Mordhau
 Edy_Nelson
Baroness
  • Likes received 179
  • Date joined 27 Jan '17
  • Last seen 24 Mar

Private Message

Baroness 168 179
  • 29 Jan
 Edy_Nelson

Wew, another scam shit game.

Baroness 168 179
  • 4 Jan
 Edy_Nelson

I agree

Baroness 168 179
  • 8 Dec '17
 Edy_Nelson

NICE ARGUMENT MATE VERY NICE,
instead if we go with flat earth model youy dont have to pay infinite cash, you can observe stuff with your own eyes andthen with a few thousand you can observeeven fruther stuff your logic fails

Baroness 168 179
  • 28 Oct '17
 Edy_Nelson

We are really not getting ANY clarity from the devs, we end up having to make speculations or ask them privately.

I'd also like to see actual numbers instead of just "changed damage values of halberd". There is no reason to keep this secret or in the shadows, why do we have to spend so much time to figure out the numbers ourselfs when we are supposed to test the game.
It's pretty embarrassing that we have to create damage/speed tables ourselfes because the devs won't provide one for us, even though they would clearly have an easier time finding them out than us.

Baroness 168 179
  • 23 Oct '17
 Edy_Nelson

King is a god.

Baroness 168 179
  • 23 Oct '17
 Edy_Nelson

From what I heard all numbers have been put in by hand, multipliers might not even exist.

Also, would it be possible to re-arrange the numbers in a way to be more readable?
Right now its very messy.

Baroness 168 179
  • 18 Oct '17
 Edy_Nelson

I look beautiful up there.

Baroness 168 179
  • 5 Oct '17
 Edy_Nelson

We don't call them drags anymore, we call them nibbers.
Get with the times please.

Baroness 168 179
  • 2 Oct '17
 Edy_Nelson

this better gets a hotfix soon.

Baroness 168 179
  • 2 Oct '17
 Edy_Nelson

Messer damage values are in. Thanks to Iceman for helping me.

Baroness 168 179
  • 30 Sep '17
 Edy_Nelson

"ShowDebug PHYSICS" let's you see speed values among some other things. Pretty useful.

Baroness 168 179
  • 25 Sep '17
 Edy_Nelson

no problem

Baroness 168 179
  • 22 Sep '17
 Edy_Nelson

It's an alpha.

Baroness 168 179
  • 21 Sep '17
 Edy_Nelson

stop roleplaying

Baroness 168 179
  • 21 Sep '17
 Edy_Nelson

Where is my kick buff

Baroness 168 179
  • 20 Sep '17
 Edy_Nelson

Rapier damage is in, check it out!

Baroness 168 179
  • 20 Sep '17
 Edy_Nelson

@kEsa1996 said:
Seems a bit high to me, especially when comparing to the numbers from WOTR (Which worked really well in encouraging the use of different weapons. There were very few weapons and no weapon types that were not used in that game).
Even the highest damaging 2H sword from WOTR is totally wreked when compared to a mere longsword from Mordhau!

I wouldn't compare WotR with this game. It plays entirely differently and the approach to game balancing (the aspects you have to keep in mind) is also very different.

@TallSilhouette said:

@Edy_Nelson said:
Added Cleaver and Spear damage

When the spear is worse at thrusting than fucking swords are...

Devs still claim the spear is perfectly fine. They've played some pub games with it and rekt a lot of people, but honestly they would've been better with any other weapon (talking about that halberd). We won't see any spear changes by the looks of it.

Baroness 168 179
  • 20 Sep '17
 Edy_Nelson

Added Bardiche and Billhook damage values.
Billhook is so bad it hurts.

Baroness 168 179
  • 20 Sep '17
 Edy_Nelson

Added Cleaver and Spear damage

Baroness 168 179
  • 20 Sep '17
 Edy_Nelson

@JoBe said:
Thank you for the damage values. Do you happen to have a list for the other weaponry or are you perhaps working on them?

I've made a post about it once, check my profile and look at the threads I created, you'll find some useful information there.
The list I made is not complete, but you are welcome to make additions, I will do a proper excel of it soon (tm).