Mordhau
 SerTwentyGoodmen
Knight
  • Likes received 160
  • Date joined 5 Mar '17
  • Last seen 7 Jun '19

Private Message

Knight 68 160
  • 11 Sep '17
 SerTwentyGoodmen

I wish you all good fortune in the wars to come.

Knight 68 160

Nah, clearly because he didn't get what he wanted immediately, it's all a big conspiracy against him, right?

This guy said the same thing in discord the other day, and couldn't back up his statements when we asked to elaborate.

Knight 68 160
  • 29 Aug '17
 SerTwentyGoodmen

@ScaryGuy said:
Marox says over "3000" of us? Kickstarter says 4375. Did 1000 people or more renege on their kickstarter promise?

Some probably didn't get alpha.

Knight 68 160
  • 28 Aug '17
 SerTwentyGoodmen

I get that you're butthurt, I just have 0 issue with the delay.

Knight 68 160
  • 28 Aug '17
 SerTwentyGoodmen

@Darkfyre said:
rumored release date

^keyword there is rumored.

Knight 68 160
  • 28 Aug '17
 SerTwentyGoodmen

When Younguns think 2 weeks is a major delay.
xesw0.png

Knight 68 160
  • 21 Aug '17
 SerTwentyGoodmen

@MackDaddy/PadanFain said:
who did Mordhau just murder with that chivalry spear?

Mirage

Knight 68 160
  • 29 Mar '17
 SerTwentyGoodmen

@ssss
I get what you mean, My point is more so that it will be super difficult to get good feedback on changes like that until they get us in there trying to develop metas and break things.

I feel they should hold off on that kind of change until it can be tested by errybody.

How do you feel about Z-stabs? I suspect its just abusing the turn cap with stabs/thrusts that is bothering you right?

Knight 68 160
  • 29 Mar '17
 SerTwentyGoodmen

@das said:

@ToLazy4Name said:
I especially love that there's alot of stuff in here that people won't realize is happening unless they're Chivalry veterans. For example, in the third fight (where it switches to the sand pit map) you see the maul guy miss and so the guy playing feints into his miss to get him to cftp for a clean hit. Noobs won't even realize that just happened, they'll just be saying "whoa cool he killed him."

I want to make a commentated video going over the footage in great detail, but I've never done such a thing before.

Same, I totally would if I didn't have the upload speed of an Amish Family.

Knight 68 160
  • 29 Mar '17
 SerTwentyGoodmen

@ssss said:

@SerTwentyGoodmen said:

@Valmirius said:
The threats of kicks and the stun punishment for getting hit by one should be enough to stop facehugging.

Also the way the camera/collision works makes it more difficult to Face hug extremely close.

Also, What else would you be using a dagger for?

If I have a tiny ass knife, and the other guy has a longsword, the best place for me to be would be as close as physically possible. What he suggests would literally punish players with small weapons.

What who suggests?

But to answer your concern, here's a reply about how they will handle late stab dragging directly from the devs on discord:

elwebbaro - Today at 1:16 PM
theres going to be some more changes to the turncap
that will make these super late stab drags way harder to pull off

Knight 68 160
  • 29 Mar '17
 SerTwentyGoodmen

@ssss said:

@SerTwentyGoodmen said:

@Valmirius said:
The threats of kicks and the stun punishment for getting hit by one should be enough to stop facehugging.

Also the way the camera/collision works makes it more difficult to Face hug extremely close.

Also, What else would you be using a dagger for?

If I have a tiny ass knife, and the other guy has a longsword, the best place for me to be would be as close as physically possible. What he suggests would literally punish players with small weapons.

What who suggests?

"How about this: should a face-hugged 1cm thrust deal as much damage as a fast 40cm thrust?"

^Yes, It should. You don't magically lose the muscles propelling the knife just because you're close. You're physically shoving the knife into their guts by pushing the knife into them.

In terms of Stab drags, what you suggest would be nearly impossible to properly balance, and would look like trash to anyone expecting a consistent experience.

Knight 68 160
  • 29 Mar '17
 SerTwentyGoodmen

@Valmirius said:
The threats of kicks and the stun punishment for getting hit by one should be enough to stop facehugging.

Also the way the camera/collision works makes it more difficult to Face hug extremely close.

Also, What else would you be using a dagger for?

If I have a tiny ass knife, and the other guy has a longsword, the best place for me to be would be as close as physically possible. What he suggests would literally punish players with small weapons.

Knight 68 160
  • 13 Mar '17
 SerTwentyGoodmen

@Void-1777 said:

@TheEmeraldArcher said:
Are Lances parryable/chamberable?

Good question. How do you defend against a charging rider with a lance?

On Horseback? Have better aim than the other guy.

On the ground? Kill his horse from under him, or get into cover. (You could probably bait them into committing a charge and juke last second too)

Knight 68 160
  • 8 Mar '17
 SerTwentyGoodmen
<Fapping Intensifies>
Knight 68 160
  • 7 Mar '17
 SerTwentyGoodmen

Neat! Always good to see more of the combat systems. (I will also probably use the inverted, but its hard to say for sure without getting my hands on it)

Knight 68 160
  • 6 Mar '17
 SerTwentyGoodmen

@marox said:
It will be accessible by backing the KS. We'll make it clear the alpha will be a little bumpy and lack some features, with the focus being on testing/breaking combat.

Me Right now

Knight 68 160
  • 5 Mar '17
 SerTwentyGoodmen

@Monkeytoes said:
What do you guys think Mordhau tastes like?

Strongwine, and Milk of the Poppy.

Knight 68 160
  • 5 Mar '17
 SerTwentyGoodmen

My Sword, and my wallet are ready, good Sirs.