 DEADSY

Bump for pertinence

100 46
  • 6 Feb
 DEADSY

@PC_Principal said:
I think the exec sword should keep the mechanic as a "gimmick".

Strong comment from you PC. FINALLY

100 46
 DEADSY

With the winds aching our collective wizard bones regarding the upcoming patch...tell them how you really feel.
Let's MMGA

Remove Swing Through Friendlies Mechanic
100 46
  • 27 Jan
 DEADSY

THANK YOU Triternion! One of the single best, balanced, and most rewarding games I've ever played. Thank you.

100 46
  • 1
  • 27 Jan
 DEADSY

Another link with a couple more values explained. In Frankenstein mod the numbers correspond with those in the pictures in the link, rather accurately.
FYI, you can erase the animated intro when you start the game ... (look that script up) because YOU WILL be reopening quite a lot when you start this rewarding yet autistic process.

More face values here

100 46
  • 27 Jan
 DEADSY

Link to image resource here

Screenshot_20200126-182420_Chrome.jpg

100 46
  • 25 Jan
 DEADSY

I've never uttered a word against the game...until now. Swing through has degraded gameplay to the point I'm falling off. Sad.

100 46
  • 23 Jan
 DEADSY

Nice

100 46
  • 22 Jan
 DEADSY

No you're rite...the maul is bad in duels. AWESOME out in the field...but bad in duels.
Guess that can be considered another one of its many trade offs really

100 46
  • 2
  • 22 Jan
 DEADSY

@PC_Principal said:
I think you barely scratched the surface here. There are 1000 reasons why I hate maul and one day I'm gonne write all of them down. (and a couple other weapons and bloodlust and the spawns on camp and mountain peak)

Make sure you put the reasons from top down in order of importance. Here let me get you started...*ahem:
1000 REASONS I's HATE THE MALL
1) everytime I loadout with the mall I get rekt
2) ...

100 46
  • 22 Jan
 DEADSY

Gotcha. All in all...very excited to see Invasion maps incorporated in comp scene. Will watch of course.

100 46
  • 22 Jan
 DEADSY

This is a bad idea. Invasion works better and lasts longer with more players if not a full server. The objectives will be ran through like a paper sack with these few of players on a team. I predict not a single objective will be left unaccomplished. So how do you decide who wins? An off chance that a team MIGHT defend an objective till Victory? Ok, it MIGHT happen but it will be simply a repetitive process and maybe not that entertaining. No hate though, just saying.