Mordhau
 Edy_Nelson
Baroness
  • Likes received 185
  • Date joined 27 Jan '17
  • Last seen 3 Jul '19

Private Message

Baroness 175 185
  • 1
  • 12 Apr '19
 Edy_Nelson

Ladder Bug I have encountered today.
I would climb a ladder as usual, however it wouldn't push me on top once I reached the end, instead it would just let go, leaving me unable to climb any ladder, restarting the game has fixed the issue.
Though not really game breaking in any way, it was pretty inconvenient, thought I'd record it and leave it here.
I have no real info on how or why this has happend in the first place.

Baroness 175 185
  • 28 Oct '17
 Edy_Nelson

We are really not getting ANY clarity from the devs, we end up having to make speculations or ask them privately.

I'd also like to see actual numbers instead of just "changed damage values of halberd". There is no reason to keep this secret or in the shadows, why do we have to spend so much time to figure out the numbers ourselfs when we are supposed to test the game.
It's pretty embarrassing that we have to create damage/speed tables ourselfes because the devs won't provide one for us, even though they would clearly have an easier time finding them out than us.

Baroness 175 185
  • 23 Oct '17
 Edy_Nelson

From what I heard all numbers have been put in by hand, multipliers might not even exist.

Also, would it be possible to re-arrange the numbers in a way to be more readable?
Right now its very messy.

Baroness 175 185
  • 18 Oct '17
 Edy_Nelson

I look beautiful up there.

Baroness 175 185
  • 2 Oct '17
 Edy_Nelson

this better gets a hotfix soon.

Baroness 175 185
  • 2 Oct '17
 Edy_Nelson

Messer damage values are in. Thanks to Iceman for helping me.

Baroness 175 185
  • 30 Sep '17
 Edy_Nelson

"ShowDebug PHYSICS" let's you see speed values among some other things. Pretty useful.

Baroness 175 185
  • 22 Sep '17
 Edy_Nelson

It's an alpha.

Baroness 175 185
  • 20 Sep '17
 Edy_Nelson

Rapier damage is in, check it out!

Baroness 175 185
  • 20 Sep '17
 Edy_Nelson

@kEsa1996 said:
Seems a bit high to me, especially when comparing to the numbers from WOTR (Which worked really well in encouraging the use of different weapons. There were very few weapons and no weapon types that were not used in that game).
Even the highest damaging 2H sword from WOTR is totally wreked when compared to a mere longsword from Mordhau!

I wouldn't compare WotR with this game. It plays entirely differently and the approach to game balancing (the aspects you have to keep in mind) is also very different.

@TallSilhouette said:

@Edy_Nelson said:
Added Cleaver and Spear damage

When the spear is worse at thrusting than fucking swords are...

Devs still claim the spear is perfectly fine. They've played some pub games with it and rekt a lot of people, but honestly they would've been better with any other weapon (talking about that halberd). We won't see any spear changes by the looks of it.

Baroness 175 185
  • 20 Sep '17
 Edy_Nelson

Added Bardiche and Billhook damage values.
Billhook is so bad it hurts.

Baroness 175 185
  • 20 Sep '17
 Edy_Nelson

Added Cleaver and Spear damage

Baroness 175 185
  • 20 Sep '17
 Edy_Nelson

It is true that heavy armor is very powerful as of now, which is justified once the perk system is out. Using heavy armor will come at a cost, and people who chose not to use it will draw benefits from other perks.

I personally play with a medium/light armor mix. I find the extra movement speed very useful and it helps my footwork game by a lot, I can manage to outpace enemies and get around them easier.

Baroness 175 185
  • 20 Sep '17
 Edy_Nelson

soon

Baroness 175 185
  • 20 Sep '17
 Edy_Nelson

You might be able to chamber it if you look at the blade instead of your opponent.
As of now chambering stabs is very easy to do and I like the fact that drags make it a not consistent chamber.

Baroness 175 185
  • 19 Sep '17
 Edy_Nelson

Personally not a fan of the "White/Blue vs Black/Red" thing. I'd wish they'd use more creative colors that maybe have some relevance to the factions we are going to fight for.

Baroness 175 185
  • 19 Sep '17
 Edy_Nelson

Carving knife OP

Baroness 175 185
  • 18 Sep '17
 Edy_Nelson

With all the changes going on I don't feel motivated to find out the damage values, however you are more than welcome to do your part and give us some numbers you found out.

Baroness 175 185
  • 16 Sep '17
 Edy_Nelson

my post was better

Baroness 175 185
  • 16 Sep '17
 Edy_Nelson

@Mr_Obliviousness said:
Tbh, as of right now, there needs to be some more advantages of using lighter armor. Ofc this problem will be fixed once they add the perk system, but still, nothing beats full plate as of right now. If you're using light-no armor, it's either to look cool or just for the extra challenge

Not entirely true. I personally play with Medium Leg and Head and Light Torso. I pretty much only get two shot by things and the extra movement speed allows me to do some sick footwork.
Light armor is really just for very advanced players. You'll start to appreciate it more once you know the capabilities of footwork.