Mordhau
 BudSpencer_vs_TheHound
  • Likes received 103
  • Date joined 7 May
  • Last seen 22 Jun

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@Botas said:
The combat looks and plays RIDICULOUS

Your mom looks and plays ridiculous.

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Plz all kill yourself.

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@Dialectic said:

@HalldeiMaul said:
From the article:

A second offence leads to a two-hour suspension, and a third leads to an official investigation that may result in a permanent ban.
[..] having clear consequences for harmful behaviour: “sends a message to the community that the developers are taking measures to instil less toxic community norms, and most importantly that they’re willing to enforce those expectations.”

This.
Why is it so hard for other Devs to grow balls and do this?
Gather more community managers, clear out the rot and things will improve.

All of this stuff is parenting 101.
Show the child clear boundaries.
Make better alternatives relateable, clear and understood.
Sanction transgressions reliably.

Well the games mentioned in those articles are some of the most popular games in existence being run by very large and successful companies, and those companies with their relatively deep pockets still struggle to address the issue beyond a "30%" improvement rate.

Meanwhile Triternion is 13 people who've never done this before and they don't have deep pockets. And the game is 2 months old. And they are trying to fix bugs, glitches, performance issues, server issues, and roll out a new mode and new maps.

So maybe saying the devs are cowards is a bit presumptuous, and highly ironic given the context of this discussion.

The strange thing is that in 99% of my overwatch or battlefield rounds i dont have any nazis in my team spamming constant racial slurs. Sure in overwatch you have therefore other retards, like people standing around afk all the time, people picking character which dont work well together, like 3 sniper in one team, or they flat out refuse to play the game at all and do emotes instead. But even that is very rare.

Only in mordhau as soon as i boot up the game i see those retards spamming their racial and political agenda bullshit into the chat.Mordhau has also far more griefer then almost any other game i have played so far.

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@ToLazy4Name said:

@Botas said:

@ToLazy4Name said:
excellent wall of text that completely side steps you explaining yourself lmao

It explains why it feels like an RNG slot machine but you are now the one that it is side steping a "wall of text" that explains whatever you idiot want to know but you already know and pretend you don't.

I read the entire autistic thing and it doesn't explain how any of this is RNG, plus the guy is obviously terrible at the game.

Do you autists even understand each other? I thought all you would do is spam hundrets of out of context bait oneliner posts. I werent aware of you autists actually communicating with each other.

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@As5Hat said:

@Peacerer said:
Sitting on 200k gold, 51 levels bashing same switches, being on top almost every FL round playing ridiculously OP 2h weapons, BR is RNG crap, Horde is PVE crap, 3 playable FL maps, archery implemented badly on purpose, shields not "fixed" after years of trying, biased developers keep supporting 2h elitism etc. Same old crap. Despite massive success game was nowhere near ready to release.

Yes, i know you love me guys, i love you to.

fuzzy face.JPG

Hey, take a break. It'll only do you some good at this point. I stopped playing like a month ago and I'm happy i did because when i pick it up in another few months or longer, they will have added a shitload of new content, maps, bug fixes, balancing issues, vote kick fixes, troll fixes, etc. I recommend you switch to some other games for a long while and check in every now and then on the updates. I'm currently lvl 35 or something and the slow progress was making it harder every day to play. I mainly played 1v1 duels, so until they start up ranked competitive duels, ill be on the sidelines watching for reentry.

Cheers

The only halfway viable way we will get a significant amount of new content in the next few month is them implementing modding tools as fast as possible, so that fans can create new maps and mods. If we have to wait on them releasing new content on their own then not much will happen this year, judging from the speed they have put out new content after the game release so far.

Normally i would say the best thing to do is to take a break from the game and wait for new content. But if to many people take a break from the game then the playerbase could die off entirely and maybe people will not come back even if they put out 1-2 new maps in 3 month from now. So maybe you should play it as long as the playerbase is still alive and you enjoy it and then switch to something else.

I dont see this game maintaining its playerbase without modding tools.

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@fmay2123 said:
How about adding an anti cavalry perk?

The anti cavalery class is normally archer, but not in this game.

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@Cynath said:
I'm new to Mordhau, haven't played Chivalry either (background is For Honor, Division 1/2, ESO, Wildlands - Ghost War and Siege) and I'm simply astonished by how toxic some people are. Chat was something I turned off almost immediately in Frontline - people telling others to kill themselves, wishing aids/cancer onto their kids and family, not to mention other slurs. In my 15 years of online experience, I've never seen anything like that (granted, I didn't play PubG or many of the popular FPS). I'm not even particularly PC but damn, some people..

The slurs and swearwords are not the problem. But having to listen to their political agenda bullshit in the forum and ingame chat all the time is the most retarded thing. This is a fucking video game and not some campaining for certain political agendas no matter if right or left.Most of them sound like broken record players, repeating the shit they read on their propaganda sites over and over again without reflecting any of that in their own mind. They are just like fucking mindless bots, unable to think on their own.

