Mordhau
 ShapiroLibtardsDieTwice
  • Likes received 34
  • Date joined 27 May
  • Last seen 9h

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Imagine winning unique gear after completing the dungeon escape.

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From what I'm getting from the responses, Frontline is an awesome gamemode that goes hand in hand with good maps.

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@SWSeriousMike said:
Who says I'm pissed? It's not about what I can handle. I endure enough animosities on this forum. I entered these discussions because all the arguments against moderation are bullshit:

Freedom of speech doesn't apply here.
"It's also bad in other games" is just whataboutism and defeatism.
"You are thin skinned and I'm a badass" is probably wrong and also besides the point.
"Censorship leads to fascism" is also bullshit because every nation on earth censors shit one way or the other.
"Communists trying to fight our American values in Mordhau" is unhinged paranoia.
"It's not racist to write 'all niggers should burn'" is not even trying to make sense.

Your fake tolerance is hurting the game. The community failed the devs - that's why they consider adding filters now, which takes away from dev time. Grow a spine. Take responsibility.

Here is another high skill ceiling PvP game that doesn't have a toxic community: chess.

This shit with taking random games as examples is completely pointless. I can disprove climate change by comparing the temperatures of summer and winter. I can prove fire generates water by correlation.

Show me your R6 control group or please just stop your pseudo-scientific non-arguments.

Did I say anything about facism, communism, or said, "All niggers should burn" is not racist? Did I say that you're a pussy and I'm a bad ass? No. Did I say anything about Freedom of speech? You're simply putting words into my mouth now. I have my basis on why I believe moderation is not needed, if you want to choose not to believe that, that your opinion and I have my opinion. Did the community fail the devs? No, the devs failed the community. You're chess example is just comical and untangible for this discussion that I'm not even going to bother. I'll be laughing when people get around the cancerous chat filters.

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Need more to quench my thirst for content. Thank you for placing the stepping stone for map creation WITHOUT AN SDK.

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If Feitora is just another map for the Frontline game mode, I'm going to gouge my eyes out. Imagine seeing a girl a Walmart and you're like, "Hey she's a good looking girl, her boyfriend must look just as fine", only to see her boyfriend is a disgusting, unhygienic, long haired unkempt ugly creature. "Seriously, she has him as her boyfriend? Fuck me."

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@SWSeriousMike said:
You have no objective measure for toxicity and there is no control group. It's completely dishonest to always drag another game into this and claiming that chat filters and moderation don't help. Only when I do the same you suddenly acknowledge that correlation isn't causation.
This whole fiasco is a community made problem. Chat filters and moderation aren't considered because of people like me. If only people like me played this game there was no need for that - not even for a mute function. So when someone has right to be pissed about the waste of money put into this then it is me - not you. Stop hurting the game please.

I brought up PVP high skill ceiling multiplayer games. Mordhau is a PVP high skill ceiling game. You brought up a f2p PVE game casual chill farming game which I obviously know way more about it than you thought. If I was hurting the game, I wouldn't even be on the forums the first place. I joined the forums knowing I could discuss on ways to improve the game or interact with new ideas. I like how you think I'm hurting the game even though we are discussing ideas on how to better the game. Seriously, you're pissed because a twelve year old got mad because he got his head chopped off in Frontlines and bitched in chat as a result? You think the game is a waste of money because its toxic and you can't handle it? No, there are WAY MORE REASONS why the game would be a waste of money and why you should get angry, yet NONE of it is being discussed in this thread.

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@CatR said:

@ShapiroLibtardsDieTwice said:

@SWSeriousMike said:

@ShapiroLibtardsDieTwice said:
I've already provided evidence with Rainbow Six, mind you, that game has a bigger dev team and budget. Toxic communities will always be toxic.

Then I provide opposing evidence with Warframe. A game that has grown since all chat was moderated.

I played Warframe for 400 hours. I never have encountered an instance of toxicity, It had developers that were active, fair, and always communicated with the community. Yes, THERE IS moderation, but toxicity in a farming game is so low that there are only a few instances in global chat, which gets shut down immediately. the moderator system was reformed. Why does this game not have toxicity? because of moderation, because of a good community and good developers

Why did they even bother when moderation is useless?

I suggest that you watch a few videos concerning the controversy around the moderators and Guides of the Lotus program. It was mainly a moderator developer problem and not a player issue. This happened months back however so I do not know how the game is faring at the moment in regards to its moderators, but I have to assume it has gotten better.

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@Unlikely said:
@ShapiroLibtardsDieTwice said:

Why does this game [Warframe] not have toxicity? Because it isn't a PVP high skill ceiling game that triggers people. Now, I haven't played that game in a while, but what I can say is that the game grew not because of moderation, because of a good community and good developers as well as being free to play.

