Mordhau
 MrGhostTheFlyingFlail
Knight
  • Likes received 567
  • Date joined 8 Mar '17
  • Last seen 5h

Private Message

Knight 200 567

It seems people have forgotten about shields in addition to the fact that there is a large parybox against projectiles that goes as far down as your knee.

Knight 200 567

@Christian2222 said:
Cosmetic unlocks are ok I guess as long as it doesn't take 400 hours to unlock them. I don't want to look like a trash can for 400 hours before I get things that look cool.

Jax has said in the path that it will take an average of 500 hrs to unlock everything. Wether it holds true now is unknown.

Knight 200 567

Current estimates from the Devs suggest that the Mordhau SDK will come out One Year After Release

Knight 200 567

@Ruby Rhoderick said:
Alright. How many shirts and mugs do I need to buy from the shop to get this game out this month?

A pledge of $80,000 USD is required for the game to be released with all its kickstarter goals

Knight 200 567

@AngelEyes said:
Thanks for replying Crush. It goes a long way.

PS make it as terrible as possible

I wouldn't nerf it to the ground. Nerfing 3rd person to the ground will not change the fact that drags, excels, and etc still exist in the game regardless of 1st & 3rd person view. People genuinely love to play 3rd person (Mount and Blade and etc). I wouldn't want to have 3rd person combat completely useless that it discourages 3rd person play and only reinforces 1st person play styles. If there is too be both 1st and 3rd person then both 1st and 3rd person must be equally viable.

Knight 200 567

@crushed said:

@Frise said:
It makes me sad that you're taking this approach to the game. I thought it was going to be a serious competitive game.

This does not mean that disabling third person for ranked modes is off the table, that can still happen and is likely. We will also look into some nerfs to third person to bring it more in line with first person, but completely removing it from the casual modes is not an option.

Are there any internal changes to 3rd person you are allowed to tell us?

Knight 200 567

3rd person removal should reside on private server owners.To remove it this late into development for its abuses seems rather out of place considering balancing has centered around 1st and 3rd for quite some Time. The only thing you Gain to achieve from this is to further alienate a small community of players. 3rd person is not the sole reason for spinning “chivalry styled” moves, its the game mechanics that currently exist in game.

Knight 200 567

Bear Trap Instant kills horse I can confirm this. During the frontline testing, I went on average 32-0 when I used the horse. I'd say improve the spawn protection so you aren't camped by trolls. Currently how it works is as soon as you run you are vulnerable to attacks which allows me to kill fresh spawns on the regular.

Knight 200 567

@Runagate said:
Maul should do 10 damage to body but ragdoll

The rag doll is a guaranteed killed especially with a competent Mual user.

Knight 200 567

One thing I would add is the reduction of team damage especially for a gamemode like frontline as it greatly reduces the amount of gold you receive. There would be situations in which I accidentally hit a teammate only for him or her to die and receive a minus 100 score for something unintentional. Improve locomotion for catapult as its very easy to get it stuck on the map.I'd make the map a tad bit linear to direct the flow of battle towards the objectives to prevent people from wandering off. Add better spawn protection. I have killed so many people on horseback with the spear straight out of spawn as soon as they move an inch. Could the blue team get an rng barrage of sorts being that red has one. Reduce the AOE of the rng barrage and catapult.

For Battleroyal I would just make a small arena like Chiv Colosseum with a basic loadout so that everyone has something to start with and weapons/armor scattered around the field of battle. Also, reduce the amount of 2 handed weapons and ranged weapons it's dreadfully effective starting off. Add HUD markers/indicators for when the zone moves and in addition to how many seconds before you die to the zone.

For horde, I would recommend having an organized store. It is rather chaotic for weapons and most importantly armor to be scattered around the map. I would also strive to add more blocking volumes so players can't abuse the map to their advantage. Yes, the bots toss dung at you if you do but there are plenty of places bots can't go or hit you giving you a straight advantage in a game whose premise is survival. I would even go as far as removing vaulting (from horde mode specifically) to prevent issues such as this. Also, could you replace the chest icon with the gold icon as currency? Improve AI navigation on the map so they may be able to traverse map features like fallen tree bridges or simply jumping over the river in addition to being able to climb ladders.

Knight 200 567

I wish Gold payout reflected your score in game. It would make the process by which we acquire gold much more phesable especially for weekend warriors (which the current gold system greatly discourages). I went on a 35-0 streak on frontline and didn’t get payed much despite the fact that I played objectives and the match was long.

Short Spear with all the mods cost 4.5k with some armor pieces ranging from 800 to 6,000 . Assuming I do 35-0 and I receive 3.5k, it would be more than enough for one weapon with almost all the cosmetics. Considering ya like this for all weapons, I believe he proposed suggestions above would be greatly beneficial.

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Knight 200 567

5 pm CET is 9 am Pacific and I'm worried that I won't be able to play the organized matches because of the time difference. Will the organized match last for 24hrs before the next patch change? This would allow me to download the patch and be able to test it out.