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@Holden said:

@BudSpencer_vs_TheHound said:

@Borschik said:
It is good if all puny archers will leave the game. They just waste slots in a team most of the time like a bard does.

Class variety is allready very low. Most classes play to simular to each other. Almost non of the weapons has any special moves or unique selling points. Most of them are only slightly different from each other in terms of attack time and damage. There are also not many maps or gamemodes.

So many people are allready bored from the game.
A lot of people are playing archer. Most of them will soon leave or have allready left, because of how shitty the class plays. I dont think you can maintain a large playerbase on melee only combat, so the game will probably bleed out over the year or latest when chiv 2 is comming out.

And all of that only because of you people being so biased towards twohander gameplay that you wont allow any other class to be equally viable.

Duhhhh why don't weapons have special moves herrr. Activate whirlwind! My special meter has charged!!!!!

It doesnt need to be diablo style attacks. But most weapons play to simular to each other and the weapons which play different are made weak on purpose, like bow and arrow or onehander. And where are the wiplike medieval flails ? They are missing entirely.

I understand that this is ment to be a more realistic game then diablo is. But if this is the case then why can you block every attack, no matter from which direction it is comming from, with just one simple block key ? Why dont you have to move your mouse in the direction the attack is coming from additional to pressing the block key? Why do small daggers have the same start up time on attacks then giant twohander weapons? If there is a difference in startup time between smaller and larger weapons then it is barely noticable.

The core combat in this game feels good,maybe a little slow, but still very good, but it has not really much depth to it beyond feinting, delaying your attacks and chambering. For some thats enough and the best thing in the world playing 24/7 with their op twohander weapons on duell server, but the rest of us is missing more variety in the class builds, so that you can top frag not only with twohanders but also with bows or onehander.

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@DodgeThisYouBastarddd said:

@MRELOSEPOE said:
I'm amazed how people still feed the shit out of ToLazy4Name on this forum

You would think that people would know how the internet works by now

Its just fun to call him out on his one liner bullshit posts.Sure you can just ignore him, but that wouldnt be fun. Beside i try to use the replies to his comments rather to tell the devs that they should fix the griefing situation. Those posts are more directed towards the devs and not him. I for my part know that you cant talk to him , because you will only get shitty out of context bait one liners back from him, which arent even very good or original.

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@chill_clinton said:
Considering a horse rider can oneshot with a rapier slash, does it matter what armour you run with a billhook/throwing axes?

I hate fighting against horses more than anything, they encourage cheap shots and are way too powerful in frontline.

As it stands a horse rider has a mobility, health, range AND damage edge and requires very precise timing to even have a hope of landing a shot against in a front on collision. If the rider hits you from behind while you're running from spawn or in the middle of a fight - well, you know how that goes. A smart rider has his "hit the spawn point from behind" loop A, B and C dialled in on each level by this point.

Seems cheap that these things are so throughly alpha and the best defence is to run for your life or slowly chip the horses hp with projectiles (while you have roughly zero fun and finish the match 9-9 while the horse keeps respawning once you've finally killed it and the rider goes 48 - 12).

I would like to see the flinching hitbox around the horse reduced and a leg chopping mechanic introduced. If i come around a corner and hit the horses legs front on with my Zwei they should get chopped off and the rider should go flying.

I think thats the best post i have read so far in regard of horse gameplay. He brings everything i dislike about the way horses play in this game on the point in a very short amount of words. I really dont understand why nobody liked your post so far, because it sums up all the problems with horses in this game perfectly. Here have an upvote. Very good post, devs should read it.

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@cihanthepanda said:
And if it is because you were accidently hit by the ballista, does that give you a reason to smash it and punish your entire team?

Most of those trolling posts are so obviouse, because they are written by very stupid people, but ok i bite out of the pure fun of arguing the point, trollpost or not.

It depends on how often you actually hit your own team accidently. If you kill more teammates then enemies or equally as much then you are actually the one hurting your team and not the people trying to get you off the ballista. The people forcing you off the ballista are doing the team a favor if you just fire blindly into groups of people and teamkill a lot.

The only thing stupid on their behavior then is that they should just teamkill you, or beat you off the ballista and then give the ballista to a more capable player, instead of burning it.

But i think this issue is only really bad for people using the catapult. I havent notice ballistas teamkilling nearly as much as catapults do, because they do significant less aoe then catapults do.

