Mordhau
 Alphonse
Knight
  • Likes received 731
  • Date joined 24 Nov '16
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Knight 337 731
  • 1
  • 23 May
 Alphonse

Eh, not sure what may cause your issue but that rig is fairly outdated. Maybe post a screenshot before the low quality kicks in and after.

I run the game with a similar CPU (955BE), 12 GB RAM and a RX 480 and it doesn't play too well in Frontline.

Knight 337 731
  • 22 May
 Alphonse

I think they should indeed make a competitive mode with some sort of ELO based matchmaking for duels, 3v3 and/or 5v5. That way people who are competitive will have an option to progress and naturally get better at the game, improving their chances in all other game modes.

The only competitive game with such a system I've played with is Rocket League, which is highly popular and has the numbers to do matchmaking without 15 minute queues, even in a less populated region like South America. Even the casual modes have a pretty strict matchmaking and almost every single match I join can be fun and competitive. Sure, there's some griefing and toxic bullshit, but it would exist even without such a system. Regarding smurfing, indeed there are/were lots of smurfs which they couldn't fully fix. For PC they allow only the owner account to play competitive (which can be easily implemented in Mordhau), and in consoles Psyonix didn't want to upset Sony and Microsoft (they can make 5 or infinite accounts to smurf with).

Not sure if Mordhau will be able to maintain such a system, but it's definitely something you want in competitive games with a high skill ceiling.

@Rergato said:
To be honest, he’s making a valid point. Chivalry had this problem by having level 0-15 servers... they’d quit by the time they hit 16, lol.

Most of those players would've quit the game anyway. I know it's hard to "open your mind", empathize with other opinions and stuff, but let me just say this. It takes a very particular kind of person (a sort of competitive masochist with maybe some autistic traits) not to get completely frustrated with a game were you could easily go 0-25. Not everyone bothers to watch YouTube guides on how to git gud, join alternative channels to practice and git gud, etc. So, thinking that every other noob is like you and will stick with a frustrating game is just dumb and egotistical. Therefore, it makes perfect sense for a game developer to look into ways of making things less frustrating for newbies and potentially long time players.

In the case of Chivalry, firstly, they implemented those servers too late, when the player count was diminishing. This was around the time they started offering free play weekends as well.

Second, the biggest problem was that Torn Banner copped out and didn't bother to add servers for the next skill tier, like levels 16-30. They just threw them out the door to play versus more experienced players. The player numbers being so low, hosting servers being so expensive, etc. probably didn't warrant such a system.

Third, they renewed their UI to add "tutorials" and "guides" like 3 years after release, which was obviously too fucking late.

Knight 337 731
  • 20 May
 Alphonse

@Cro said:
In contast to OP I find the absence of heavy regulation in this community on of it's best aspects.

It's sad that some people got so used to the constant censoring and moderation in today's world they can't cope without it.

There's always safe-space websites like reddit that you can join if you don't like this forum

The lack of regulation is not caused by a "no rules" sort of rule being in place (quite the opposite) but rather because there is hardly an active moderation at this moment. Let me just remind you the game released without a "Support" subsection (a common practice, so technical issues don't flood game discussion), an "Alpha" section and that the latest stickied Patch notes date to 2 patches ago just to name a couple instances.

Regarding the "freshness" of no rules, I'll just present my own experience. I was a mod for a huge forum that set out to create a place with no rules (only things not allowed was CP and flooding). It was fun at first and I poured my life into it because I loved the discussions. People could call staff the worse and there were no punishments. You could shop a photo of my mom's face eating dicks and I could not do anything. I met lots of great people (even 2 gfs lol) and lots of friends. 7 years later and "free speech" took its toll on the population. From tens of thousands of users, only a minority of recalcitrant edgy assholes remained. They didn't bother to discuss shit any more. They just used the place to chat between themselves and shitpost all day long. The active population decreased, new users were semi automatically rejected and only very few "thick skinned" masochists / autists stayed after the cold welcome.

I've seen the same thing happen to the Chivalry subreddit and the driest periods of the Mordhau alpha, so I would not recommend it as a guideline for a healthy community considering the people that are currently active in the forum. Yes, you will probably be the only few that remain. It doesn't mean it should turn into YOUR safe place to be racist, unreasonably edgy or toxic.

toxic is a buzzword

Funny how x is a buzzword has slowly turned into an empty "buzzword" (buzzphrase?) of its own. You just play that card and are excused from even explaining your point of view.

Knight 337 731
  • 1
  • 20 May
 Alphonse

There's an Inverse Attack Direction X and Y in the Controls tab. You'd probably want to enable the Reverse Attack Direction Y.

Anyway, the mouse flick basically controls 70% of your attack phases, mainly your windup which determines the overall direction of your attack, so you could always do an overhead while looking down if, while looking down, you click then dragged it up and down like this /.

