Mordhau
 Intellicide
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  • Likes received 260
  • Date joined 30 Nov '16
  • Last seen 10 Jul '19

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Count 92 260
  • 28 Oct '17
 Intellicide

These are the kind of posts that are too long for me to bother reading, but that I upvote anyway because it's probably a good post

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  • 13 Sep '17
 Intellicide

Shadows

  • The shadows seem inconsistent between player model and weapon, in a way that the weapon's shadow seems quite solid but the players does not, causing a floating weapon effect in the shadow as can be seen in the picture below:shadows.jpg
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  • 1
  • 13 Sep '17
 Intellicide

Hey all, just wanted to make everyone aware of some console commands I found useful.

  • Stat FPS - Shows the FPS counter
  • Slomo x - Chuck a number after this one, it will change the speed of the game. (Slomo 2 for double speed, slomo .5 for half speed). Useful for practicing chambers/drags against bots, but obviously it won't work in multiplayer.
  • PlayersOnly - Freezes all the bots, but lets you keep walking around. This one is a toggle, so enter it again to unfreeze everyone. Again, singleplayer only.
  • ChangeSize x - Another singleplayer only command for obvious reasons, this one changes the size of your character. Yes, you can set it to 100, but I wouldn't recommend it. Also goes both ways, so ChangeSize .5 will put you at half height.

These only the basic ones that I found when messing around there are plenty more, feel free to post anything else that you found useful/interesting.
P.S: I couldn't get godmode, ghost, or fly to work, so if anyone does manage to figure out how, then please do tell (I could just be stupid).

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  • 12 Sep '17
 Intellicide

User Interface/Spectate

  • When you're spectating someone in first person, the weapon labels don't show when they change weapon, however the little box that shows all your weapons still does, just empty.
Count 92 260
  • 11 Sep '17
 Intellicide

@Uncy said:

@SandorClegane said:

@Sir Zombie said:

@SandorClegane said:

@Sir Zombie said:
Oh wow you don't even realise it lmao

You're failing to elaborate. I'm not the one telling strangers to kill themselves over imagined events. All I stated was my disdain for the kids being toxic and bitching about the delay, which was uncalled for.

You may need to learn what toxic means.

Yeah you were just calling people psychotic, cancer and saying they shouldn't play the game. You seem very upset right now and I'm sorry that you're in this situation while the alpha is coming.

Maybe you're just trolling, but the person I called psychotic is telling strangers to kill themselves over something that didn't happen lol.

  1. Insult playerbase saying they're psychotic toxic children

  2. Cry because someone insulted you in return xDD

B-B-B-BUZZKILL

Count 92 260
  • 28 Aug '17
 Intellicide

The final Kickstarter stretch goal was no delays. :'(

Count 92 260
  • 31 Jul '17
 Intellicide

@MrGhostTheFlyingFlail said:
image.jpeg

He has a left hand coming out of his right sleeve?

Count 92 260
  • 29 Jun '17
 Intellicide

Due to the amount of games that are put on Steam Early Access and then never finished, or go through rough development cycles, I think it would make Mordhau seem a lot more polished and make Triternion seem a lot more professional as a development team if Mordhau was not released on Steam until full release. Even with the amazing footage of Mordhau that we already have, a lot of SEA games have deceptive or embellished footage that don't really represent the game, so people will still be wary of buying it. However, people trust full release games a lot more, and it would make the game stand out from the majority of the rest if it was released to the masses as a finished product.