Mordhau
 Minion
  • Likes received 52
  • Date joined 13 May
  • Last seen 30 Jul

Private Message

100 52
  • 19 Jul
 Minion

@Kaiowa said:
Let's be realistic, they're all new to game development, progress has been really slow since the alpha, fixing a game is hard work and it already made millions. You'd think that after selling over a million copies and becoming a hit they'd take advantage of that and hire more people to make new content, improve their PR etc, yet 3 months later not even the most simple issues to fix such as lack of moderation/reports have been addressed. It won't get any better than this.

In the most likely scenario they'll just release the new map Feitoria along with ranked modes by September, then mod support later this year or first quarter 2020 and with that they don't need to do anything else other than rare balance patches and milking the game with frequent discounts like Chivalry did.

Yah somehow that doesn't entice me. Just goes to show, pay attention to someone else's fuck ups. They had all the evidence in the world about what to avoid after chiv.

"insert proverb"

100 52
  • 12 Jul
 Minion

Ranked mode is going to split an already shrinking pop, the few that want the system just want a number on a board to brag about, the game is never going to make esport, it's just not entertaining to watch. The devs are going to have to make a choice in the future, continue the way it is or draw in new crowds.

100 52
  • 12 Jul
 Minion

@Deadmode said:
ITT: People who know more about game development and business than Triternion.

Lol you really have hardon for the devs huh

If they were some long standing Dev team with a long list of games to their name sure they know what their doing.

They took an already fleshed out idea from a game they played, remade it with the same problems minus a few, with worse maps. Now when most of the community is casual players and playing things other then duel, working on 1v1 and 3v3 seems like the focus is on the wrong direction.

100 52
  • 12 Jul
 Minion

Anything related to the duel/comp side should have been benched to fix the main game. The devs at this point seem like their hitting the whole eyes bigger then their belly point

100 52
  • 11 Jul
 Minion

@Dekkers said:

@ToLazy4Name said:
The game is doing fine. Do you people have any sense of proportion? Holding relatively steady at 10k players is ridiculously good for a multiplayer title as niche as this one.

That being said, the rest of your post is on point. Extremely slow updates, understandable or not, are really letting the game stagnate and the almost complete lack of (official) communication is inexcusable as far as i'm concerned. Quit playing ARMA 3 and drowning yourself in IPAs Jax and write something up to post in the announcements tab weekly or some shit. I know Crush barely speaks English and is prone to flip out and gamble everyone around him, but that's what you signed up for.

or you could make me admin and let me do it

While I do agree that one should see things in proportion, I also think that given the attention it received much more was possible, in terms of playerbase. It was an opportunity that the devs missed for the reasons I and many others (possibly including yourself given the amount of posts you have) have stated.

It is not necessarily bad to have a smaller playerbase, a decline is also to be expected given how many players there were at the start, but I think it's much worse than it could and should have been and I disagree when you say that 'the game is doing fine', given the amount of people that have clearly decided that Mordhau is not for them and the fact that this afternoon there were only three servers of a specific gamemode, meaning that people are already being forced to play specific gamemodes because there's a lack of players (at times). The game is still fairly young too, so naturally it will only get worse - unless the devs step up their game of course.

What kind of support or future content do you think a fledgling populations is going to get?

100 52
  • 2 Jul
 Minion

Why should the devs control the forums?because if not you get jackasses like thespergarmy.

100 52
  • 1 Jul
 Minion

So use the same system as overwatch?
Could work

100 52
  • 29 Jun
 Minion

not to often does a game pop back after people dont like the launch

100 52
  • 29 Jun
 Minion

@relentlessfax said:
Also please ad 1v1. Duels would be amazing in this game.

Go to the server browser and type duel under search

100 52
  • 29 Jun
 Minion

You know there is free for all and tdm right?

100 52
  • 29 Jun
 Minion

@SWSeriousMike said:

@Cheto said:

@Minion said:
I'm not pushing any idea, not sure why lazy is fixated on that, i said maybe the devs should use a testing server for anything.

the game has lost over 70% of its player base in barely 2 months, so maybe they were taking the wrong suggestions

Dude stop with the logic, can't you see this retards can't comprehend shit but their BIAS?

No really dude you are tearing them apart with your logic and now they look stupid as fuck, it only takes to ask them question tos ee how they are incompetent, they can't answer them and if they answer they answer shit like "it would be stupis", "you are an ape", "you don't understand the system", they are BIASED cunts that defend their exploits just like how an addict defends its addiction.

Cheto is Charlie Zelenoff.
"It's over. I won!"

That is a name I have not heard in a while

100 52
  • 29 Jun
 Minion

Oh yah alot of casuals raved for deadliest warrior and mirage, and whether their even producing chiv 2 without the aid of epic is up in the air.

your trying to hard to suck up bro, there is a great part about them not listening to casuals such as myself and the rest of the community. Any failures to date can be blamed on pros i guess.

100 52
  • 29 Jun
 Minion

lol successful. they made one game, dw tanked, mirage was a smashing hit huh. I cant wait to buy their stuff off the epic launcher

100 52
  • 29 Jun
 Minion

thats a quickway to end up like tornbanner

100 52
  • 28 Jun
 Minion

@Minion You obviously didn't read my earlier post. Also, Crush, who is largely behind the animations and combat balancing, is an extremely active member of the top-tier scene and is constantly in touch with the players discussing the balance of combat as the game goes forward. Your half-baked suggestions about mouselook capping and game setting restrictions are not even worth glancing over compared to the wealth of information regarding the combat he gets everyday from playing and participating in the highest level of Mordhau play.

That i would say is a problem, basing your development off the smallest percent of your player pop is just going to alienate the rest

100 52
  • 28 Jun
 Minion

I'm not pushing any idea, not sure why lazy is fixated on that, i said maybe the devs should use a testing server for anything.

the game has lost over 70% of its player base in barely 2 months, so maybe they were taking the wrong suggestions

100 52
  • 28 Jun
 Minion

@ToLazy4Name said:
Do you not understand that they do not have the time to waste on testing branches for shit that is 100% guaranteed to be stupid?

So testing anything is stupid, thats what im gathering from your reply as its the only thing you answered to, they could test a firepot fix for all i care just test it before its hits the main game

100 52
  • 28 Jun
 Minion

@smellycathawk said:
@Minion said:

I know you have been developing the combat for many years and you are all very experienced with this type of game and that there was like 2 years of alpha I could have gotten in on to make suggestions to help steer the game's balance back then, but fuck all that garbage listen to me, a random bad player who understands very little of what makes the game work, who has an idea, all u gotta do is start over

I'm wondering whether this would ruin the game or just that high skill ceiling

From what ive read people have been suggesting fixes for several things like firepots,shields archers horses with no fixes, nor could i get in because it wasn't being sold anymore. and im sure any of the things ive said = a full redevelopment of their engine,animations.

im far from an expert on what would make the game work which is why i make, say it with me now "suggestions" nor am i biased player who just wants rehashed game.

100 52
  • 28 Jun
 Minion

@Runagate said:

@Minion said:
I understand their a small team, but to me it makes more sense to test any new ideas on a private testing server where you don't have to mess with the main game until things are ironed out. there are several games that do this same thing where testing the new features is almost an event.

But this really makes it seem like you actually do not at all understand that it is a small team.

what makes more sense implement something that doesn't work, or the community dislikes or first trying it out somewhere else, the development time is the same. please tell me how this would effect their numbers to first drop a new feature in a separate game server before full release?

100 52
  • 28 Jun
 Minion

What is everything? The devs could us the server to test change to map or any changes for that matter.

I'm wondering whether this would ruin the game or just that high skill ceiling