Mordhau
 MrGhostTheFlyingFlail
Knight
  • Likes received 681
  • Date joined 8 Mar '17
  • Last seen 18h

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Knight 249 681

I don't think they would be willing to make the jump to 4.23 any time soon. They have so much still left om their plate to even consider moving up engine version let alone an actual SDK.

Knight 249 681

I believe we were promised a video or dev blog as to the current status of the development of the game when the patch would drop.

Knight 249 681

Chat Filter When?

Knight 249 681

Yes archer OP

They should have at least made a list of what was banned in ranked ahead of time. Several of my loadouts wouldn't even work which is rather disappointing. In a game that encourages you to freely build your mercenary, it's disappointing that I cannot play how I would like narrowing down my selection of weapons available which in of self defeats the premise of the game. I would expect community duel servers to limit weapons but not an official ranked server.

Knight 249 681

From my knowledge the only mods that can get you banned are those that give you a direct advantage over players such as cheats, aimbots, and etc. Cosmetic mods, lute bots, and that sort shouldn't get you banned.

Knight 249 681

With all the content being produced by the custom content community, I feel it would be in mordhau's best intrest to elevate the sdk on it's priority list. Not only will it benefit mordhau by bringing new life to it, it shall also alleviate problems current modders face that are working on an unofficial sdk to bring content into the game.

Knight 249 681

Waist up I'll give it a pass, but, when you block arrows with your shins without even aiming to it then I feel we have a bit of a problem.

Knight 249 681

I was looking over some footage and noticed the parry box for deflecting arrows seemed a bit big. It's covering areas that the sword doesn't even reach. Is this how large it was intended to be or did someone get carried away? Perhaps it can be reduced to a more realistic size. Shields don't even protect you against arrows that low.

Knight 249 681

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Thanks For 666 Lads

Knight 249 681

@lordlemon said:
I'd prefer they finish what they're doing before wasting time talking about unfinished ideas

The point of the developer blog is to reassure confidence not only within the community and most importantly , the future consumer of the game. Regular developer blogs are very common with indie developers. It shows that the developers are committed to the towards the longevity of the game by displaying in development content through clips of videos or pictures of what is currently available. To just do updates when they are done with long periods of silence will give the impression that the developers are not active in informing the community of future updates thus the community would not feel involved in the development of the game in a passive approach. The lack of communication currently is either caused by slow development cycles, poor communication by the community manager who is responsible of being the PR outreach of the developers, or the fact that a select group of community members are currently the only ones truly informed of the current state of development as of their (prior connection with developers, apart of the niche competitive community that existed in Chivalry, or people of interest such as prominent Mordhau streamers).

The root problem with Mordhau and retaining players is the lack of a centralized point of communication in the form of developer blogs. At the moment the only way of being truly informed of the future updates of Mordhau is either by getting information from the “private group”, scour multiple social media sites such as (reddit, Mordhau forums, discord servers, or by watching jax’s Mordhau streams in which he will wander questions regarding the development of the game which is the primary source of viewership), or through leaks such as the new gamemodes such as siege mode, future weapons, even maps such as crossroads. It’s currently daunting for the consumer or potential consumer of the game to find any relevant information regarding the development and future development of the game in a timely matter which only serves to the detriment of the game. The game could benefit greatly from a roadmap of the future even if they have yet to reach such goals internally. In the end let us all hope these developer blogs continue in regular intervals for the sake of eh longevity of the game.

Things the developers more importantly the community manager can improve upon

1.) Create a Roadmap of the game outlining goals of the development team seeks to achieve in the near future

2.) Create developer blogs in regular intervals to give the consumer reassurance in that their investment in the game is warranted

3.) Centralize all source of development progress in one place for everyone to see. There have been attempts in the past to do this however they failed due to a lack of developers / Community manager posting in those threads regarding the development in the game

4.) Do developer streams where the developers get together on let’s say twitch to answer question in addition to showing off current work in progress content. Look at the indie developers of Post Scriptum and Foxhole for examples on twitch

Knight 249 681

Let’s hope these development update stay consistent. Hopefully we shall see a roadmap for the future of Mordhau.

Knight 249 681

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The idea of a competitive version of frontline is rather old. Wether they did anything with the idea I’m not sure. There were map files for a small 3v3 map but nothing that I could gather. Chances are the competitive mode will come out before competitive frontline unless they plan to package it all in one which would be cool but highly unlikely. 1v1 competitive will come out first. Even the competitive mode dosen’t have a set date for the near future.

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Knight 249 681

единственный способ сохранить символы - это сохранить файл .ini игры в «C: \ Users \ UserInQuestion \ AppData \ Local \ Mordhau \ Saved \ Config \ WindowsClient \ game.ini» Используя гугл переводчик. извините, если перевод плох

руководство

https://mordhau.com/forum/topic/14102/mordhau-character-repository/

Knight 249 681

@Slouchmeister said:

@SWSeriousMike said:
Would you be fine if the default was female black and you had the option to enable and disable everything else?

I bought this game because 1, I liked chivalry a lot but hated the gay ballerina dead spot hit moves, and 2, this game was advertised as a medieval combat game set in EUROPE, not fucking Sub-Saharan Africa. Anyone who says that Mordhau is not set in Europe is disingenuous, none of the armour comes from outside of Europe, none of the maps are set in non European settings, none of the weapons comes from outside of Europe either, with the exception of the spear which is a universal weapon. Since I have to spell it out for you, the population of Europe is, white people! Surprise! Its shocking I know.

You know there is a desert map, right?

Knight 249 681

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There is code in the game that leaked suggesting some progress towards duel mode. How far along are they, who knows. Chances are the small ring in camp will be utilized as the first duel map considering its called duel camp.

Knight 249 681

Do us all a favor @crush

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Knight 249 681

Could we get a roadmap, please?