Mordhau
 lordlemon
  • Likes received 27
  • Date joined 14 May '19
  • Last seen 16h

Private Message

83 27

I disliked spears before the update, now they are even scarier with no hitstop

83 27
  • 2
  • 20 Jan
 lordlemon

Not a fan of the removal of team hitstop but I'm loving the jump kick:)

83 27
  • 18 Jan
 lordlemon

feitoria is such a good map but the invasion mode kinda sucks butthole, 3: couldn't there be a ram to push alongside with the siege tower? and how about ending objective inside the keep instead of market?

83 27
  • 18 Jan
 lordlemon

i think the greatsword is pretty well balanced, the battle axe is pretty scary though

83 27
  • 18 Jan
 lordlemon

@LaughingRaven said:
I have been lurking the forums and u can start to see the writing on the wall. Mordhau is being driven in a direction that facilities more of a competitive esports crowd. Every game I've seen do this plummets in player count until it inevitably dies a slow and painful death. As of late, there have been an influx of players due to the Steam Sales and meme videos on YouTube. I was honestly sold originally on the game based on it's silliness and fun factor only to be greeted with a tryhard audience that vastly outnumbers the gaming audience.

If more and more development time is going to be focused into directions that only benefit the tourney or esports crowd, there's going to be another player hemorrhage. I don't want the game to die out because I need other players at my skill range too.

the newest update catered only to new players from what i've seen

83 27
  • 18 Jan
 lordlemon

a princess or damsel in distress objective would be neat or female models for roleplay purposes but otherwise no thanks

83 27
  • 16 Jan
 lordlemon

Not a big fan of the swing through friendlies update either, makes random team play less worthwhile in my opinion.

83 27
  • 12 Jan
 lordlemon

round shield when?

83 27
  • 7 Jan
 lordlemon

I was thinking that a mug for a weapon would be great fun to use in roleplaying servers and I wish there was a hand held torch

83 27
  • 5 Jan
 lordlemon

Dont be afraid to spam your war cry, some players listen out for grunts to predict your swings.

83 27
  • 5 Jan
 lordlemon

@-Ez-MegadeathTFL said:
Armor is just for show.... you didn't actually think it bounced arrows away? They should make armor piercing arrows

I love the armour piercing arrows idea!:D

83 27
  • 5 Jan
 lordlemon

@-Ez-MegadeathTFL said:
On Mountain Peak the blue side wins 95% of the time and I have gotten bored of seeing the same ending. Its the same on Camp.

The respawns are in the wrong places.

(And that's besides the constant crashing on 3/4 to full servers)

I'm almost tempted to get a refund.

Dont forget to try out the mod maps, they are epic.

83 27
  • 5 Jan
 lordlemon

Glad to hear it's no longer crashing for you currently, hope you're enjoying mordhau as much as I am I use the gtx 970 and I rarely have issues.

83 27
  • 4 Jan
 lordlemon

Please don't add guns, I like sword games

83 27
  • 4 Jan
 lordlemon

I agree with Esturia, k/d isn't important, although I admit I dont always enjoy being team killed but it rarely happens to me when I use the friendly perk.

83 27
  • 4 Jan
 lordlemon

I love throwing my targe at people, although I think it needs a damage nerf.

83 27
  • 30 Dec '19
 lordlemon

I dont need a "Crutch" to win a match. ... can do this in any match if i wanted.
x1.JPG

Cute

83 27
  • 30 Dec '19
 lordlemon

I liked chivalry shields, they would make the user lose stamina if they held up their shields too long.

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  • 1
  • 24 Dec '19
 lordlemon

@Lionheart Chevalier said:

@Cryptic said:
They're only annoying when there's multiple. A simgle archer won't do much unless he's good, even then the Longbow does not need a nerf.

How are archers countered?

I like to counter them with shield