Knight 200 567

I must say that I despise when people say "I don't fight shield users" as it does no-one any good. I can't begin to tell you how many times I've been rejected a fight for simply using a shield. Am I to practice with bots who don't play by the current meta (dragging, morph, feint, accelerated attacks, and etc)? If It's rather discouraging especially for new players since servers are primarily running duel mode in addition to people generally having negative opinions about people using shields.

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As an avid shield user myself, I believe shields in its current iteration is alright but not OP as many would think. Last patch (patch 19) was the best shields have ever been. Shields don't really do well in 1v1s however in team games they do fantastic work. I try to make it work in most situations with a varying degree of success. I have fun using it regardless of the outcome.

Knight 200 567

I feels he propose system nerfs the archers potency greatly. After 10 arrows they shall be left with little to no stamina leaving themselves vulnerable to anyone who closes the distance between them. Stamina on draw and held draw seems a little excessive especially when archers have to time their shots right when a person is moving. Let’s say you don’t even shoot at all, you would have lost 5-9 base stamina plus stamina lost depending how long you held the arrow for. As for arrow arcs I feel that they are in a good place right now.

Knight 200 567

I was wondering if the short spear can receive a slight buff for stab speed. More often than not weapon excels beat the short spear stab speed making its primary source of damage (short spear stab) obsolete when they can hit you faster. Also, take into consideration that you cannot accelerate a spear stab. The zweihander or even executioner sword accelerated attack are faster than short spear stab yet the zweihander & executioner sword both have a longer windup. At times I have to do slash attacks just to hit people which defeats the purpose of the short spear stab.

Knight 200 567

@internetgoodboy said:
your shrek is fucking awful

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Knight 200 567

This thread is meant to be a repository of loadouts created by the community. In addition, I shall show you how to backup your current loadouts in the unlikely event you delete Mordhau or you wish to transfer loadout to and from computers.

How To Backup Your Loadouts

  • Simply go to C:\Users\UserInQuestion\AppData\Local\Mordhau\Saved\Config\WindowsClient\game.ini
    From there save the game.ini file to a USB or external hard drive and boom! Everything is saved.

How to Upload Specific Loadout To Share On Repository

  • From here open up your game.ini with notepad++ or notepad (notepad++ is preferred) and find a specific loadout you want to share to the world. Extract the line of text and make sure to include a picture of the class on the thread so people have an idea of what it looks like.

Example 1

20190302225231_1.jpg

  • CharacterProfiles=(Name=INVTEXT("Red Knight"),GearCustomization=(Wearables=((ID=64),(ID=9),(ID=20,Colors=(44,0)),(ID=12,Colors=(9,44)),(ID=29),(ID=3),(ID=3),(ID=5,Colors=(44,0)),(ID=1)),Equipment=((ID=24,Parts=(1,2,2)),(),())),AppearanceCustomization=(Emblem=21,EmblemColors=(44,9),MetalRoughnessScale=0,MetalTint=7,Age=0,Voice=0,VoicePitch=127,bIsFemale=False,Fat=0,Skinny=0,Strong=255,SkinColor=0,Face=0,EyeColor=0,HairColor=0,Hair=0,FacialHair=0,Eyebrows=0),FaceCustomization=(Translate=(15360,15360,15840,12656,15364,12653,15862,0,15385,0,16320,15847,15855,15855,384,8690,8683,480,480,480,31700,480,480,480,15360,15840,18144,15840,31690,15850,15860,11471,11471,12463,12463,11471,11471,15840,15840,0,0,0,0,0,0,0,0,7665,7660),Rotate=(0,0,0,0,0,0,16,0,0,0,0,14,0,0,12288,591,367,0,15855,15855,18976,0,0,0,0,18432,0,0,18816,0,0,0,0,0,0,0,0,655,335,0,0,15840,15840,0,0,15840,15840,0,0),Scale=(14351,14351,0,15360,0,15360,0,15855,0,15855,14336,0,0,0,14350,0,0,15855,15855,15855,15840,0,15855,15855,0,15914,6,0,15840,0,0,0,0,0,0,0,0,15855,15855,0,0,0,0,0,0,0,0,0,0)),SkillsCustomization=(Perks=8192,Archetype=0))

How do I upload custom loadouts to my game

  • Simply find a class you like on the repository and copy the line of text for it. Then open up your game.ini . Find the section [/Game/Mordhau/Blueprints/BP_MordhauSingleton.BP_MordhauSingleton_C] . Press enter directly on the first row to move it down and paste your new loadout.

loadout_tutorial_01.png

loadout_tutorial_02.png

Hopefully this tutorial and repository help! Enjoy!

