Mordhau
 BossNegro
  • Likes received 28
  • Date joined 23 Jun '19
  • Last seen 27 Mar

Private Message

38 28
  • 9 Feb
 BossNegro

@^--^ Maximus ^--^ said:
principal, I see you comment on every post i thought you played all the time. Unfortunately the devs are turning into torn banner and chivalry all over again so nothing can be done about that.

"I've seen this before so it has to be just like that before that I've seen"

What kind of logical fallacy is this?

38 28
  • 30 Jan
 BossNegro

You're the luckiest bitch alive!

38 28
  • 28 Dec '19
 BossNegro

Why has this not been fixed yet?

38 28
  • 21 Sep '19
 BossNegro

I've noticed that one of the major problems with the "votekick abuse" is actually how fast somebody does it.

Let's say this guy joins the server/map in just 3 seconds, the guy he wants to kick takes 9 seconds. Votekick happens, but there's only about 12 people right now, the rest of the 24 are still joining.

This means they won't get the menu so the vote will only rely on those 12, which is unfair. (and the last 3 probably won't even notice it as they're still on the menu choosing a class or being away).

For this, I suggest you add a "No Votekick" timer, between 3 to 5 minutes seems fair.
Other multiplayer-based games like Team Fortress 2 do this.

38 28
  • 15 Sep '19
 BossNegro

My biggest disappointed with it is that there's no "warm up" when there should be.

Either it starts up too early or too late, defenders or attackers already got an unfair advantage.

Way to go, Triternion. I can see you guys never learned sports, else you'd know what sportsmanship is, which should apply to games, hence we got rules for games like UT2004.

38 28
  • 15 Sep '19
 BossNegro

You've put the same picture on "In-game".

Yes, there's an issue with trims, I have already mentioned Gothic Set here: https://mordhau.com/forum/topic/19874/gothic-armor-set-broken-trimming-in-frontlines

Right now the only workaround is to disable Team Colour.

I just hope the developers take a look at this and fix it already, it's so easy.

38 28
  • 14 Sep '19
 BossNegro

@Jibe said:
Everytime i play on modded servers with customs maps i get this message, is there any way to get rid of it? i've tried restarting mordhau but it still appears everytime !

Tell the mapper, he made this bug he has to fix it.

38 28
  • 14 Sep '19
 BossNegro

The Gothic Armor Set has issues in regards to the trimming for Frontlines.
This is on Grad, Frontlines, Team Colour on.

For Red, no matter which trim you select, what you will get is a broken pitch black trim. To demonstrate:
20190914095837_1.jpg
You can see from here that this character is using Gold trims on all, including his gauntlets.
20190914100054_1.jpg
Here, these are the Gauntlets in-game, first person. You can see they're pitch black, it's not even Material/Color #4, it's broken.
20190914100057_2.jpg
To emphasize it's not only the gauntlets, look at the trims on the leggings. Same broken pitch black.
20190914100628_1.jpg
And to yet further emphasize, third-person view.

The same happens for Blue, except instead of a pitch black, it just removes trim.

If you don't think this is a bug, or more accurately Developer Oversight, here:
20190914102832_1.jpg
"Basic Segmented Gloves", bronze. Blue or Red? Sure, why not!
20190914102920_1.jpg
Blue or Red, Dark Black? Go ahead. Beats having that disgusting broken "Pitch Black" for sure.

3D Artist, Material Artist, Texturer, whoever you are, please get your busy ass on fixing this ASAP, it's so easy that I can do it for 5-to-10 euros.
Actually, I think you'll also need a coder since this is a bug with Team Colours as well.

38 28
  • 12 Sep '19
 BossNegro

When are you going to add a "Grace Period" for disconnection?

38 28
  • 6 Sep '19
 BossNegro

Have you tried changing anything in your Nvidia Control Panel?

Try this "Low Latency Mode" option, set from off to Ultra. It will make it so GPU gets the frame on time in comparison to CPU.
Will put a heavier load on your GPU, which is beneficial anyway.

Also, I don't have G-Sync but I recommend you disable any kind of V-Sync and use frame limiting instead, set it to your refresh rate + 1, if you have 120hz set it to 121 or 122.

38 28
  • 5 Sep '19
 BossNegro

20190905124013_1.jpg

You could toggle that option, so each time you press the Sprint button, you'll run without having to hold anything.

38 28
  • 2 Sep '19
 BossNegro

@Badass_Ben said:
NOT Turning your back on your opponent is the #1 rule of any fight, and it should be punished respectively

Isn't that actually done so by giving you the "Chase Mechanic" instantly?

38 28
  • 1
  • 1 Sep '19
 BossNegro

This is more visible when using a darker colour for the clothing.
The vest's clothing is affected by the metal's colour, roughness seems to make no difference though.

Here is proof;
20190901180419_1.jpg20190901180424_1.jpg20190901180429_1.jpg20190901180431_1.jpg

Right-click then "View" to see the full-size picture, just take a look at the clothing, the difference between picture 1 and 2 is clear.

38 28
  • 1 Sep '19
 BossNegro

Note: If there is actually an option like this already, please do tell.

I'd like an option on the Gameplay tab for "Elapsed Time", or "Total Time", however you want to call it.
That is, the time spend in a match.

Reason should be clear, I just wanna know the time without having to use a third-party tool (Like my sexy wristwatch)
Besides, since your "Gold/XP Earned" is purely based on time, it will be very practical too.

38 28
  • 8 Aug '19
 BossNegro

Connection loss has no grace period whatsoever.

You should add one, even just 10 seconds will be fine, 30 is most optimal.

38 28
  • 20 Jul '19
 BossNegro

Are there by any chance any changes/improvements to the performance, even if minor?

38 28
  • 18 Jul '19
 BossNegro

@SWSeriousMike said:

@BossNegro said:
Good job, hope this gets the devs attention and they instantly fix it.

The exploit in Grad which allowed red to capture smithy while out of bounds wasn't fixed for weeks after being reported. So I wouldn't hold my breath for this fix.

Never heard of that exploit, is there a recent video of such?

38 28
  • 18 Jul '19
 BossNegro

Good job, hope this gets the devs attention and they instantly fix it.

This kind of crap can happen on any map, even on Crossroads, where the reds could have their ramps sabotaged with spikes and they die for it.

38 28
  • 18 Jul '19
 BossNegro

This is not just QoL but an absolute necessity that the developers missed out.

They really should add it without a question.

38 28
  • 14 Jul '19
 BossNegro

@Punzybobo said:
_0a7da7476d575a83295cbd03289aca66-png.jpg

That's not funny.

That's horrendously creepy.
Time for Nightmares!