Mordhau
 MEME
  • Likes received 4
  • Date joined 10 May
  • Last seen 29 Jul

Private Message

31 4
  • 1
  • 26 Jul
 MEME

Nothings

31 4
  • 24 Jul
 MEME

@PC_Principal said:
Hey there. I like most of that but I don't think held block should be removed. It's literally the only thing that gave me a chance when I was new. I'm timing my blocks better and better and play mostly loadouts without shields now but it really helped me get into it.
Shields aren't as good as some people act they are. They're a counter to all those mad swinging bloodlusters jumping in a 1v4 and expecting to get all 4 kills. You can accel or drag but we're still blocking you, but we have to aim for your blade and can get backstabbed so idk, I think shields are fine as they are, they could use a small debuff or anti shield perk.
Other than that I think there should be no shield bash, since we need to defend against kicks and also want to kick shield users and teammates asses. Also, if shield damage is applied, we should be able to repair our shields when picking up ammo.

I'm collecting some Ideas for new perks here, could you get more into detail on the suggested perks?

[1] Wrecker Perk - Now also applies to shield damage. (100% for 1? seems too cheap)

[3] Bulwark Perk - Reduces shield damage taken and increases stamina negation from Guard Stance. (both 100%?)

[1] Vanguard Perk - Increased movement speed while in Guard Stance. (10%? 20%?)

in history you can do shield bash in real life

31 4
  • 1
  • 24 Jul
 MEME

@das said:

Idea you can hold shield and use spear and attack sametime when you hold shield only work with spear but cost more stamina block and sametime attack

This is what we want to avoid, we already have something similar with kite shield + short spear/rapier and it's not fun to play against nor very engaging to play as. On the flip side, having one guy play shield wall and another guy play spear behind him to hold down a choke is a lot more interesting and requires teamwork to play with or against.

Lux mentioned V is bound to Battle Cry. Is B bound to anything by default? Or Mouse4 and Mouse5 for that matter. Hell, maybe even Mouse3 would work.

spear super easy to counter and only target one enemy it why spear need buff

31 4
  • 1
  • 22 Jul
 MEME

@das said:
Compiling some ideas from #private_feedback.

If I am not mistaken, the V key and side mouse buttons are not bound by default. I think this leaves space for a new ability bind. With that out of the way...


Shield Hold Rework

Kite and Heater Shield's blocks now function as timed parries, just like the Targe and Buckler. Now these shield users have to play the same game as the rest of us, and playing as a shield is now fun again.

In return, Kite and Heater Shield receive a new ability: Guard Stance

After a brief windup of 300ms, enter a sturdy stance with your shield guarding your front. You can hold this stance indefinitely but do not regenerate stamina while doing so.

Because you are not deflecting attacks in this stance, your shield is absorbing the the full shock of enemy blows. Attacks deal reduced stamina damage, but also deal shield damage based on the weapon's wood damage. Your shield itself has health that, when expired, will cause the shield to shatter. While you do lose some stamina for blocking in Guard Stance, you cannot be disarmed.

Your stance requires sturdy footing and bracing. Because of this, your movement speed in this stance is slowed significantly as your feet drag across the ground. If crouching, you cannot move, but your feet are better protected. Jumping is disabled.

Kick stuns on shields no longer exist. Being kicked while in Guard Stance merely deals knockback, shield damage, and stamina damage. Does not get knocked down by door kicks. Couched horse attacks still spell trouble.

You cannot riposte or counterattack in any way while in this stance. Leaving this stance has a recovery time of 500ms during which you may parry but not attack.

Successful hits do not flinch you out of Guard Stance.

The windup prevents it from being an instantaneous wall of blocks and must instead be a premeditated action to perform safely. The unsafe and telegraphed nature of the windup and big movement penalty prevent the shield from being a mindless 1vX buzzkill. The inability to riposte or counterattack combined with recovery time from exiting the stance further this notion because, even if one were to hit the held shield in a 1vX, he needs not fear retaliation from the shield user any time soon - this is assuming the shield user is even in place to block with his turtlish footspeed in guard stance. The shield user has to first exit guard stance with a telegraphed recovery animation (much like the 1.6 riot shield) before he can attack.

