No. It's already difficult enough to time block removal to avoid kick as it is. If you release block early and allow a hit through, that is on you already.
Hold the block until you don't need it.
It was pointed out to me currently the map vote order is fixed, leading to the potential for people to 'default click' vote the first or centered map. Map order during voting should be randomized client-side so people actually pick a map they want or their vote is effectively randomized if they always just click "the center one".
Along with an objective points column, it would also be nice if another column showed total team damage for that round.. so you can see who the careless team damaging nitwits are.
This has been a continual beef with me, the end round screens are largely fluff and devoid of information. It would be useful if it could
1) Display round recap data
2) Display next map vote
3) Display progress(XP+Gold)
4) Continue chat during cycle until map load
This is my quick mockup. I also think there should be an additional score column for "Objective Points" and the score in frontline should be sorted by that to encourage objective play.
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