Knight 337 731
  • 1
  • 20 May
 Alphonse

From the guy who once said...

@Botas said:
We don't need south americans ruining another game TY,

Who also brought you...

@Botas said:
This community is the worst community in a videogame i have seen in my life, that is really something, you reeeeaallly have to be bad to top Overwatch community.

Comes his latest gift to the world:

@Botas said:
"muh racism" fuck off sjw.

Knight 337 731
  • 1
  • 17 May
 Alphonse

@blankc35fd07d35d64832 said:
We can't load and shoot an arrow before the enemy recovers from a kick ... hell we can't even change to fists and throw a punch before the recovery.

Like I said, you can load a crossbow and shoot it at point blank range. I don't know if the loadout points allow it, but you might get a shot in with the recurve (not before the opponent's shield block recovery though) with backpedaling, the move faster perk + a dodge or whatever.

By your own admission, a kick would be useless for an archer while taking aim anyway. You want to kick them to stun a shield THEN shoot at it to get a free hit. Sounds either lame or Lord of the Rings tier, not to mention the animation would look somewhat dumb.

And I will ignore your 20 archers thing because the 20 archers will die to infantry if they are just mildly good infantry men and know how to time blocks.

You clearly never experienced the hell that was Chivalry. Just a single skilled archer could totally mess with the other team.

You're also assuming each of those 20 archers would be sniping 1 of the 20 opponents. Not that 3 archers might try to snipe the same dude or shoot at the back of an enemy. Or that Frontline team fights are 24 / 32 so, minus 20 archers, that leaves a few slots for melee bodyguards. Or that there are catapults and ballistas which could be reinforced by having a shit ton of archers.

Knight 337 731
  • 1
  • 17 May
 Alphonse

@ǀǁǂÐƦ₳ƓƟƝƁƟƦƝǂǁǀ said:
Yeah, I constantly see longbow users topping the list in FL... not. Archers tend to be the lower tier of kills. Including good archers.

I doubt the only reason is due to bows being too bad. When a noob picks a full plate class but dies 10 times in a row fighting more experienced melee fighters, he might think he has a chance using a ranged weapon. Or at least he can stay alive for longer. Same shit happened in Chivalry. Problem is, they're still noobs so they will always be at the bottom. More so in Mordhau where aiming is a lot harder.

I've played a total of 30 minutes with a longbow and I was top5 in FL. 90% of my kills were melee though because my aim is absolute shit. I died the most to ranged attacks from obviously better archers. It's quite challenging and the slower arrow speed makes it kind of "realistic" in terms of accuracy. Maybe a 5% buff to speed would be better but currently it's not as bad as people make it.

Knight 337 731
  • 17 May
 Alphonse

@blankc35fd07d35d64832 said:
Did you know you cant kick with a bow in your hands because for some reason your legs are glued to the floor and the bows are heavier than horses? (Sarcasm is implied)

The reason you can't kick with a bow is probably due to a gameplay decision. Funny thing is, it actually benefits mostly shield users. An archer can't kick and stun you, then shoot a loaded crossbow at your head 2 feet away from you if you decided to charge at him with your block held up, which should be the semi standard procedure when approaching a ranged fighter.

I miss most of my arrow parries and when 2 or 3 guys are shooting at me I hardly know what will happen.

Make them too OP and it's the equivalent of putting 5 ballistas. There is currently no way to prevent a team from stacking 20 archers which would make the fights pretty fucking boring for all parties involved.

Knight 337 731
  • 1
  • 16 May
 Alphonse

Kicks have always done 10 damage to the legs on any armor tier. They didn't change the damage in the patch. You could have been killed by a kick to your shins "wearing a full suit of armor" from day one if you only had 10 HP left.

Knight 337 731
  • 16 May
 Alphonse

Oh yes, logic. It is highly logical that the forward kick of a 1,80 meter tall male has less reach than a 10 year old boy.

You can't combo kick into an attack and they didn't increase the stun duration, so you can bring your block up before some 2 handers connect.

Knight 337 731
  • 16 May
 Alphonse

Disable auto restart on BSOD, maybe it will give you more information or some error code:

https://support.hp.com/us-en/document/c03413399

Knight 337 731
  • 1
  • 16 May
 Alphonse

delete this

Knight 337 731
  • 16 May
 Alphonse

@Zherot said:
You nerfed shields today even when good players told you that the only thing that needed a buff was the kick,...
All of the above can be traced back to 2 handed users...

The way the nerf works is that it benefits 1 handed weapons as well.

Knight 337 731
  • 15 May
 Alphonse

@-Bro-Nikandreos said:
629760_screenshots_20190514141828_1.jpg This guy was running past me, and It seems hes really small.

This is now my favorite bug in the game.

