Mordhau
 smug
  • Likes received 603
  • Date joined 4 May '19
  • Last seen 5 Jan

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404 603
  • 1
  • 18 Dec '19
 smug

Shields should passively block attacks coming from the shield hand side.
This should:
1.Drain the shield users stam slightly
2.No hitstop for the person whose weapon hit the passive blocking shield.
3.Give no attacking bonus (No riposte etc)

But to be honest, the developers have begun to dig themselves a hole they will never get out of, this is really a hopeless discussion. I'd be willing to bet that a plurality of the development team would not care if shields were so weak as to be unplayable.

404 603
  • 1
  • 26 Nov '19
 smug

The huntsman change is actually pretty dumb, and is just a band-aid solution. The problem was never getting oneshot in melee(although it WAS a problem), the real problem was that it dumbs down archer vs archer interactions immensely.

404 603
  • 26 Nov '19
 smug

Peacerer won.

404 603
  • 26 Nov '19
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Is this parody

404 603
  • 24 Nov '19
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imagine thinking bear traps shouldnt be TKs.

404 603
  • 3
  • 13 Nov '19
 smug

Yes they should.

The real problem with bear traps is that there is no VOIP, little reason to communicate in general with your team, and team-mates not having visibility of your traps through outlines like in other FPS games. Made a thread about this a while ago. Having them not count as TKs takes all accountability away and incentivizes awful bear trap placement that nets kills at the detriment of your own team.

404 603
  • 4 Nov '19
 smug

posts that didnt age well for $500

404 603
  • 4 Nov '19
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Of course they knew....they played Chiv.

404 603
  • 27 Oct '19
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There was a player pool for it during release, there is no longer. The issues with 1v1 ranked logistics will double with 6v6 queues. Quite simply, its over. This is something that should have been worked on prior to release and functional during the first month of the game’s life.

404 603
  • 3
  • 23 Oct '19
 smug

It was never going to work out the playerpool was too small for Mordhau. I predicted this months ago, but anyone who understands games has spotted this pattern of matchmaking systems not working for small games. It’s ironic that the people who wanted this system the most were the most likely to stop using it and least likely to gain any added utility from it. (clan players) What good is a MM system if you’re matching the same people you would have matched in NA Duelyard or other hubs? The increased downtime is cool?

404 603
  • 9 Oct '19
 smug

big yikes for this board ^

404 603
  • 7 Oct '19
 smug

i posted about this a long time ago, was a really long post too. the devs simply dont care that archery is fundamentally flawed sadly.

404 603
  • 2
  • 29 Sep '19
 smug

Yes consumers can't have opinions about the products they buy.

Very low IQ take.

I would find it very hard to believe you were over 18 years old.

Here let me explain it simply for you.

Noob says: No! The bastard sword releases in 600ms and not 430! (Inaccurate statement about an objective gameplay fact, NOT ACCEPTABLE)

Noob says: I hate feinting and swing manip they don't take skill. (A person's subjective statement about game mechanics. You might not like this one, but it is ACCEPTABLE and valid)

404 603
  • 1
  • 27 Sep '19
 smug

just some opportunistic archer stealing kills on people who just got hit by a maul or some other 2hander and then switching to cleaver to spam some hapless knight who thought he could get the drop on some archer.

That speaks a lot more to weapon balance + general gameplay fuckery than archery.

404 603
  • 1
  • 27 Sep '19
 smug

Skill-level is irrelevant in a discussion about a game's mechanics. Just because you are more skilled at throwing feces than another person it does not mean that throwing feces is then an activity worth pursuing.

The only time skill-level becomes an issue in these discussions are when people are clearly wrong about certain objective facts, but their subjective opinions about the game being shit are valid.

404 603
  • 3
  • 27 Sep '19
 smug

I hate to play this card again, but having been around from the alpha I can tell you people have been complaining maybe the second or third patch. And I think leaving bad reviews because you don't like the speed at which updates are released, or the current balance, or anything that is obviously a temporary issue, or simply expecting too much, is kind of toxic. But agree to disagree once again.

Had the devs listened back then perhaps the game would be in a different situation ;). Like for example horse complaints, and no doubt the countless expressions of worry about Mordhau not releasing with a viable team based mode.

And I think leaving bad reviews because you don't like the speed at which updates are released, or the current balance, or anything that is obviously a temporary issue, or simply expecting too much,

To leave a good, or a bad review is solely up to the person leaving the review. If they wish to release a bad review for the current state of the game as a warning to others looking to sink countless hours into a dead game they are free to do so. What is truly toxic though, are those individuals who wish to sweep problems under the rug and pretend that they don't exist, and are willing to be disingenuous just so more people buy a dysfunctional and incomplete game.

404 603
  • 1
  • 27 Sep '19
 smug

It doesn't really mater though after you make 14 million, you can be set for life with the right investments, why waste your time on a project that won't give you any more returns when you can go invest in properties, enjoy nice holidays and cars.

They aren't set for life, but they aren't in the position of hiring new people with no clear revenue stream. It's clear they can't work on this game forever. Nor would they attract any real talent doing so, imagine applying to Trit only to learn they will work on Mordhau for the next 10 years yeah no thanks.

404 603
  • 23 Sep '19
 smug

it was alive for a few weeks

404 603
  • 22 Sep '19
 smug

Make the official servers 24man

404 603
  • 1
  • 21 Sep '19
 smug

it isnt hard mechanically to do anything in Mordhau. Most people who suck at it are either larpers or ppl who dont have the attention span to watch a 5 min youtube explaining basic swing manip. you can legit get to plat just with basic accels and feints, thats how bad the avg mordhau player is. The game isnt hard.