Sounds like a made-up explanation, particularly when you didn't bring up any of this earlier.

  • "Moderation cannot reduce toxicity, moderation produces toxicity."
  • "Here is an example of a game with moderation and without toxicity."
  • "That is a not a game that could suffer from toxic gamer behavior because bla bla and bla."

I do believe this is the No True Scotsman fallacy.

I have given and there are countless examples of high skill ceiling games that are toxic. Competitive games produce toxic players. Your first and second points don't make sense to me. Warframe would still be a non-toxic community with or without moderation.

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@SWSeriousMike said:

@ShapiroLibtardsDieTwice said:
I've already provided evidence with Rainbow Six, mind you, that game has a bigger dev team and budget. Toxic communities will always be toxic.

Then I provide opposing evidence with Warframe. A game that has grown since all chat was moderated.

I played Warframe for 400 hours. I never have encountered an instance of toxicity, maybe some frustrations from fellow players here and there. Let me tell you, the game always had a good community from the start. It had developers that were active, fair, and always communicated with the community. Yes, THERE IS moderation, but toxicity in a farming game is so low that there are only a few instances in global chat, which gets shut down immediately. Even then, moderators and the Guides of the Lotus Program were met with such criticism and controversy that the program was removed and the moderator system was reformed (If I remember by heart). Why does this game not have toxicity? Because it isn't a PVP high skill ceiling game that triggers people. Now, I haven't played that game in a while, but what I can say is that the game grew not because of moderation, because of a good community and good developers as well as being free to play.

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@Unlikely said:
@ShapiroLibtardsDieTwice said:

Even if we were to start banning people for so called hate speech, you have already explained why it wouldn't work. The only examples given to me so far has been the forums and the worst offenders. The developers have already been at work banning people for exploiting and cheating, do you think they're going to have time dealing with toxic players that I only encounter in Frontline? It's not feasible, we already have a bunch of people complaining about lack of content, dropping player numbers, and a bunch of other issues.

I never said it would be easy, or inexpensive. I think I've consistently said that it would require a lot of effort. We can agree that the admins haven't put in that effort. You go further and insist that (a) they can't, and (b) even if they could, it wouldn't work. It's those last two assumptions about the future that I don't agree with, until I see evidence.

I've already provided evidence with Rainbow Six, mind you, that game has a bigger dev team and budget. Toxic communities will always be toxic.

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Duel servers have been the only thing I've been playing right now. That says a lot about the game and unless I join a clan or pride myself in getting better, I might keep playing less. Frontline is just cancer.

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@Unlikely said:
@ShapiroLibtardsDieTwice said:

Thank you for bringing up my profile picture, it has nothing to do with the discussion.

It's an example of rude behavior that our hosts have chosen to tolerate. And an example of something that would get me thrown out of other public accomodations, like a restaurant.

Second, I could care less if the game is toxic or not. Do I prefer the game to not be toxic. Sure. I just have basic understanding that banning people because they said a word you didn't like will not magically improve the game to become less toxic.

You continue to frame the problem as "people saying a word I don't like," to which I've never objected, rather than hate speech, which our hosts have made against the rules, in the game and in the forums.

It's clear that enforcing the rules would be time consuming, it's clear that they have chosen to do so only in the very worst cases. That said, it has been quite some time since we've heard from some of the worst offenders. Haven't heard @Clyde banging on about white supremacy for a couple weeks now, for one example, and that's a good thing.

Even if we were to start banning people for so called hate speech, you have already explained why it wouldn't work. The only examples given to me so far has been the forums and the worst offenders. The developers have already been at work banning people for exploiting and cheating, do you think they're going to have time dealing with toxic players that I only encounter in Frontline? It's not feasible, we already have a bunch of people complaining about lack of content, dropping player numbers, and a bunch of other issues.

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@Unlikely said:
@ShapiroLibtardsDieTwice said:

@SWSeriousMike said:
I don't understand your example. When they spout toxic shit in chat and are getting banned for it how is that not reducing toxicity? Looks more like they are actually not banned for it.
If the community wants more content updates, it should enforce the rules on the official servers better. Vote kick people that start racist arguments. But the community is complacent with racism and nationalism. Moderators are necessary and we (the game's community) don't really make it easy and cheap for them.
Someone drops "nigga" without context? Kick him. Is that hard to do or is anything positive missing because of it?
Of course you can always just watch the fire spread and complain later on how expensive would be to extinguish it.