Shields can be repaired by allies if you hold it, or by yourself if you have a hammer and go to an anvil. Shattered shields are gone and must be replaced by a weapon rack - like an ammo box, except this replaces any lost weapons instead such as disarmed Zweis, dropped bows, thrown short spears, etc. and has its own cooldown timer. Weapons shown on the rack are client-sided and depend on your current loadout.

The purpose of these changes is to give held shields a defensive positional role, being able to guard chokes and doorways effectively. Held shields can also push through smokes and lead slow but menacing tank pushes as pointmen in less open and more funneled environments such as indoors or through Engineer-designed chokepoints with longer weapon support from behind.

With an attack/defend game mode and more indoor environments on the horizon, I think it's time the held shield has a rework and a new role as a defensive tool. This would be a great tactical addition and add some much needed strategy and teamplay potential to the game. Held shields would be way more fun to play with and against and feel unique among the current weapons and items. No more 1vX buzzkills and no-skill hold-right-click rapier-shortspear nonsense.

This would use the new ability hotkey, V. You can still WSAD freely with a thumb on V, and jumping is disabled so your thumb being occupied from pressing Spacebar is no big deal.

[1] Wrecker Perk - Now also applies to shield damage.

[3] Bulwark Perk - Reduces shield damage taken and increases stamina negation from Guard Stance.

[1] Vanguard Perk - Increased movement speed while in Guard Stance.

Shield Bash

Kicks with bucklers, targes, kite and heater shields are replaced with shield bashes.

A shield bash moves at a right-to-left arc and is significantly easier to aim vertically (for landing headshots - yes, it matters where you kick concerning damage!).

Shield bashes with targe and buckler allow you to still move albeit with forcewalk (no sprint) and have no hitstop. The lack of hitstop makes the riposte shield bash a potent cleaving back-off option in a 1vX situation, especially because it must be kick clashed rather than parried. The mobility available while bashing gives these small shields an aggressive, swashbuckling flavor and adds some much needed diversity and uniqueness to the game's arsenal.

Shield bashes with the kite and heater shield would be immobile and have hitstop like regular kicks, but they would still have the horizontal shield bash arc.

Polearm Bracing

"But the devs stated this will never happen!"

A dev also has stated that momentum damage against horse riders would never happen. Yet here we are with the newest dev blog stating them exploring just that.

For the uninitiated, polearm bracing would be entering a grounded stance with your polearm sticking out - think of a pikeman. This move has one purpose: making yourself a hazard for horses. Its damage model would function like buildable spikes. It would only one-shot horses going fast enough to couch a weapon.

Bracing can be parried out of but cannot be attacked out of immediatelty. Enemy infantry can just attack and swat away or run + parry + riposted a braced weapon, so it has no practical use in that regard. A pike formation would be scary for horses, but of course they can just ride away, not to mention your vulnerability to melee, firebombs, and archery. Bracing would also have a windup time like setting down a pavise to prevent cheap instagibbing of horses - its purpose is deterrance, not killing (which should require teamwork).

Polearm bracing would use the same new ability hotkey, V. Since it is impossible to use a polearm and shield at the same time, there would be no conflicts.

Toolbox Destruction

Engineers can hold E on their own buildables to remove them. Removing a full health or auto-constructing building will salvage it instead, refunding you 1 ammo in your toolbox. Removing a ballista takes longer. Salvaging a full health ballista refunds you 6.

Pressing V brings up the destruction menu, showing your 6 constructions in chronological order. Press 1-7 (7 for ballista) to destroy that corresponding building remotely. Useful for when you want to make new buildings but want to overwrite newer rather than older buildings.

