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What has happened to this place
what ? it's the total opposite lmfao
Crush's strength is game design. Fine tuning values and balance not so much because he's not playing comp at a top level where he can accurately see weapon viability and power
That's not to say he can't do it, mercs mod is proof of that. He's just not playing competitively so he doesn't have that perspective, and there's no pro play stats that he can look at to fine tune off of as well
But this is all just appealing to the male fantasy. Disgusting !
Well, you appear to be rather upset
If i had to explain the games mechanics to aggressive, arrogant people like you, i wouldn't be able to pay my bills and go to work because i would be here explaining to you the games fundamentals, which you don't quite seem to understand
I suggest you stop with your arrogance, I have thousands of hours balancing melee slasher, and i am very good at the game, therefore i know more than you
Seeing as you're attempting to derail after being disproved, just to clarify:
You already have many, many ways to punish a miss. The only potential justifiable reason to add lockout in a game based around freedom because CFTP is instant it can look weird - but the downsides of adding ur silly little idea vastly outweigh that and it doesn't take a massive post with 99% irrelevancy to address that either
Projecting and throwing insults at me is a very desperate and vain attempt at winning a debate
Nobody agrees with this apart from and your little frise autism circle, it's the same people whining for years. At this rate the Devs will shut off from the forums entirely
If you want some carebear game you have alot of options
And many, many other games. Why do you try and play a game like Mordhau, which is tailored for high skill.and brutal gameplay, when all you're going to do is write HUGE posts about nothing ? This game is about getting good and improving, not crying and making tantrums on the forums
I`ve been predicting and pushing the meta since Chivalry for the entirety of Mordhau I've pushed the meta.
Just because you're unable to comprehend high level play doesn't mean anything to me nor validates what you think. If this wasn't the case then none of the devs would listen t me
It doesn't matter if it's a tiny window, it's safer to run away than risk getting deadzoned windowed
Ur idea is garbage man just learn to punish misses with the 9000 mechanics alreadyb
Maul, spear, long grip bard/halberd and exec can't cftp, if you miss you run away. Same would apply if there was a cftp dead zone
How is that untested? You think comp players are gonna stand still when they miss and there's a cftp deadzone? 😃
All people are gonna do is miss and run away after, will look retarded. There are already many mechanics for punishing misses already, garunteed damage is just a very silly and not well thought out idea especially for a skill based game
This thread only got traction because we're all bored waiting for patch, I hope I don't have the displeasure of reading something so stupid again
if u cant punish a miss it's just a l2p issue
this thread is legit hilarious
"Gambling can ensue out of this, where someone whiffs and just comboes expecting you to feint the punish. Then you have to guess what they're going to do, because you can't wait for their input and then feint, the timing doesn't realistically allow for that. "
This is just wrong as well, morphs prevent this. It's not Chivalry
Noobs don't cftp, what's the issue
Over thinking alot m8
U can just morph, if they gamble, accel, otherwise drag or feint
Misses are extremely punishing it's just a l2p issue
Mordhau's developed far, far beyond what i ever believed possible coming from the Slasher days - well done guys
WATTAGOD !
chamber soft read + superior netcode + early release. Do not compare Chivalry feints to Mordhau feints - they're are not the same in terms of unreadability
nah it's a fact
Fixed in mordhau, can't spasm your head on a feint like you can in chiv
If you're dying to noob feints you just need to learn to read. Genuinely a l2p issue - use Chiv pubs as an example
No i'm thinking about feints as a whole
It amuses me you would say this when you're trying to propose to make swing manipulation (again) the main offensive tool. This statement alone shows your confusion, and lack of understanding of the game's mechanics
Yes because the stab chamber window needs reducing, once that's done the whole spam stab after getting your stab chambered becomes redundant
There's a lot of overcomplication and overthinking in this thread.
Don't compare Chivalry feints to Mordhau
Defence is far easier in Mordhau
Feints will never be consistently punishable 100% of the time, there are alot of dynamic variables. Knowing when to punish or not is a skill. It's simply just not a mathematical possibility to have consistently punishable feints in all scenarios
Swing manipulation does not look good to outsiders 90% of the time. This is a fact. Forget how fun it is to execute, it's simply a fact that normies do not comprehend swing manipulation and it looks bad from outside
Feints and clear cut accels look healthier than swing manipulation meta
Feints are easy to execute, but take skill to deal with. That lowers skill floor and keeps high skill ceiling (that's healthy for the game)
Feints are easy to balance with several variables (feint recovery, feint window, windup time, chambers etc.) In comparison to swing manipulation which will forever favour high release time weapons
Feint read is visually impressive
Feint heavy meta promotes an aggressive and initiative-seeking meta. This creates for exciting spectatorship. Currently I find myself allowing people to attack me so I can chamber to be offensive. This is not healthy - look at For Honor's high level gameplay