Knight 337 731
  • 15 May
 Alphonse

OP, this post may help you with your issue.

@Monsteri said:
it was a problem with my CPU (FX-6300)

I also had sound related problems in Chivalry with my AMD CPU and occasionally on Mordhau.

I have no idea why, because I know jack shit about computer architecture, but it seems that up to a certain generation, the processor or the audio chipset most common for those processors just dies / faints when it has to play dozens of high depth audio files.

Knight 337 731
  • 1
  • 13 May
 Alphonse

@Maci said:
Haha yes because nobody plays Mordhau and everytime they still do for some reason all they see in chat is nogger in all caps written by other people that don't play Mordhau but still do for some reason

I've already stated my opinion. I think the pros are obvious and far outweigh the cons, so screw the edgy dummies in this thread which have made no sense so far

muh freedom

muh thick skin

lmao

Knight 337 731
  • 13 May
 Alphonse

Could you possibly understand I personally don't give a fuck about any of this? I live in the third fucking world. Why do I care? Because I don't want to read 5 posts a day complaining about racism. I just want the game to grow and people to play it.

Since I don't see how your snarky highly acidic almost adolescent posture helps with that, I'm arguing for the opposite. Like I said before. A developer showing interest in curbing toxicity is better marketing than allowing far right autists or edgy teens to screech racial slurs in all caps.

muh dev time

I'd say that's a dumb excuse considering it's 2019 and the know how is probably out there. Programmers no longer need to travel to other states to acquire knowledge to then punch paper cards.

As a side note, I'd rather see the "support" people take care of actual technical support, rather than having to go through user reports, reading wall of texts, JPEG artifact ridden screenshots with minuscule ingame chat, searching for Steam profiles and Steam IDs all in order to ban assholes.

It's basic fucking psychology

Another interesting psychological fact: Some people are so highly biased in their opinions they are unable to empathize with other points of views.

Knight 337 731
  • 1
  • 13 May
 Alphonse

Triternion is 12 guys. They have no "support" people, which means they can't have an effective moderation on official servers. The official rules imply they don't want racism and offensive shit in the chat of their official servers. Just apply some critical thinking you mongoloids.

There is no way to report users in game. Chivalry already had a bad reputation. Several posts and reviews complain about toxicity in this game. Reporting a racist requires external action. It requires one of 12 people to go through maybe dozens of such reports every day.

Whereas a chat filter would nip some of these issues from the bud.

@smellycathawk said:
Holy fuck are you seriously praising rocket leagues banning and censorship system? It's spawned a haven for trolls and just encourages toxic behavior in game. And my name was censored and it wasn't even offensive enough for xboxs censorship which is saying something.

I'm not praising anything (learn how to read). I'd rather have a developer that actually shows interest in reducing toxic interactions between players than one that does nothing.

Also, you're literally repeating the same statement you posted the first time. I have over 4000 hs in Rocket League (been playing it since pretty much launch). Trust me, there was no "report user" option and no chat filters, and it was already a haven for trolls and toxic people in ranked and casual. Their official subreddit literally started deleting posts about toxicity.

The fact toxicity was already there can only be explained due to the way the game and how player interaction is designed, not as a knee jerk reaction to HURR DURR CENSORSHIP (this is so retarded I'm questioning just how old or you are). You have a set of teammates which might not like the way you play and be assholes to you as a result, and there is nothing you can do about it.

Knight 337 731
  • 13 May
 Alphonse

A basic filter should exist. Racism and that kind of shit should have no place in officially endorsed servers as per the same basic rules devised by the devs.

@smellycathawk said:
Lol try Rocket league... it's a trolls heaven due to psyonix trying to control their player base...

That's some very questionable logic right there.

Rocket League introduced a chat/nickname auto filter almost 2 years after release and players were already being toxic long before that. In fact, they were being toxic because there was no punishments up to a certain point. Anyway, you don't call another person a retard or the n word in RL (that gets you banned for the last year or so), you basically spam quick chat and throw the game. It's always been like that and there's no fix unless enough players report the dummy. Doesn't matter if Psyonix "tries to control the player base" lol.

They also had an early report player functionality which has been somewhat effective to deter assholes from being too much of a nuisance. Mordhau doesn't have that kind of thing and ffs, the scoreboard is not even scrollable.

Knight 337 731
  • 1
  • 13 May
 Alphonse

Dude, other regions are experiencing the same issue. Of course they will focus their attention to NA/EU because that's where the big bucks come from, but I'm sure it will eventually be fixed. For starters, once they improve server stability for the 64 map versions the 6 Frontline svs should automatically add like 100 slots.

They don't care? Probably not as much, as I mentioned, but they provided an official server during the majority of the alpha (2 years) to please less than 5 stable South American players. That's the opposite of not caring.