True its shield should get buff or rework and aslo not so many players use shield its game

Idea you can hold shield and use spear and attack sametime when you hold shield only work with spear but cost more stamina block and sametime attack

31 4
  • 22 Jul
 MEME

@ToLazy4Name said:
Chiv 2 died for me the moment they said it was epic exclusive

Though I probably wouldn't have preferred it to Mordhau anyway

you know mordhau RIP off Chivalry: Medieval Warfare
who know maybe Chivalry 2 kill Rip off mordhau

31 4
  • 22 Jul
 MEME

@Six_Blasters said:
Damn... Its depressing how better the map design looks then what we have in Mordhau...

you know mordhau RIP off Chivalry Medieval Warfare

31 4
  • 2
  • 21 Jul
 MEME

@MEME said:
so im was try to get ban for fake vote kick players and teamkill in official server and still not have be ban in 1 moth and 2 week so im was ask my frends to join official server and vote kick fake everyone and teamkill everyone guss what im cant get kick for my frends vote no and aslo im have 17 frends join official server it happen when owner not have still yut fix vote kick abuse and teamkill and aslo im have not be still ban its today

well after im have post its im going get ban for doing it hmmmm
aswell devs not care report so im have made post to ban me

im know its horribe to vote fake kick everyone in official server aswell it happen when owner or devs still not charge vote kick fake and teamkill

its pretty fun to vote kick fake everyone you know abuse power to kick everyone players from official server

im was only test to try get ban for vote kick fake everyone nothing happen to me in 1 moth and 2 week feels bad

im want to show you people how haassing its to get fake vote kick for players are noob or bad to get kick like it

im not care to get ban from it game im going still to fake vote kick everyone and teamkill you know how im can vote kick everyone ask my 17 frends to vote yes vote kick

im only want to be BAN from game im doing speedrun to fast get ban

31 4
  • 10 Jul
 MEME

@PinkerStinklage said:
Why, and more importantly how, can the devs try and balance votekick around 17 upstanding individuals that are intentionally going around trying to abuse it? I highly doubt this is common enough for the devs to waste time tweaking the votekick system, the best solution would probably be, like you said, banning you and your retarded friends.

true but you know abuse power

31 4
  • 9 Jul
 MEME

@ToLazy4Name said:
If there should by any nerf at all, it should just be to war axe and not bloodlust. If you increase the point cost of war axe by just one point, then someone running war axe + bloodlust will have to sacrifice a piece of armor. This means that they will give up t3 chest, making them susceptible to alot more 2 hits, or they'll have to give up either t2 helmet or t1 leggings, meaning they will be open to 1 shots.

yea true but flash wound should get buff

31 4
 MEME

@SWSeriousMike said:
The funny thing is that he has 17 friends who play Mordhau. That makes him more social than the majority of players. And yet...

im need 17 frends to vote kick yes you know for fun and trolling players and aslo im have vote kick everyone players almost

you know abuse power and fake vote kick its pretty fun you should try it to

31 4
  • 8 Jul
 MEME

@ToLazy4Name said:
you should be banned just for how awful it is trying to read this mess

meme

31 4
 MEME

so im was try to get ban for fake vote kick players and teamkill in official server and still not have be ban in 1 moth and 2 week so im was ask my frends to join official server and vote kick fake everyone and teamkill everyone guss what im cant get kick for my frends vote no and aslo im have 17 frends join official server it happen when owner not have still yut fix vote kick abuse and teamkill and aslo im have not be still ban its today

well after im have post its im going get ban for doing it hmmmm
aswell devs not care report so im have made post to ban me

im know its horribe to vote fake kick everyone in official server aswell it happen when owner or devs still not charge vote kick fake and teamkill

its pretty fun to vote kick fake everyone you know abuse power to kick everyone players from official server

im was only test to try get ban for vote kick fake everyone nothing happen to me in 1 moth and 2 week feels bad

im want to show you people how haassing its to get fake vote kick for players are noob or bad to get kick like it

im not care to get ban from it game im going still to fake vote kick everyone and teamkill you know how im can vote kick everyone ask my 17 frends to vote yes vote kick

31 4
  • 5 Jul
 MEME

@terriblegamerjoe said:
People vote kick for every little thing..

Oh, I'm dying alot.. I should vote kick the person who is killing me.

This literally just happened to me, just because I was killing the person alot.. okay, learn to fight better or something?

That's not a good reason to vote kick. I'm not griefing, I'm just playing the game as the server is set up.. it's a deathmatch, we kill each other, it doesn't matter if you kill me over and over.. I should learn to play better.

