Mordhau
 Atlas-D
  • Likes received 266
  • Date joined 10 May '19
  • Last seen 14h

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288 266
  • 1
  • 27 Mar
 Atlas-D

deleted

288 266
  • 1
  • 27 Mar
 Atlas-D

@CazzyVR said:

@Atlas-D said:
[Insert stupid balance opinion here] is for idiots. This makes me right.

As for idiots I think you would certainly count as one: You don't even know how to drag.

I don't know how to Drag or Accelerate. I use a Shield, Bastard Sword and a Rapier as Primary. I'm Level 24. Does that make me a Idiot or just someone who plays the Game Casually for fun and doesn't take the Game seriously?

That makes you a casual which is fine as long as you don't try to dictate balance because you are clearly under qualified to have an opinion. It's like someone who knows nothing about energy obtainment goes to a bunch of fracking engineers and says he knows a better way to extract natural gas from shale formations when he has only read the wikipedia entry on the subject.

See, then that would make you idiot. Unfortunately, many people here qualify for this position.

288 266
  • 25 Mar
 Atlas-D

Kick. If you kick when you read a feint it'll annihilate his stamina beyond recovery.

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  • 25 Mar
 Atlas-D

[Insert stupid balance opinion here] is for idiots. This makes me right.

As for idiots I think you would certainly count as one: You don't even know how to drag.

288 266
  • 25 Mar
 Atlas-D

Heavily wooded forests, flat, tall grass fields and all your pictures on the OP.

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  • 25 Mar
 Atlas-D

@NumidianPikeman said:
They removed shield held block so people can do this. wow such "skill", such realism to slow down sword swing turning it into a lightsaber.
such realism. tenor.gif

Get this:
Remove ability to hold up shield....
Allow swords to turn into Instant death sword when touched...

Modern logic.
I have ZERO respect for people that advocated and still advocate for the nerfing / removal of Shield held block.
Shields now are not being used. GG thanks alot.

It actually takes a ton of skill to drag. The footwork and timing is very strict to do it correctly. It's also in the tutorial and in the Trix beginner and advanced guides, which were posted on launch week in the main menu when you started the game. Drags are legitimate game mechanics that are rewarding to use and hard to master.

The core gameplay loop is drag and accel on ripostes and feint when not riposting or attempting to drag as well when not riposting. The entire game's combat is built on swing manipulation.

I used to be a drag-hater too until I learned how to do it. Trust me man it's really nice once you learn how to do it. I'll teach you if you'd like I'm in NA.

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  • 21 Mar
 Atlas-D

If you always drag people will just block late. So you either drag or accel to keep them guessing. Neutral accels/drags work best.

Dragging is countered by chamber feint to party and/or footwork. Footwork can nullify many drags if done correctly and chamber feint to parry makes you invulnerable to any swing mix up at the cost of stamina.

288 266
  • 21 Mar
 Atlas-D

I think it's a necessary evil that makes shields and builders viable

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288 266
  • 7 Mar
 Atlas-D

@esturias said:

@RosariasTriggered said:
Trying to get extra rules enforced is authoritarian and whiny as all hell.

Not at all, actually. You'll understand when you grow up.

Literally the opposite. Fucking cringe.

288 266
 Atlas-D

You haven't fought a good longsword it seems. TRUST ME. Longsword is truely overpowered. The Greatsword is used the most because it's simple, cool, and standard, while being very good. You could run exe sword, longsword or eveningstar but most people choose not to due to the users realizing their victims have have a soul.

Greatsword is balanced because it's mostly universal 3 hit on kill. Longsword has almost no downsides, costs less, and has 3 hit to kill as well, with god tier swing manipulation and BROKEN accels to boot.

288 266
 Atlas-D

@Aodlop said:

@Atlas-D said:

@Aodlop said:
ni-

Never seen mordhau encapsulated so well in only a few seconds.

288 266
  • 2 Mar
 Atlas-D

@Aodlop said:
ni-

288 266
  • 1 Mar
 Atlas-D

@λze said:
I hate to be that guy, but this is nothing to do with freedom of speech im afraid.

