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Feints are much healthier than swing manipulation as the main offensive tool in terms of visuals; it's easy to forget what the game looks like to outsiders and constant drag/accel spam does not look good in comparison to morphs + feints. This also makes things like riposte anims a less determining factor of what makes a weapon powerful
Mordhau has proper netcode and the existence of chambers, this means that feints can be balanced through mechanics and value tweaks - just because feints are very powerful dosen't mean the game becomes a 50/50. A player that can read will consistently beat a gambler
People saying feints were consistently punishable in Chivalry are utterly wrong. Even with compmod where we balanced the feint recovery to give weapons very similar punishment windows there were cases where weapons wouldn't be able to reliable punish others even when factoring the speed of a reverse , just due to the nature of windup and swing arcs
Knowing when you can punish is a skill in of itself and it was so in Chivalry. I know that I can't punish BS feints with ES chambers so I have to FTP out, yet that still will win me a net Stam war regardless
If you increase feint recovery any further in Mordhau you wont be able to do convincing feints and will be forced to microfeint constantly. If you are unable to punish misses and feints in Mordhau currently it's simply a learn to play issue - if you feel as though you want to punish EVERY feint you read then there are tons of weapons which will allow for that, consistently, such as bastard sword, Mordhau grip longsword, rapier, baxe, bardiche. I personally don't have any issues punishing with normal longsword itself
Red sex by vessel
Sounds good to me;
Overall kick should work exactly the same but it makes 1vX better for the 1, and as a result kick also flows with the game's pace better
I've ways insisted that rmb=FTP bind should be the default input for feint to parry. The reason for this is because of the thousands of hours I've spent slaughtering noobs, I always witnessed them pathetically microfeint after they regret their attack input instead of doing a FTP that (they don't know) they want to do
It will make the game feel more responsive for newer players. Having FTP bound is also flat out superior than double rmb, because you can choose to Q->RMB but can also utilize the immediate parry speed
And, yes, obviously FTP bind will be faster than double rmb because 1 input is faster than two
fucking love maul
Your eyes aren't the top of your head + netcode compensation, is what it looks like to me
Don't know if camera height can be changed easily due to the way 1p and 3p anims have to match
the person that joined was mouzie, who was in the discord, so it was a joke
as for the high level gameplay "looking retarded", thats one of the reasons i wanted to post that here to see what others thought. I linked this video to alot of my none-melee slasher friends and they all had positive reception to the aesthetic of those fights but i guess not so much here
throwing this here incase anyone wanted to see what some sweaty tryhards played like
Ye those are just feints m8
If it looks broken when the blending gets reduced it probably should be removed. Otherwise, there's no reason to take it out if it adds depth to the game and is counterable imo
um yeah frank asked me in the discord what was discussed in the morning when i was going to work, so i told him in the text chat
i didnt write my name on those boobs, son
as for the drama, i don't know what you guys are on about. We went and had a discussion civilly and peacefully with crush in the discord, you guys just make it out as if the thread got derailed and nothing was discussed
stouty tried to kickup some more drama after the discussion aswell coz he'd never try to do it in voice but i'm not really interested in petty squabbles, i'm just here to discuss balance and educate
jax said he will upload the talk so you guys can have a listen
pretty sure it was regarding someones suggestion for a battle-axe nerf being damage reduction
These discussions happen all the time in there so nothing new, but Jax kindly recorded it so pester him for it
my disc isnt scary, nobody here will bite
edit https://gyazo.com/7e1d3f8a5d798b09d33e69eece56a755 good talk boys
lmao mad coz u didnt know what feint recovery was despite arguing against it for months, embarassed urself on stream infront of all ppl involved with balance
go in the mordhau discord
dota 2, csgo, pubg, any game wouldnt be fun if you had to play against people at a higher skill than you from the beginning. When i started chiv i had to put in about 2.5k hours before i could consistently hit even KD in comp play
release and matchmaking will fix this, and most top tier players dont really want to spend hours each day crunching noobs and being TKd by them, it's not fun for us either