Mordhau
 Squire_Lurac_of_Case
  • Likes received 29
  • Date joined 3 May
  • Last seen 11 Sep

Private Message

20 29

Why isnt’ the lute louder?

20 29

@Pariah said:
7 posts victim blaming, 1 post stating the obvious, and 1 irrelevant random quote.

Pretty much sums up the community.

But hey, so long as you're okay with being shit on by straight white guys claiming there's no issues with how they excersize their "right to expression" because they're sitting behind a keyboard then you're totally welcome here.

Optional client-side filter has been requested multiple times, and hopefully server mod tools get improved soon enough.

Sorry the community is trash.

What is; being part of the problem?
You get mad at people for insulting you, sure, but then your response is “oh well they’re all white men lolz, they don’t know better” maybe people wouldnt make fun of the feminist movement, or the LGBTQ+ community if they didn’t get so easily triggered. The gays managed to get over the term gay being used in a joking manner.

Further more, you proceed to spread more hate into this toxic community by calling out specifically white males, (despite no proof showing they are)

Idiot.

20 29

You should’ve logged in then.

20 29

@LordCommanderJonSnow said:

As it stands now, there are only 4 maps, 2 of which are unbalanced and not fun. 4 maps is hardly a finished game.

Contraband, Pit, Grad, Mountain Pass, Camp, Taiga, Tourney 7, there are 7.

20 29

People complain about AFK lute players a lot, but I don’t know if I’ve even run into 1 fully ‘AFK’ lute player, considering they’re usually present and change the song on play, or restart the song. Honestly, I love lute players, since I turned off the IG music, since I am a larger fan of the ambient noise of combat over the IG music. Having a bard there to play for me is great during combat though.

20 29

@LordCommanderJonSnow said:
I donate to charity and am generally a great, loving person in life.

Then share the love my man, regardless of your position, you don’t need to be aggressive, the devs are working on this game and likely plan to further it. It’s bad manners to rep another game on a game’s forum, so please refrain from that in the future.

20 29

I think that the lutes are way too quiet, perhaps the devs should try to boost their audio. I know they raised them previously, but I can’t force the whole battle to listen to my music, and that is just wrong.

20 29

The largest counter argument currently against fixing the ladder-hiding horde mode is that it would be practically impossible to win otherwise, since eventually the enemy is able to use so much against you, and you are only about 6 people fighting them off.

But couldn’t we perhaps introduce the ability for the player to ‘hire’ effectively, their own allies(bots)? Kind of like the system in Modern Warfare 3’s survival mode, where you could call in a squad of AI to help you fight against the waves.

I think that this could help make the mode easier for people, and allow the removal of tower-scumming not be immediately met with how impossibly hard the game mode is.

20 29

I don’t know what you mean, I can’t hear the lutes anyway, I think they should make them louder.

20 29

Found a possible fix for you! Credit to --Locke for hunting it down first though.

%LocalAppData%\Mordhau\Saved\Config\WindowsClient\GameUserSettings.ini
you can fiddle with video settings here to try and fix it.

If it isn’t there, also try checking Steamapp commons,

20 29

Don’t know about server status, but the game has around 50,000 active players.

20 29

@SFJake said:
Why do you like it up the ass so bad? They should double the cost of everything for you. Maybe charge real money for it. Go sweat real buckets for in-game cosmetics, it seems you want to be a slave after all.

So... Because he wants to feel like he earned his items, you react so harshly? Dude there isn’t a reason to be so hostile, we’re all chill guys here.

20 29

I had this issue occur when I first got the game open— its a result of tabbing out in the base resolution, your mouse is registering in an incorrect location, right? The only thing you really can do is once accessing settings, reset your resolution, the base settings is part of the issue here. I don’t know exactly how to use the console to help out with that,

But just know that your mouse is likely a couple inches down and to the left of its actual image, and the only way to really solve it is to change resolution, try messing with it on windows settings perhaps.

20 29

@TokimonatakanimekatKaini said:
As if it was realistic for even one second with 10th century gear on the same battlefield with 15th century gear

18th century gear actually— the Long Swords Deo Volente,

20 29

How does having 100ms set to high ping mean that their net code and/or servers are bad?

20 29

Have you been systematically bumping this every 59 days or something? You’re living dangerously

20 29

Overhead has mouse support already, doesn’t it?

20 29

Essentially add a full siege style game mode, one team defends, the other is to attack, as opposed to the double side attack seen in frontline. To balance this, make it so the defenders are given x amount of lives (for example, 5 is a good start) to defend against the onslaught of attackers, who can respawn indefinitely, but instead are playing against the clock of I suppose, 20 or 15 minutes to capture the main building of the fort.

I believe that this game mode can help make a great game even better.

20 29

@wierHL said:
I think there's already a way to turn off team colours, but you have to rely on your HUD to tell you they're enemies when you get your crosshair on them. M&B style emblems would work probably if properly implemented.

To be honest, half the time I get hit by my teammate regardless because ‘You looked red due to blood!’

20 29

bottlenecking ladders is a valid strategy, if you don’t want to do that, then just don’t.