Mordhau
 Demfr
  • Likes received 25
  • Date joined 16 May
  • Last seen 29 Oct

Private Message

33 25
  • 24 Aug
 Demfr

This game is meme factory and it should have all this funny stuff...

33 25
  • 24 Aug
 Demfr

@TombstoneJack said:
turn the crossair off then will talk

Haha what u think u tough guy in some videogame haha...

33 25
  • 12 Aug
 Demfr

@Aodlop said:
I don't mean imbalanced, sure you can counter them.
But the isuse lies with the amount (or rather the lack of thereof) of efforts necessary for them to be effective. Someone who is worse than you at the game can still get better results because of how easy it is to stab spam with either a long range weapon like the spear or a very fast one like the rapier.
Both these weapons are very frustrating to play against.
Losing to someone with a greatsword, an axe or a mace doesn't feel bad. He outplayed us, fine, we died, it's okay. Losing to some idiot with a rapier, though? We all know how frustrating it can be. Especially when they start doing this right after: https://www.youtube.com/watch?v=BAQakz59D_8

Point being: f*ck stab weapons.

You cant stomp everybody, and weapons were made so they are easier to use and each weapon have different use. You dont bring a knife to a gun fight. By your state of view every weapon should be same...

33 25
  • 7 Aug
 Demfr

This is great news looking forward to play more.

33 25
  • 21 Jul
 Demfr

@esturias said:
Maybe go back to elementary school and learn to write properly first, then people might be motivated to listen.

What a ahole...

33 25
  • 9 Jul
 Demfr

Let them work slowy, its Christmas...

33 25
  • 8 Jul
 Demfr

@SherbershLemel said:
looks like a drag to me

So drag cant be parried ok...

33 25
  • 8 Jul
 Demfr

Vacations bros vacations...

33 25
  • 8 Jul
 Demfr

You must use supa kicka...

33 25
  • 8 Jul
 Demfr

@lorgarn said:
Hi,
I am really struggling with the game at the moment.

I get matched against very hard players. I tried to train with bots but they behave very differently from human players.
The people I started playing with have left the game, I watched several tutorials but I seem to be unable to execute the tactics provided there. At the moment I am in the bottom third of each round regarding score sometimes with a KD of 4 / 12. The hostile behavior, the idiots killing 7 of us with catapults at the objectives and the players who just do not seem to care for the match in any way also do not help.

But my biggest issue at the moment is, that some attacks can not be blocked. People walk straight into me, they do not even mess with their position, or using faints / morphs, they just attack and hit me....every...single....time. I tried to recreate this on a private server and with bots but I can not figure it out.
I am guessing they do some very strange accel / drag, but I can see or reproduce it.

Can someone enlighten me on this?

Best regards

They clip its moded like Rick (proplayer did) so they get really close to you and they clip into your body so you cant parry...

33 25
  • 1 Jul
 Demfr

Looks nice...

33 25
  • 1 Jul
 Demfr

Hope so...

33 25
  • 1 Jul
 Demfr

@SerJaGGsaW said:
Whats going on with the input delay? i've seen it talked about on these forums before and it seems most people are pissed that this is still a thing.

i have no clue if its just the fact that people with 150-200 ping regularly join the (frontline) servers i play on, or what, but the fact i can't even properly combo when they are present in the game is starting to take a toll on my patience.

if some martian decides to join a game where his ping is over 700, HE should be punished for it, not the entire server.
see, currently, the entire server slows down and starts acting weird just to accommodate this ONE individual (sometimes even more than one) who apparently thinks playing with a shittillion ping is enjoyable, at the expense of those with low ping who find their combos not registering and swings going right through other players without registering, and yes even other players with low ping will be subject to this shit all because of those few insanely high pingers.

i know we can just issue kicks and such, but on a 64 man server there's gonna be a lot of people leaving and joining constantly, which means you'll be spending all game, every game, just issuing kicks for those with high ping until inevitably someone will accuse you of vote kick abuse and actually votekick you in return... even if you explain its because of the ping, incredibly, some people think 500-600 ping is totally acceptable and isn't a reason for kicking, which frankly, boggles my mind.

is there a way to introduce "max ping" on rented servers? because it seems like most of them are a total free for all, which makes for a terrible experience. its getting to the point where i'm having trouble finding servers that AREN'T plagued by lag as a result of 500-600 pinged players.

Guy with 200 ping and i cant parry him why im at disadvantage?

33 25
  • 1 Jul
 Demfr

Chaaaaargeeee...

33 25
  • 4
  • 30 Jun
 Demfr

For new players just pick the kite shield and arming sword or short spear and be out of reach of kicking, you can also counter kick if you are too close, till they fix this body abusing animations with flailing like sphagetti 2 second delays, which hit you anways if you want to chamber them anyways. There are lot of people using block-parry scripts so watch out on these as well its unreal engine 4 so anything is possible you can change shittonne of stuff with this engine like in pubg fortnite etc... AC sucks anways so dont carry on on that...

33 25
  • 1
  • 29 Jun
 Demfr

Well implement deflect team damage and no more trolls...

33 25
  • 2
  • 28 Jun
 Demfr

@Deadmode said:

@Demfr said:
I have nearly 200 hours and i know its not even enough but this body feint animations are so unreadable and look really bad and makes me not play the game but i guess i will have to adopt to this bs, cause it will never be changed haha...

Not every player is created equal. Some will find it harder than others to improve and/or be a solid player. Just keep at it. The reward is that you will someday be able to read them and you'll go up a notch in ability and start slaying the players that used to beat you.

I wish people would stop asking for things to be changed because they find it a challenge...

EDIT: FYI, 200 hours is nothing in this genre. Most top-tier players are in the several 1000's of hours...

I know, but the thing like this, unnatural body moving to exploit and hide thru body animations are bs for me. I duel quite a lot and feints and morphs, drags, accels, combo parrying etc... Are needed and i like that, i just dont like that body feints in which you look like boiling sphagetti with meatballs...

33 25
  • 28 Jun
 Demfr

@mr_jah said:

@SWSeriousMike said:

@Demfr said:
Drags and accels are fine and i like them, but to hide drag or accel in animation, looks and feels cheap... I dont want to, nor cant play with 16000000 dpi and stuff like that...

Just attack. You can't be deceived if you just attack anyway. It's that simple.

Indeed, however there are already more and more people making body feints which looks extremely gay.

The real question behind all these threads is " Is it possible to read any weird animation after spending sane amount of time ?". Since this depends on person, we will always see such threads, on the other side we will see how sane this amount is by player base numbers in few months.

I have nearly 200 hours and i know its not even enough but this body feint animations are so unreadable and look really bad and makes me not play the game but i guess i will have to adopt to this bs, cause it will never be changed haha...

33 25
  • 3
  • 28 Jun
 Demfr

@ToLazy4Name said:

@Demfr said:
Drags and accels are fine and i like them, but to hide drag or accel in animation, looks and feels cheap... I dont want to, nor cant play with 16000000 dpi and stuff like that...

why are you mentioning DPI when your turn speed is capped while swinging

You dont understand im talking about animations you can manipulate, before swing or with feints im talking about player model joints can be abused to hide you stab or swing, drag or accel...

33 25
  • 28 Jun
 Demfr

Drags and accels are fine and i like them, but to hide drag or accel in animation, looks and feels cheap... I dont want to, nor cant play with 16000000 dpi and stuff like that...