I was going to make a similar post, but I'll piggyback here. When playing on Official servers, I sometimes experience lag spikes of up to 500ms. It usually comes back down within a few seconds, but it's very impactful when you're in combat. I don't have this problem with other games and I also notice that some folks on the scoreboard also have high pings. It almost seems to rotate among the players at times.
I know the servers have come a LONG way since launch (I was there), but I'm wondering if the developers are aware of or working on any remaining server/connection issues?
It would be cool if the forum interface displayed a the original post time alongside the last post time when viewing all the threads. This would help give an idea of how old the discussion is before clicking the post. This would be especially helpful with all the bugs, feedback and announcements going on with the release.
I agree that it should be performance based to some extent, but match length makes sense when you consider a bad player who plays a drawn out Skirmish match. They die quickly and perform poorly, so they don't get many rewards. By basing it on match length, it essentially creates a minimum reward amount. This could then be supplemented with performance based rewards.
As for worrying about players going AFK and reaping rewards, simply vote kick them.
Dude, calm down, you got placed in a game with some bad apples. Leave the room and find a new one. I haven't seen this happen once and I've played quite a bit of Skirmish mode.
I don't think that's a bug, you probably have it set to Windowed mode or Full screen Borderless. You should be able to set that somewhere in the options.
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