20190228222759_1.jpg

  • CharacterProfiles=(Name=INVTEXT("FFA Knight"),GearCustomization=(Wearables=((ID=50),(ID=13),(ID=5,Colors=(9,20)),(Colors=(20,9)),(),(ID=6,Colors=(20,9)),(ID=3),(ID=5,Colors=(20,9)),()),Equipment=((ID=2,Colors=(18,0,34)),(ID=14,Colors=(9,13,0)),())),AppearanceCustomization=(Emblem=21,EmblemColors=(9,20),MetalRoughnessScale=0,MetalTint=3,Age=0,Voice=2,VoicePitch=0,bIsFemale=False,Fat=0,Skinny=255,Strong=0,SkinColor=0,Face=0,EyeColor=0,HairColor=0,Hair=0,FacialHair=0,Eyebrows=0),FaceCustomization=(Translate=(15360,15360,15840,12656,15364,12653,15862,0,15385,0,16320,15847,15855,15855,384,8690,8683,480,480,480,31700,480,480,480,15360,15840,18144,15840,31690,15850,15860,11471,11471,12463,12463,11471,11471,15840,15840,0,0,0,0,0,0,0,0,7665,7660),Rotate=(0,0,0,0,0,0,16,0,0,0,0,14,0,0,12288,591,367,0,15855,15855,18976,0,0,0,0,18432,0,0,18816,0,0,0,0,0,0,0,0,655,335,0,0,15840,15840,0,0,15840,15840,0,0),Scale=(14351,14351,0,15360,0,15360,0,15855,0,15855,14336,0,0,0,14350,0,0,15855,15855,15855,15840,0,15855,15855,0,15914,6,0,15840,0,0,0,0,0,0,0,0,15855,15855,0,0,0,0,0,0,0,0,0,0)),SkillsCustomization=(Perks=0,Archetype=0))

20190130214324_1.jpg

  • CharacterProfiles=(Name=INVTEXT("Roman"),GearCustomization=(Wearables=((ID=7),(ID=7),(ID=25,Colors=(43,0)),(),(ID=4),(ID=14,Colors=(43,43)),(),(ID=1,Colors=(43,0)),(ID=1)),Equipment=((ID=9,Colors=(43,43,0),Pattern=1),(ID=25,Colors=(43,0,0),Parts=(2,0,2)),())),AppearanceCustomization=(Emblem=26,EmblemColors=(43,20),MetalRoughnessScale=0,MetalTint=18,Age=0,Voice=5,VoicePitch=0,bIsFemale=False,Fat=0,Skinny=0,Strong=0,SkinColor=0,Face=1,EyeColor=0,HairColor=0,Hair=0,FacialHair=0,Eyebrows=3),FaceCustomization=(Translate=(15360,15360,15840,12656,15364,12653,15862,0,15385,0,16320,15847,15855,15855,23560,3028,3017,480,480,480,29707,480,480,480,15360,9441,960,15840,29714,27017,27028,11471,11471,12463,12463,11471,11471,15840,15840,0,0,0,0,0,0,30,30,333,336),Rotate=(0,0,0,0,0,0,16,0,0,0,0,14,0,0,12288,591,367,0,15855,15855,18976,0,0,0,0,18432,0,0,18816,0,0,0,0,0,0,0,0,655,335,0,0,15840,15840,0,0,15840,15840,0,0),Scale=(14351,14351,0,15360,0,15360,0,15855,0,15855,14336,0,0,0,30747,0,0,15855,15855,15855,15840,0,15855,15855,0,15914,6,0,15840,8146,8146,0,0,0,0,0,0,15855,15855,0,0,0,0,0,0,0,0,0,0)),SkillsCustomization=(Perks=0,Archetype=0))

20190228222823_1.jpg

  • CharacterProfiles=(Name=INVTEXT("shrek"),GearCustomization=(Wearables=((ID=20,Colors=(24,24)),(),(ID=1,Colors=(4,4)),(),(ID=2,Colors=(17,17)),(),(),(Colors=(17,0)),()),Equipment=((ID=31),(),())),AppearanceCustomization=(Emblem=0,EmblemColors=(18,0),MetalRoughnessScale=0,MetalTint=0,Age=0,Voice=3,VoicePitch=0,bIsFemale=False,Fat=255,Skinny=0,Strong=255,SkinColor=0,Face=1,EyeColor=12,HairColor=0,Hair=0,FacialHair=0,Eyebrows=2),FaceCustomization=(Translate=(15360,15360,15840,12656,15364,12653,15862,0,15385,0,16320,15847,15855,15855,6,960,990,480,480,480,31710,480,480,480,15360,15840,18144,15840,31680,15850,15860,11471,11471,12463,12463,256,286,15840,15840,0,0,0,0,0,0,0,0,7665,7660),Rotate=(0,0,0,0,0,0,16,0,0,0,0,14,0,0,12288,591,367,0,15855,15855,18976,0,0,0,0,18432,0,0,18816,0,0,0,0,0,0,0,0,655,335,0,0,15840,15840,0,0,15840,15840,0,0),Scale=(14351,14351,0,15360,0,15360,0,15855,0,15855,14336,0,0,0,31709,30684,30684,31453,15855,15855,31616,30750,31134,31134,0,31261,30749,0,31616,16649,16649,0,0,16439,16439,0,0,29704,29704,0,0,0,0,0,0,0,0,0,0)),SkillsCustomization=(Perks=112640,Archetype=0))
Knight 200 567

I’ll remake it in the tourney map

Knight 200 567

https://imgur.com/gallery/aDphOUz

Imgur album with all armor tints applied to a base armor