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that's wonderful... but shields are still fucked... being bound to the R key makes it fucking impossible to use it properly.
its clunky as all hell.. fix it already you god damn amateurs. sometimes my character outright discards the shield if i don't hold the button down long enough (making it impossible to actually use for its intended purpose).
bind it to the parry key (right click) and simply make it so if you hold down the button, the shield keeps raised.
stop being bad game devs, you're starting to look like Blizzard.
P.S Now that you have added jumpkick, can you fucking revert shields back to their pre-nerf status already? thanks.
i'm sure you know, first hand, seeing what has happened to shields.
of course its still about shields. their rework is literally the only reason i am not playing the game anymore... that, and the fact i am a bit too addicted to WoW classic, but i'd like to play some mordhau in my spare time... just not in a 2H meta where shields are nonexistent.
Yes. that would be a major step forward. i have no problem with the actual rework, just the clunky new keybind of it.
The fact that we all suddenly have to grow new muscle memory just to use the shield properly has ruined its usefulness.
having to use RMB and R interchangably for different parry/block maneuvers is throwing the player (me) off my rythm immensely, and besides, if i use my index finger to hold R, it makes it really hard to use D to strafe right, since my thumb is firmly placed on the space button.
go ahead, try to hold your R and D keys down at the same time and see how clunky that is... not only is it clunky for those 2 buttons, but if you do this, you'll find that its very difficult to use the A,S,W and Q and Shift buttons as well. the fact that you have to give up one of the fingers you use to maneuver your characters directional movement in order to hold the block up is a major detriment to gameplay.
shield changes need an immediate revert or they'll stay broken and useless.
sharing button with the "throw weapon" (R) unless you hold R is terrible and its clunky as hell in fast paced combat, especially vs. more than 1 opponent.
i MIGHT have been able to deal with this if the held block was at least still on the right mouse button, but the fact that has been changed to a shield 'parry' makes no sense... who uses a shield with the intention of a parry, lol, for real.
dude i just went into a duel server, and into the engineer-built battle arena and played duel of the fates for the people fighting there.
2 minutes later half the people on the server were teabagging in front of me while spamming "laugh", "dance" and "yes".
good times.
this has happened to me like fucking 5 times this week, and i am getting seriously tired of remaking all of my characters.
what the fuck devs, can you like, FIX this shit so the game doesn't randomly delete our characters or fucking uninstall itself? JESUS FUCKING CHRIST guys.
any chance you can increase the amount of distance one can zoom out in 3rd person mode?? maybe remove the unfair speed advantage of 1st person?? one or the other?... both?
i find it severely unfair that i am punished for using my preferred combat mode.