Still 60-80 fps area even on 48 player servers. This is really strange.
Oh didnt get the correct meaning of the "p" behind the number. Thought its like the number of "pictures" server processes or whatever like the BF stuff where the servers are like "30Hz" or "60Hz".
So far ive used only the matchmaker for playing. Ill try the server browser. Hopefuly theres a way to distinguish between 48p and 64p servers?
On release day and like 2 days after i had stable 100+ fps hitting the 120 frame cap i have set up very often on Ultra settings. But after recent patches my frames dropped drastically to the 60-80 area and when in full Frontline dropping even below 60.
The patches also introduced another issue at the same time with the main menu. When i first run the game after the intros theres a solid 15sec freeze of the main menu then the game gets going and same situation happens for the loadouts screen where it takes approx 3-5secs freeze to load each loadout i hover my mouse over.
Things i tried so far:
One of the patchnotes mentioned fixing the low fps but actualy had no effect for me.
Im open for any suggestions and willing to try things since this is a problem thats very strange to me and also other games do not suffer with this problem(Destiny 2 on max settings at 100+ constantly for example).
GPU: ASUS ROG STRIX GTX1080 8GB
RAM: 2xG.SKill F3-12800CL9D-8GBXL
PSU: Corsair HX750
HDD: 2xWD Caviar Black FZEX 1TB
SSD: Crucial BX100 250GB
MB: ASUS P8Z77-V PRO
OS: W10 64bit
Mordhau is on the one of the Caviar Blacks with the rest of the Steam games. CPU is overclocked to 4,2-4,3GHz(actualy cant remember).
Thanks in advance for any help.
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