Mordhau
 FΞNIX
  • Likes received 20
  • Date joined 11 Jul
  • Last seen 14 Sep

Private Message

30 20
  • 31 Aug
 FΞNIX

Finally the game is less boring now. YISSS !!!

30 20
  • 7 Aug
 FΞNIX

Can't believe you made a topic just so you can vomit.

30 20
 FΞNIX

@Gambit said:

@FΞNIX said:

@Gambit said:

@FΞNIX said:
I suppose the website is hosted locally in a potato pc and mediocre bandwidth, defenitely not a dedicated hosting service.

That's quite a silly statement.

Can you please state why ? Enlighten me.

I didn't think I'd actually need to, but I suppose you need a bit of a hand.

  • site is behind a CDN. Clear indication of some knowledge.
  • as far as I'm aware it's using nginx on a Linux system. Also a sign of a competent sysadmin
  • behind a CDN, the bandwith required to run a website like this would be tiny. We're talking 2mbps. The errors displayed also do not indicate issues with bandwidth.
  • dedicated hosting for an international website wouldn't make sense, it should be in the cloud.
  • the idea that at a medium sized company would host themselves is retarded. That's only for extremely poor people or extremely rich
  • a potatoe pc would actually run a website quite well. The machines I use to host websites always have 1gb of ram or less and only utilise one core.

Is that enough?

Thanks for the explanation, but i still think badwidth/machine hardware does matter when website is on mid-high load, and of course a potato pc will just work if you're working locally or very few users access it.

millions of people use nginx and of course its gonna be a lunix based system, but why is mordhau's forum is the only slow cdn ?

30 20
  • 6 Aug
 FΞNIX

@Gambit said:

@FΞNIX said:
I suppose the website is hosted locally in a potato pc and mediocre bandwidth, defenitely not a dedicated hosting service.

That's quite a silly statement.

Can you please state why ? Enlighten me.

30 20
  • 6 Aug
 FΞNIX

@Antoniokontos said:
i only play wow and Mordhau now days i dont even have friends who play Mordhau so it doesent bother me

It's hard to make friends in mordhau's community, but when you do it makes the game double fun to play.
imagine i've played with a dude who seemed cool and very friendly despite the current toxicity levels, until this day we litterly don't chat on steam/mordhau, we just use mordhau's sound emotes and we manage to have a fairly complex discussions in-game, oh man this game is fun [medieval wars flashbacks appears].

If interested join my EU/NA mordhau clan's discord, you'll meet great people and enjoy the game, if not add me on steam i like meeting new people.

30 20
 FΞNIX

We're struggling here with servers ping to be playable, adding voice chat will make this worse by adding some extra load on ping, especially if you want a voice chat with an acceptable audio codec.

30 20
  • 5 Aug
 FΞNIX

@Punzybobo said:
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If you give me the .ini i'll worship you for one day straight.

30 20
 FΞNIX

Whenever i launch Mordhau and joins a server, the game freeze on server selection screen and i get kicked, therefore i have to reconnect a second time to be able to play, my rig specs aren't bad.

I'm i the only one who's dealing with this issue here ?

30 20
  • 5 Aug
 FΞNIX

Don't invite me, i'm not interested at all.

30 20
  • 5 Aug
 FΞNIX

bitch stfu, sorry had to get that out of my chest.

30 20
 FΞNIX

I suppose the website is hosted locally in a potato pc and mediocre bandwidth, defenitely not a dedicated hosting service.

30 20
  • 4 Aug
 FΞNIX

I live in north africa and i still manage to get solid 60ms on most of europe servers, but rarely when ping start getting horny.

30 20
  • 4 Aug
 FΞNIX

why are you gay ?

30 20
  • 24 Jul
 FΞNIX

That's litterally the least important in-game fix i've encountered so far, I'm not saying your request is bad ... it's just not the right time.

30 20
  • 1
  • 23 Jul
 FΞNIX

@DrGert said:

@Layla said:
that is how bad is the state of the game.

And I think it’s fun to ridicule people who post grammatically incorrect statements. So please, stick around.

The title itself is wrong, "KEEPS DYING" ... Death is a property that happens once in a life time of an object.

30 20
  • 1
  • 23 Jul
 FΞNIX

Alright if we go by your logic which says :

@Layla said:
It is more fun to make fun of the game and the playerbase than to play the game that is how bad is the state of the game.

And considering the current playerbase is at around 6k, bring me at least 6k or more people who enjoy making fun if the game and it's playerbase, if not .... then by mere logic we can clearly conclude that playing the game is more fun, because most people who make fun of a game in general tend to suck at playing it, to avoid feeling the guilt of been bad they tend blame the game instead and this is due to the lake of self awareness, i don't blame you Layla for thinking this way but this doesn't mean your argument is valid.

30 20
  • 23 Jul
 FΞNIX

Imagine if Captain America didn't go for a shield.

30 20
  • 23 Jul
 FΞNIX

Sadly my english vocabulary doesn't allow me to compete in this thread. [speaks while closing google translate tabs]

30 20
  • 2
  • 23 Jul
 FΞNIX

@Layla said:

@Unlikely said:
So @Layla, you no longer play the game, and your role here is...what? Making the remaining players unhappy that they still play the game? Making the devs unhappy to be working on it?

Yes.

At least you're honest, But i still think you're wasting your time here, most of the players here are grown ups physically not mentally ofcourse, therefore they can manage to take decisions on their own so once they chose to play the game it's none of your business, you tried to enlighten them by making this silly thread, but it should stop here. Have a nice day Layla.

Unless if TornBanner hired you.

(I just reviewed all of your comments and they were all silly and full of hatred towards this game)

30 20
  • 23 Jul
 FΞNIX

@marox said:

@Monsteri said:
One thing to keep in mind is whether a game includes the delay caused by server tickrate in the ping total or not. At a tickrate of 60 the server will take up to 16ms to send your packets around. I believe that in CS:GO, for example, the ping displayed on the scoreboard takes this into account, but the ping displayed in the net graph does not, hence it consistently being a bit lower than the ping on the scoreboard.

You can't really make a fair comparison without knowing whether the other games do this.

This. The value seen in Mordhau is not ping, but rather latency, which is ping + any frame/processing delays. We could display raw ping as some games do, but that's not very helpful for anything in particular. Most UE4/3 games do it this way, best comparisons ideally would be with other UE4 games.

Excuse me but i think that's partially bullshit, I got a dream RIG with consistent 60fps and i still get higher pings from time to time until i restart the game, As a developper i suspect your game code and management concerning this, since UE4 in-game latency really depends on how things were implemented, unoptimized calculation. But there is a chance i may be wrong since i'm drunk right now.