Mordhau
 RedEmerald
  • Likes received 1
  • Date joined 16 May
  • Last seen 29 Jul

Private Message

5 1
  • 27 May
 RedEmerald

I've been having the exact same issue. Server logs don't show anything useful and the client won't connect. The fact that the server shows in server browser makes me think the ports are correctly opened. Quakestat also shows my server as running.

I emailed support to ask for help, but they told me to try asking in discord.

Please update here if you figure it out. I really want to try slowmo and the horse map!

5 1
  • 21 May
 RedEmerald

I've uploaded my Dockerfile to https://github.com/WyseNynja/mordhau

5 1
  • 17 May
 RedEmerald

Any luck, Nico? I'm having what looks like the same problem. I have all three ports open (7777, 15000, 25015) so I don't think Sharpie's suggestion is enough because nothing happens when I try to connect to my server. Steam server browser and quakestat both show it as up, but nothing happens when I connect in the game client.

5 1
  • 16 May
 RedEmerald

I'm having some troubles with a similar setup and hoping you can help. I followed https://mordhau.gamepedia.com/Dedicated_Server_Hosting_Guide and your example Dockerfile to setup a server on Linux. I made some minor tweaks, but it is pretty much the same. I'm going to bed for now, but I'll upload my Dockerfile tomorrow.

The server appears to start without any errors. I added it as a favorite server in steam and both the steam browser and quakestat show it as running. When I try to join through the steam browser, it prompts for the password, and launches the game, but then nothing happens. I've tried removing the password, but that didn't help.

The server is on my LAN at 10.11.12.26 with the hostname tank and an open firewall. I'm running the docker container with --network host to keep ports simpler for now.

I've tried opening the console in the game and running open 10.11.12.26 and open 10.11.12.26:7777 and open 10.11.12.26:15000 and open 10.11.12.26:27015, but the game doesn't do anything at all when the command runs. If I do open somethingthatdoesntexist it shows a loading screen briefly, and then returns to the main screen.

There are three warnings in the logs:
LogFileManager: Warning: ReadFile failed: Count=0 BufferCount=4 Error=errno=21 (Is a directory)
[2019.05.16-05.52.40:507][ 0]LogCollisionProfile: Warning: Profile (WeaponOnly) - Custom Channel Name = 'GameTraceChannel3' hasn't been found
[2019.05.16-05.52.40:507][ 0]LogCollisionProfile: Warning: Profile (WeaponOnly) - Custom Channel Name = 'GameTraceChannel4' hasn't been found

Any idea what I am missing?