Mordhau
 NitroSperg6K
Knight
  • Likes received 388
  • Date joined 12 Dec '16
  • Last seen 11 Jun '20

Private Message

Knight 240 388
  • 11 Feb '18
 NitroSperg6K

All I'm seeing are a bunch of quality cinematic shots

Knight 240 388
  • 10 Feb '18
 NitroSperg6K

@Xanatelos said:
Animations should be more readable. Ive already got 56 hours in mordhau and im still struggling (chiv vet). The game is just too hard and i dont want to no life this game like some of you nerds to be able to have fun. Sweathau is not fun.

This game is objectively easier to play than Chivalry.

Knight 240 388
  • 7 Feb '18
 NitroSperg6K

lmao the bitter winter war of egos wages on

Knight 240 388
  • 6 Feb '18
 NitroSperg6K

You were banned because you spammed like an autist. Furthermore I think its quite amusing how youre bitching about giru as if he hasn't made multiple points without shittalking. Regardless shittas always gonna try and find elitist xDDD to blame.

Knight 240 388
  • 5 Feb '18
 NitroSperg6K

You don't have to be all that powerful to fuck with chambers though.

Depends on who you're fighting. It's already getting to the stage where people are chambering drags and accels consistently.
Unless you want to remove drags, there's not much more to discuss. Fairly certain an animation update is coming soon, so just hold out until then.

Knight 240 388
Knight 240 388
  • 5 Feb '18
 NitroSperg6K

Attempts to agree in order to diffuse the situation
still gets screeched at by autist
:^(

Knight 240 388
  • 1
  • 5 Feb '18
 NitroSperg6K

I'm pretty sure almost all of these players are aware of how much more depth drags and accels add to the game.
But if its anims you're on about, they could do with some tweaking.

Knight 240 388
Knight 240 388
  • 5 Feb '18
 NitroSperg6K

Seriously though it's just a case of learning the windup anims and the positioning of your opponent, takes time though.

Knight 240 388
  • 5 Feb '18
 NitroSperg6K

Honestly though how can you not differentiate between the two to the point of it being a consistent issue?

If you'd like, I can put a good word in with Marox and we can reduce combat speed by 50%.

Knight 240 388
  • 5 Feb '18
 NitroSperg6K

mrw I see a thread starting with "is not actually possible due to"

Real talk just learn how to read windup and anims shitta

Knight 240 388
  • 9 Oct '17
 NitroSperg6K

Oh and wooden stick makes metallic noise when hit against wood

Knight 240 388
  • 9 Oct '17
 NitroSperg6K

Only things that I think need changing are kick speed / kick mid combo, nerf eveningstar stab (currently does like 40 dmg) and make punishing feints more consistent. Other than that 10/10 qualiT game

Knight 240 388
  • 5 Oct '17
 NitroSperg6K

Legit tho ur just bad

Knight 240 388
Knight 240 388
  • 2 Oct '17
 NitroSperg6K

"hold-able parry"

Have you maybe thought that you're just parrying at the wrong times?

Knight 240 388
  • 2 Oct '17
 NitroSperg6K

I don't see anything wrong in the video. Git gud

Knight 240 388
Knight 240 388
  • 18 Sep '17
 NitroSperg6K

Alpha hasn't even been out a week and people are already crying lmao