...anyway, no one understood what I was talking about.This is a suggestion to fix, not to buff or nerf shields.
P.S Shield blocking area is actually smaller than a block of weapons.
Such moments are rare, but very annoying with their stupidity.
The problem is not in non-stop blocking, but in blows "through the block." It is difficult to explain and I may have translated incorrectly. The shields miss the blows that should not have been missed! The blows are not from the side, not from the top in the jump, but from the front. This does not greatly affect the balance, just fix the problem.
PS I understand that many people hate shields and consider them to be non-skilful, but they have to protect, and not miss the damn blows! In my experience, playing with shields is not as easy as you think.
You are not aware of the problems, because you do not constantly play with shields. I have basic builds with shields and I speak from my own experience, this is a problem and should not be like that, one millisecond will not greatly affect the game, but will fix unpleasant situations. it's not hard for me to avoid kicks, it just comes with experience. As a result, there will be no heaps of dull and annoying moments (I hope), and shields will require real skill. So it should be.
At the moment, the shields with unlimited block do not work quite right. The problem is in the disappearance of the block immediately when the right-click is released.It is enough to release the block for a millisecond and the damage passes, although visually nothing has changed. I often have moments when the blows went "through the block", as I usually weaken the right-click and prepare for the repost. block 0.1-0.2 seconds after removing the block with shields, this should make the block more stable and at the same time it will be easier to punch them with a kick.
P.S I am from Russia and I do not know English well. I used google translate.
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