Why are people vote kicking for pointless stuff like that? And worse, why do people just blindly vote yes?

can you stop be baby crying

31 4
 MEME

@Deadmode said:

@MEME said:
what crying Man

?

do you think for you hate players use flash wound in duel and aslo learn how to counter flash wound

Counter it? I just killed a dude. A perk shouldn't keep someone alive indefinitely. As it stand you get 5s of fun and then you drop. It's annoying as it is to fight a close-fought round and kill your enemy with little health and stam left, only to have them stay alive with flesh wound and have 5 seconds extra time to potentially get a lethal blow in. If you made this perk more powerful, it would ruin the meta of combat, likely with everyone using it.

Your suggestions is terrible. I don't agree with it. That might upset you, but I'm allowed to disagree with your suggestion as strongly as I like. As I said, don't post an idea on a forum if you don't like hearing opposing opinions. Grow up.

and aslo you break formus rules you cant talk bad word

Deadmode its gay to PC Gamer.

it was salt

31 4
 MEME

@Deadmode said:

@MEME said:

@Deadmode said:
Flesh wound is fine. I've seen scrim rounds won with it.

Personally, Nothing would be more frustrating to kill someone but they stay alive over and over again. I would also hate to kill someone but they live on, eventually either beating me in stam or killing me.

It's a meme perk, nothing more. A buff would be a bad idea imo.

What Deniel Man

What great man.

If that is supposed to be 'denial', what am I in denial about?

It's a rubbish idea, in my opinion.Just because it agree with your view, doesn't mean its not a valid opinion. If you do not want to see opposing opinions about your ideas, don't fucking post them on a public forum.

what crying Man

do you think for you hate players use flash wound in duel and aslo learn how to counter flash wound

and aslo you break formus rules you cant talk bad word

31 4
 MEME

@Deadmode said:
Flesh wound is fine. I've seen scrim rounds won with it.

Personally, Nothing would be more frustrating to kill someone but they stay alive over and over again. I would also hate to kill someone but they live on, eventually either beating me in stam or killing me.

It's a meme perk, nothing more. A buff would be a bad idea imo.

wow Denial Man

31 4
  • 3 Jul
 MEME

@LetsFightíngLöve said:
So what I think he's asking is for the 5s timer on flesh wound perk to be removed.

Then a 5s timer is placed on the head if you are decapped, but otherwise you can regenerate health and lose multiple limbs with the perk.

I'd like to see flesh wound perk buffed to be able to do this, you have my support!

its not big deal its for buff flash wound to be useful

31 4
  • 2 Jul
 MEME

@SWSeriousMike said:
The community is divided on many issues: shields, toxicity, archery, horses, engineers. But I'm confident your suggestion is something the community can collectively dislike.

yea but no one use flash wound cost 2 point and useless perk

31 4
  • 2 Jul
 MEME

@MEME said:
flash wound cost 2 point and aslo you only have 5 sec to live useless perk

Flash wound buff remove 5 sec and when you lose legs or arm you not died in 5 sec you get it permanent and aslo you can healing to not get one shot when you lose legs or arm and when you lose head you only have 5 sec to live

lose arm or legs or hand you not get 5 sec to died be permanent who know maybe you lose more legs and arm it's just a flesh wound

lose head you only have 5 sec to live

huge buff flash wound to make useful

31 4
 MEME

flash wound cost 2 point and aslo you only have 5 sec to live useless perk

Flash wound buff remove 5 sec and when you lose legs or arm you not died in 5 sec you get it permanent and aslo you can healing to not get one shot when you lose legs or arm and when you lose head you only have 10 sec to live

lose arm or legs or hand you not get 5 sec to died you get permanent who know maybe you lose more legs and arm it's just a flesh wound

lose all arm you no longer attack but you can still kick enemy

lose all legs you still no longer to walk but you can still attack enemy with weapon

lose all arm and legs then you stuck

lose head you can still walk and attack enemy but you only have 10 sec to live

when you lose legs or arm you can healing to not get one shot like kick or any weapon

lose head you only have 5 sec to live

buff flash wound be useful perk cost 2 point and aslo mem

im know its ridiculous still live with lose head come on give chance to flash wound buff