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@ToLazy4Name said:
oh no my point and click adventure game isn't fun what do I do :^ (

I just play another game, which is more fun for the style i like to play. And so will others do, or have allready done. Its also not only the archery which is off in this game, its also:

  • the large amount of griefing, because of the absence of auto kick and switching team mid round being a thing
  • votekick being useless, because you can just bypass it or start spaming votekicks as troll yourself until your team gives in
  • no information on the scoreboard of how many teamkills a teammate allready has
  • most melee weapons feeling to simular to each other, without having special moves
  • not much viable build variety outside of twohander combat
  • not many maps or modes, modding should be top priority by now, if the dev team is to small to put out updates faster
  • and of cause a large amount of the entire playerbase being nazis or at least right nationalists

I dont mind the name calling in chat, because reading most of those posts is quiet funny and entertaining, even if its kind of sad to see what happend to our societies in the last 20 years.

But the devs need to develop better tools against griefers orelse this game will be overrun by them in the matter of weeks. And then everybody except the griefers will leave sooner or later, because nobody in the right mind wants to get griefed and gameplay sabotaged 24/7 by sweaty autistic 12 years olds. Listening in the chat to the most retarded people arguing about their political agendas in a fucking video game, is allready annoying enough, you dont need those fucking griefers ontop of that. Thats a recipe for disaster.

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@crushed said:
This thread isn't wrong, if Archery takes over your melee game it will indeed be bye bye for your melee players

At the moment archery is so bad that even after a flat out 30 % arrow speed buff it still would be inferior to melee.Because even then you still had so many other nerfs like:

  • extremly long bow string pulling time
  • random spread
  • longbow costing 11 points
  • carrying additional bows slows you down but carrying additional twohander does not
  • bows getting hit out of your hands after 1 enemy hit
  • bows despawning after getting hit out of your hand on the ground
  • chase mechanic disables you from running away
  • enemies are able to parry your arrows out of mid air
  • enemies are able to swing your arrows out of mid air with their melee weapon

So overall you as archer cant do what the normal strength of an archer should be (sniping people out of medium til large distance), but at the same time you are expected to close the gap between you and the enemy on your own, in order to hit something, up to 10-15 meter so that he can run up to you, tank all of your shots,because he is wearing level 3 armor and can strangely still outrun you being half naked, because of the chase mechanic and then kill you with 1 or 2 hits, while you either have no melee weapon at all or some 1 point dagger.

That sounds like a very fun experience for archers.

And all of that while people are running around with almost indestructable horses in the enemy spawn area farming kills? Or what about those engineer guys who climp up some towers or hard to reach spots and then barricade them up there to shoot down with their rapidfire turrets?

Seriously why did you implement archers at all in your game=? Just to screw the people over who play them ? Just so that all the melee players can have their free archer kills ? Nobody needs fake archer speed buffs of 5300 units -> 5600 units, just tell the bow and arrow user in this game that they are not welcomed, or only welcomed as free kills. That would be more honest, then the gimped system you are trying to implement here.

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@Borschik said:
It is good if all puny archers will leave the game. They just waste slots in a team most of the time like a bard does.

Class variety is allready very low. Most classes play to simular to each other. Almost non of the weapons has any special moves or unique selling points. Most of them are only slightly different from each other in terms of attack time and damage. There are also not many maps or gamemodes.

So many people are allready bored from the game.
A lot of people are playing archer. Most of them will soon leave or have allready left, because of how shitty the class plays. I dont think you can maintain a large playerbase on melee only combat, so the game will probably bleed out over the year or latest when chiv 2 is comming out.

And all of that only because of you people being so biased towards twohander gameplay that you wont allow any other class to be equally viable.

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@Peacerer said:
L2WASD

Either that or just parry them. Most of the time its even enough to run at the archer in a unpredictable way. The reload and string pulling time for longbows is so long that the archer has often only time to get two shots out before you reach him and hit the bow out of his hand.

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@BuffRobloxGuy said:
Longbow is for killing archers.

Except that hitting someone on longer range is totally random, because of the slow arrow travel speed. Good luck killing archers on longer range with it. What a waste of 11 points.

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Humans shouldnt split in sides. I love every single one of you.

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@SoRoofless said:
Who cares if it has a fat black female character? Holy shit.

Half of the entire forum is full of requests for those character archetypes.I thought that is what you guys are into?

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@Runagate said:
How can you know if it is fun when we know nothing about the combat mechanic

How can it even look fun

The trailer looks really fun.I really like the sunset overdrive artstyle. Its a long time ago that i have seen a trailer which made me so moist for playing a new game. We will know it on 27th of June, thats the date where we can check out the alpha of the game.

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@Peacerer said:
I thought Mordhau is Chivalry 2.0 and now Chivalry 2 is in development? 0_o

Does that make Mordhau only a Chivalry 1.5?

I saw the trailer for Chivalary 2 too. But the combat animations seem to feel not as smooth and fluid as in mordhau.
Idk man if Mordhau is Chivalary 1.5 then Bleeding Edge is Chivalary 2 3.0.

Bleeding Edge looks like so much fun.