You can witness ban waves in R6 itself. Steady stream of a live list of people getting banned for cheating and toxicity on the top right. People get banned all the time for toxicity so that's a deterrent right? Nope, it was more toxic than BEFORE the system Ubisoft implemented. BTW Ubisoft did kick people from games for saying shitty things. It was so bad that Ubisoft had to revert it to where they'll review you for toxicity if you say something bad. What you suggested will not work at all. I'd argue what your advocating will only encourage more people to become toxic or racist.

First, if you really want people to be less toxic on these forums, perhaps your profile picture should not depict a guy (you?) flipping the bird to everyone. Leading by example and all that.

Second, I reject your evidence-free claim that if moderators ban people for violating the rules, people will somehow be encouraged to violate the rules more. Maybe Ubisoft was unhappy with their implementation, but it doesn't follow that people who run forums should throw up their hands and not try to enforce civilized behavior.

The admins of this forum have in fact banned some of the worst offenders, for which I am grateful, and I encourage them to continue.

First off, we're not talking about the forums but the actual game itself. Thank you for bringing up my profile picture, it has nothing to do with the discussion. Second, I could care less if the game is toxic or not. Do I prefer the game to not be toxic. Sure. I just have basic understanding that banning people because they said a word you didn't like will not magically improve the game to become less toxic. Maybe you should provide evidence to this claim. Give an example of a game that has magically become better by banning people for saying naughty things. Third, did I say that we shouldn't have moderators or admins in the forums or the game chat? No. As we speak, the developers do not have the time or resources to set up a system that will ban everyone who said something naughty. They are too busy making content for an already stale and boring game that severely lacks content or character. Nice straw man argument.

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Activate Windows 10 Scrub l0rd

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Turtle beach bad, get new headphones while prime day is still on boi.

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If you've played the game long enough you might have stumbled upon this harmless bug. Basically, when you switch characters and spawn in, for a short window of time, when doing your thing using voice commands, you will still be spouting voice lines from your original character even though you've switched class. Then it'll revert back to the character you've chosen and you will go about your killing spree. Small bug, harmless, tiny nuisance, get rid of it.

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@SWSeriousMike said:
I don't understand your example. When they spout toxic shit in chat and are getting banned for it how is that not reducing toxicity? Looks more like they are actually not banned for it.
If the community wants more content updates, it should enforce the rules on the official servers better. Vote kick people that start racist arguments. But the community is complacent with racism and nationalism. Moderators are necessary and we (the game's community) don't really make it easy and cheap for them.
Someone drops "nigga" without context? Kick him. Is that hard to do or is anything positive missing because of it?
Of course you can always just watch the fire spread and complain later on how expensive would be to extinguish it.

You can witness ban waves in R6 itself. Steady stream of a live list of people getting banned for cheating and toxicity on the top right. People get banned all the time for toxicity so that's a deterrent right? Nope, it was more toxic than BEFORE the system Ubisoft implemented. BTW Ubisoft did kick people from games for saying shitty things. It was so bad that Ubisoft had to revert it to where they'll review you for toxicity if you say something bad. What you suggested will not work at all. I'd argue what your advocating will only encourage more people to become toxic or racist.

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I don't know what to get from this. What do you want from the photos. Because most of these armor types look like they're in the game. Ofc they're not exact clone copies, but they're pretty close. Unless there's a specific armor thats been overlooked by the devs and could make a great addition, I'm done for it. Most of these however are just various implementations of a specific armor type that the devs won't have time for.

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@SWSeriousMike said:

@ShapiroLibtardsDieTwice said:
Banning people because of chat? No.

Why not?

It will do nothing to prevent toxicity. Again, I've given the example of Rainbow Six Siege, where the developers took drastic steps to reduce the already toxic community. They implemented a cancerous chat censorship that people find away around, and started banning people for their so called behavior. The game is no less toxic than it is now. People proudly and boldly spout toxicity in chat and in VOIP. Back the Mordhau. Again, the devs stated that they do not have the time and resources to track and hunt down every toxic person and ban them. Is moderators a possibility? Maybe. However, that still requires time and resources that the devs will probably not deal with. The devs need to invest more time into rolling out content updates like maps, bug fixes, gamemodes, weapons, ect than worry about what media and butthurt players spout bullshit which has then been interrupted as seen above for the title of this post. (Not saying you're butthurt or something) Its probably a sad reality for most, but Mordhau will probably go down with the list of games I put out of the most toxic/racist and there's nothing that can truly be done. Complaining only encourages it.

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Removing held blocks means you can no longer block projectiles or FORM A SHIELD WALL!!!!!!!!! In all seriousness though, I doubt this will happen. As much as I hate shields, removing held blocks for a shield as big as a kite just feels off. Shields should remain where they're at. I already believe they serve a purpose in higher levels of play as a archer hunter area denial type of guy. Let me know what you think.