Mordhau
 Sutinen
Knight
  • Likes received 39
  • Date joined 8 Mar '17
  • Last seen 22 Feb

Private Message

Knight 24 39
  • 13 Feb
 Sutinen

No to executions but I do think not having bodies ragdoll and fall like a sack of shit at death unless decapitated would be a nice addition. Would make decaps even more satisfying when they happen.

Knight 24 39
 Sutinen

@afiNity said:

@TheKingInTheNorth said:
What am I missing?

The point.
Do I really have to repeat that Chivalry is shit? Where did I say that the game has too many attack angles? Where did I bring a connection between attack angles and the term "limiting"? I said that some aspects of Mordhau feel limiting and that has mostly to do with the footwork and movement.
Please.

I agree, the acceleration to sprint and overall movement speed is a bit too slow.

Knight 24 39
  • 22 Dec '17
 Sutinen

You probably "drag" yourself too, as in you manipulate your swing while it's active.

Knight 24 39
  • 19 Dec '17
 Sutinen

All I want for christmas is my damn gold teeth

Knight 24 39
  • 18 Dec '17
 Sutinen

We need a cudgel that costs 1 point. Just make it a worse version of the mace with very poor throwing damage.

Knight 24 39
  • 11 Dec '17
 Sutinen

So you mean if someone does an overhead footdrag, I should be able to chamber with an understrike as long as the weapons collide? I'm kinda confused but I've been thinking that. It's just silly that you use an overhead to chamber something that hits your foot.

Knight 24 39
  • 22 Nov '17
 Sutinen

I have to wait for like 10 seconds before UE logo appears and I have an SSD. Definitely noticeable. Just another alpha thing, probably.

Knight 24 39
Knight 24 39
  • 5 Nov '17
 Sutinen

DKC1 & 2 have some of the best music from SNES era. DKC3 soundtrack is wack but still a good game.

Knight 24 39
  • 23 Oct '17
 Sutinen

Does having a bald character add a buff to the headbutt?

Knight 24 39
  • 1
  • 22 Oct '17
 Sutinen

@MrBlackDragon said:
What if you kicked while jumping your character would do a dropkick sending your opponent to the ground. You would also fall down but you get up quicker.

Also there should be an elbow drop animation so you can throw them bows on people who are on the ground.

Knight 24 39
  • 28 Sep '17
 Sutinen

Duel yard servers are scary so I just play with bots

Knight 24 39
  • 26 Sep '17
 Sutinen

Parry then morph it into a stab and combo it into a parry then morph it into a stab and you can parry everything while attacking everything.

Knight 24 39
  • 26 Sep '17
 Sutinen

I'd say add it into the loadout with a better looking skin. Then if it's really OP, just nerf it until it's not OP.

Knight 24 39
  • 23 Sep '17
 Sutinen

Also would be cool if the bots responded to emotes, like flourish would initiate a fight and cowering or dropping your weapon would end his aggression. Just a little alternative to god mode.

Knight 24 39
  • 23 Sep '17
 Sutinen

@Frise said:

@LuxCandidus said:

@Runagate said:

@BASEDJustice said:
A noticable sound for 'riposting'

A riposte is a faster attack that is started right after parrying succesfully. How would you make a sound for that?

It is a no-brainer. There is a period after a successful parry during which your attack will be quicker. Obviously. All you have to do is have a sound play if someone begins their attack during this period.

What sound are you gonna put? Have the player scream "RIPOSTE NO-JUTSU" or some shit lol

Just a different kind of grunt.

Knight 24 39
  • 22 Sep '17
 Sutinen

@JoBe said:
Is it possible to open the console on Local Play? I have tried all reasonable keys, but nothing seems to activate it. I have gone through:

§ < + ´ ¨ ' , . - å ö ä

Find "DefaultInput.ini" in your Mordhau Steam folder (Mordhau/Mordhau/Config), then CTRL+F to find "ConsoleKey", then change that to whatever you want. I use F9. I also put it in read only but not sure if you need to.

Knight 24 39
  • 19 Sep '17
 Sutinen

I might just be stupid but I like Longsword the best. It seems that pretty much everything outclasses it, such as half-sworded Greatsword and even standard mode Zweihänder. They just do more damage and are fast as fuck. Not to mention polearms with their range and superior stab. But I've gotten used to it so I just keep using it.

Knight 24 39
  • 18 Sep '17
 Sutinen

@Lincs said:
I think we can safely assume that the Kriegsmesser will be a skin for the bastard sword in one of the future updates, as that's what it was labeled as when they used it in the first devblog. Grator and max are apparently constantly working on adding new weapons and armor to the alpha builds, so be patient :)

I will be patient, I wasn't saying they need to be in the game immideatly, just saw no threads about single-edged swords so I decided to make one.

Knight 24 39
  • 18 Sep '17
 Sutinen

I feel like there's enough variety in double-edged swords for a start, I hope we get some single-edged swords next. Messer and sabre are my suggestions. I know messer must be in the works already since I saw one in a devblog and the landsknecht used those.