Mordhau
 xXLuxXx
  • Likes received 63
  • Date joined 12 Jun '19
  • Last seen 3 Apr

Private Message

66 63
  • 30 Mar
 xXLuxXx

@Lionheart Chevalier said:
To be fair though, isn't longsword a little too good at slashing now? Ever since it's speed buff I've brainlessly spammed horizontal slashes through frontline and invasion and it may as well be a messer... especially now that messer no longer two shots T3 head. And in duels I just spam accels and accel feints with token drags... I rarely risk a stab since it may miss or be chambered and give my opponent the chance to chamber morph/feint.

I think Longsword needs a slight tweak so it needs at least a head shot or a stab for 3htk T3.

33 T3 torso slash damage instead of current 34

To my understanding its thrust speed is the only thing that got buffed (according to the patch notes) but I could be wrong. The patch feels off in some ways other than what is listed for sure.

66 63
  • 29 Mar
 xXLuxXx

Looking down is how you accel... so you complain about accels twice. Then you admit you cant beat a maul 1v1.

Pretty classic case of get gud friend.

66 63
  • 29 Mar
 xXLuxXx

@SWSeriousMike said:
I think especially the focus on 1vX is hurting the game. The latest hyper-armor is once again a game mechanic hidden in patch notes. I would have prioritized consistency over 1vX and enabling of noob-stomping. But I'm not a game dev so what do I know?

1vX is one of the most fun parts of the game. Its a skill that people strive to develop, it keeps people playing. Thats why hitstop removal was such a joke. Some person charging up with a zwei and intentionally swinging through multiple teammate was borderline unreadable, and in itself a brain-dead move that should never be rewarded.

66 63
  • 1
  • 28 Mar
 xXLuxXx

@EatAtRedLobster said:
You'll have to try harder than that son.

Most people's suggestions are dogshit. I'm guessing yours are the same. Dont act like youre the bastion of common sense.

66 63
  • 28 Mar
 xXLuxXx

@EatAtRedLobster said:
while ignoring nearly 2 years of common sense suggestions which could be easily implemented within a week...

Too soon?

Such as?

66 63
  • 27 Mar
 xXLuxXx

To be a shitpost in the form of a 3d action game.

66 63
  • 26 Mar
 xXLuxXx

This game isnt a simulation. It's an action game.

66 63
  • 26 Mar
 xXLuxXx

What is this abomination ?

66 63
  • 20 Mar
 xXLuxXx

@Xanith said:

if you outplay your opponent you can almost always beat them regardless of weapon choice, that's the beautiful thing about this genre

Please just ignore the fact that the vast majority of people use greatsword in duels and maul in frontline so I can make a grand-standing arrogant argument lulululul im good at interneting

66 63
  • 18 Mar
 xXLuxXx

I love the dark souls reference.

66 63
  • 17 Mar
 xXLuxXx

2-2-3 for the juicy jump kicks

66 63
  • 16 Mar
 xXLuxXx

@DEADSY said:
This is a slow start....try harder.

slow start HA

My bad homie. What do you recommend ?

66 63
  • 10 Mar
 xXLuxXx

@Bmufumac said:

@xXLuxXx said:

@Bmufumac said:
LMFAO cry more rangelet. Recurve+huntsman is 7 points, leaving you 9 points to make a half-decent build and still oneshot most archers with a spammy bow.

Recurve + huntsman cant even one-shot level 1 chest guy. Dont act like you know things bud.

Imagine not getting headshots lmao

Imagine being garbage at bow but acting like you only land headshots in forums.

66 63
  • 7 Mar
 xXLuxXx

Women weren't invented until very recently. Please keep the game historically accurate.

66 63
  • 7 Mar
 xXLuxXx

This guy is completely on-point honestly. The house is way too secure. Most people dont even use it anymore out of pure manners.

ONE engineer can hold back the entire team. Putting such a defensible position in any game has always been a bad idea... let alone in a game where you can build walls.

66 63
  • 5 Mar
 xXLuxXx

@Bmufumac said:
LMFAO cry more rangelet. Recurve+huntsman is 7 points, leaving you 9 points to make a half-decent build and still oneshot most archers with a spammy bow.

Recurve + huntsman cant even one-shot level 1 chest guy. Dont act like you know things bud.

66 63
  • 5 Mar
 xXLuxXx

@esturias said:

@xXLuxXx said:
At the end of the day its still their cash. They can spend it how they want.

Sure.
But would you buy a product of already questionable quality when you already know that the seller has very little interest and motivation in fixing and improving his product?

They've been releasing patches since I bought the game. Its far from vaporware. I have 1100 hours in the game, can't really say i'm disappointed personally.

66 63
  • 5 Mar
 xXLuxXx

@esturias said:

@xXLuxXx said:
30 million is jack shit. Triple A companies accidently shit that much out before they even make it to the toilet.

We're still talking about a small indie company. A small indie company that never expected its product to sell that well. And for that kind of indie company, that money should be a tiny bit more than jackshit.

We already had this discussion multiple times. Conclusion was that they should have more than enough cash to noticeably improve and speed up things - and that could be done on various ways and with varying costs.

At the end of the day its still their cash. They can spend it how they want.

66 63
 xXLuxXx

@Wulfen said:

@xXLuxXx said:

@MachinePlayer said:
They really haven't explained why they haven't expanded their dev team, chivalry 2 will probably drain a lot of the playerbase as the alpha maps look superior in every way.

Because they are indie devs and developers are expensive?

Well the game has sold over a million copies. How you can't hire a couple more programmers is beyond me.

So 30 million dollars? Can fully expect that to be cut in half, if not more with taxes.

Doesnt even account for sale prices. I've seen the game as low as 20 bucks.

So what ? Like half of 27 , 28 million? 14 million?

https://mordhau.gamepedia.com/Triternion

This shows they have a staff of about 20 people... You probably had many people living off saving during development and fully deserving of their cut. I could easily see millions+ going to certain people with lots of sweat equity in the game.

28 million in sales
14 million or so after taxes
6-8 million left after people that took all the risk get paid.
4-6 million after everyone else gets paid.

Then you have expenses... hardware, licenses for software, rent, ect...

30 million is jack shit. Triple A companies accidently shit that much out before they even make it to the toilet.

So ya, i personally wouldn't be too forthcoming to put my cut forward to pay some developers 100K a year when the game is already an indie success.