Mordhau
 Corvidae
  • Likes received 6
  • Date joined 25 May '19
  • Last seen 21 Feb

Private Message

23 6
  • 7 Dec '19
 Corvidae

@ Cyrus
That is what toggles and blocking specific people's voice chat is for. People also get kicked for being annoying AF. Any real problems with voice chat to bring up?

@OP
I've been saying the same thing since I started playing. The devs may be stuck on the cro magnon man argument outlined by Cyrus above, haven't seen them actually take a position.

23 6
  • 26 Nov '19
 Corvidae

all he does is spawn block and troll. his name has characters that keep him from coming up on playerlist

23 6
  • 25 Nov '19
 Corvidae

this map looks like shit now. textures are broken. Some dev's kid re-did it as a 3rd grade science project.

23 6
  • 14 Oct '19
 Corvidae

@420friendly said:
I've never been good at anything so what's the point in making an attempt in anything anymore

To get better, stop doing this:

https://en.wikipedia.org/wiki/Straw_man

23 6
  • 14 Oct '19
 Corvidae

I appreciate that the devs changed the cata and ballista respawn times so that they don't instantly come back and I agree with you. The spawn zones to attack red are too restrictive. I die when rushing the ballista at point two almost every time due to the timer.

What if they set the timer for more like 30 seconds for Camp?

23 6
  • 14 Oct '19
 Corvidae

What is your favorite alt-mode for a weapon? I think mine may be bardiche to cut down horses (cheaper than halberd), but also love to grab a weapon to throw when needed.

23 6
  • 14 Oct '19
 Corvidae

The civilians that are part of the objectives on Tiaga and Grad can't be walked through or pushed out of the way. This is fine on foot, but doesn't make sense when on horseback. Right now a horse running full tilt stops dead when it bumps into a civ. Please change this so that at least horses always bounce off or, better yet, the civilian is bumped and you can continue. Don't need more crap to run into on horseback.

Thanks!

23 6
  • 14 Oct '19
 Corvidae

If Huntsman capped a bow's damage to like 95 against armor (unless it was a head shot) that might give recurve a chance in the head to head.

Totally agree that you should not knock bow or thrown weapons out of someones hand with a normal strike. Bows and thrown weapons don't even flinch, unlike getting bumped by a horse at almost any speed. Totally silly considering projectiles do lots more damage and horses are already annoying AF.

23 6
  • 27 Sep '19
 Corvidae

Thank you for fixing the siege equipment respawn timing, I'm looking forward to trying it. All your efforts to making animations less nonsensical are appreciated, too!

23 6
  • 27 Sep '19
 Corvidae

@Tr0gledyte said:

@ToLazy4Name said:
Imagine thinking that longsword isn't near the top of dueling weapons lmao

You missed the point where, with the same weapon, those players sucked balls. They are not skilled, they make use of blatantly OP weapons.

Don't feed the trolls, they miss the point on purpose.

23 6
  • 26 Sep '19
 Corvidae

AFAIK the attacker's catapult in Grad takes the normal time to respawn (2 mins?), but defenders' siege equipment in all Invasion maps is about 30 seconds. There is nothing more frustrating than bums rushing these to keep them from spawn killing you or mowing down your team only to have them reappear in practically no time at all. This assumes you can even reach the siege equipment (looking at you, Camp).
Please fix this. Set the respawn time to normal or much closer to it. Defenders also benefit from this because if the catapult is stolen and they break it, the attackers don't get it back so quickly. Also, on Camp the catapult/ballista should not be able to hit you from what is essentially off the map.

23 6
  • 18 Sep '19
 Corvidae

Still not working, come on now.

23 6
  • 18 Sep '19
 Corvidae

I'm finding the axe to be pretty good. If you need to parry a lot take buckler.

23 6
  • 18 Sep '19
 Corvidae

Lots of players are having this problem right now

23 6
  • 10 Sep '19
 Corvidae

When you kill the ballista that defends the explosives cart in Taiga it respawns in what seems like 15 seconds. This is way too fast considering how powerful it is for defending the cart. Please give this the normal respawn time so that when you strategically destroy it it actually makes a difference. Even when I spam smoke to provide cover it doesn't limit the ballista too much.

23 6
  • 2 Sep '19
 Corvidae

I'd like to see a perk where you can switch weapons quickly, especially after throwing. This wouldn't increase attack speed between thrown rocks, knives, axes, etc, simply let you ready the next weapon you are carrying before some dude punishes you for throwing.

23 6
  • 2 Sep '19
 Corvidae

Trebuchets on Camp should not one hit kill. It is random and it sucks. If it did 99 damage I'd be fine with that.

23 6
  • 30 May '19
 Corvidae

@Rathfoks said:
"WOW NICE SHIELD FGT" "ONLY [email protected]#$$#S USE RAPIERS" "HOLY SHT YOU GUYS SUCK GET ON THE POINT SHT TEAM"

Nah I'm good thanks

Sure, there will be many people who just use voice to talk shit. They can be muted or kicked/banned if they are too offensive. Some amount of shit talking is fine with me. Keeping chat to just your team limits a lot of the trolling, plus I really like the idea of making push to talk mandatory as well as limiting talking time.

I admire your desire to encourage teamplay and communication, but its like... giving a kid a magnifying glass to see bugs better up >close and expecting there not to be a bunch of burnt bug corpses in the yard a day later.

How are players going to learn? I say give them just enough rope to hang themselves and see what they do. Bad analogy, but still. Inclusion is way better than trying to segregate people on the internet. Look at these mass shooters coming from the far corners of the internet. If people called them on their bullshit regularly do you think they would be so extreme?

23 6
  • 30 May '19
 Corvidae

@Christian2222 said:
The voice commands are not that hard XD theres help me, yes, no, attack, retreat, hold here. WTF more else do you need?
VOIP in games have turned people into terrible players who don't know what to do unless someone is shouting orders at them XD

It makes them terrible players? What do you base that on? My understanding is that people learn with experience.

23 6
  • 30 May '19
 Corvidae

Its almost like people didn't read the OP before objecting....