Every time i come on this forum I wonder how they allow this title to still be here. Yes it is a joke, but it is still a racist joke no matter how you want to look at it. its funny to many and myself, but the only reason its funny is because its dangerously close to a widely used offensive word and we all know what it is. The whole meem is based on it and thats why its funny, its the only reason its funny actually.

Im all for racist jokes and i like to think that everything should be able to be laughed at once in a while. but a popular thread thats in your face on the forum every day is pushing it in my opinion. if you want to use these words and memes so be it, but it does not have to be publicly splayed as often as it appears to be on this forum.

In other instances I dont think it would be as big of a deal, but in this instance, on this game, it is. At least 50% of my matches in mordhau have racist people spewing these words all over the chat because the game allows it and because they think its funny. The fact that this long after release, and threads like these are still allowed to be titled as so, reinforces them to think its ok to do. But its not, in this scale.

It would take a developer 5 minutes to add a filter to the chat that blocks out blatantly offensive words but they dont do it.
It would also take 5 minutes for them to add a kick feature to easily kick offensive people from the server, but they dont.

The moral of this story is that the devs probably think its ok too, and that's appalling.

fucking cringe

288 266
 Atlas-D

@Aodlop said:
Getting hit by an arrow during a duel or a big melee fight feels wrong. There's no counterplay, it's not interactive. It's just some guy 80 feet away playing a solo game, targeting tiny dots from afar and getting free kills without being exposed to counter attacks. Archers disgust me.

While I agree with this, I think it's ok because it takes 3 hits to kill you (at T3 or T2). It is also a projectile so it is hard to hit. However, this argument can certainly be made for games with snipers, which the devs of those games somehow agreed that the concept of "some guy really far away where you can't see him and where you can't shoot back at him instantly kills you from the safety of his base" was a fun and engaging game mechanic. This is one of the reasons why I hate most shooters.

288 266
  • 1 Mar
 Atlas-D

this is a necessity

288 266
  • 1 Mar
 Atlas-D

Fists?

288 266
  • 28 Feb
 Atlas-D

@SWSeriousMike said:
Permitting something is also saying "what is and isn't okay". In the end it's the decision of the server owners to decide what is and isn't okay.

Really gets the ol' noggin joggin.

288 266
  • 27 Feb
 Atlas-D

@PC_Principal said:
to be fair, I think the slow drags of the maul work in your favor rather than disadvantage.

No. Theyre so slow that you can easily footwork them and the accels are kind of ineffective if the drags are.

288 266
  • 26 Feb
 Atlas-D

@PC_Principal said:
Can't help it, I think I heard most of that blabber before.
Ignoring maul players will make them able to target switch on you.
Good players are easier to kill when they're not using mauls. Torso damage is the biggest issue and stamdrain right after that.
Range isn't as bad as most of you act, it's not a spear of course. Still outranges most 1handers.
Yet you morons complain about 34 cleaver damage on t3 but 75 maul torso hit is fine because of mauls "low range"?
Users on this forum are pathetic maultards, everyone else is just GONE lol.

You're insufferable.

Ignoring maul players if done right, you can get out of their range and their target switch will make them miss and you can punish.

Good players play worse with a maul, unless you're bad and cant handle fighting such a shit weapon. It has shit drags and can be footworked easily. It can be matrixed easily. You can even run away from the riposte. How many times must we make this argument?

The range is

  • on a 7 point weapon
  • has NO combo (so you can't block when you whiff)

1 handed weapons

  • cost far less
  • rapier 89 cm
  • mace 60cm
  • short spear 120cm
  • heavy handaxe 70cm
  • fashion 75cm
  • warhammer 60cm
  • 1h axe 60cm
  • Arming sword 75cm

So as you can see, the Maul is AS SHORT as the shortest 1handers besides the daggers and cleavers. Combine that with shit windup, shit drags, meh accels, and you get a shit weapon.

People who complain about the cleaver are not necessarily the people who think the Maul is balanced.

I dont even use the maul anymore because it's garbage. Get your head out of your own ass.