Mordhau
 Dekkers
  • Likes received 172
  • Date joined 3 May
  • Last seen 3h

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81 172
  • 1
  • 18 Aug
 Dekkers

@Pandamansleep said:
20190818105003_1.jpg
20190818105006_1.jpg

Do I have an edgy knight or nah

Dad Sizzle

That's pretty edgy pal

I wish I was level 70+ tho, that black is hella hot

81 172
  • 16 Aug
 Dekkers

Getting FSE vibes here (for the Warband / NW players out there)

They took 2 years for ONE development blog xd
Needless to say hardly anyone still gives a shit about them or their game

81 172
  • 15 Aug
 Dekkers

@Goatie said:
Chiv 2 looking better and better lads

Which is funny, because if the Devs only tried even a little bit this could have worked out so much better. Rather than that, they chose (haven't seen any indication proving the contrary) to be lazy and absent

81 172
  • 15 Aug
 Dekkers

@norshin said:
Don't be so dramatic. We had one content update and another one is coming up. I don't get the sudden hate train of the devs.

  1. It's not a sudden hate train
  2. Don't be so dramatic... what?

loll.png

There's literally almost nothing left

Maps are STILL broken (fixes are incredibly easy, what the fuck devs)
I even still have the 'no XP, no gold' bug from time to time, THIS LONG AFTER RELEASE (I had it 30 min. ago, lol)

It's a joke

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  • 15 Aug
 Dekkers

Double post - read one below

81 172
  • 15 Aug
 Dekkers

Atleast he doesn't look like practically all other people playing this game, gotta give him that

81 172
  • 12 Aug
 Dekkers

@Gottard said:
Sexy catholic nun. Who said there weren't females in the game?

Nun.png

I honestly can't decide whether I should be impressed or disgusted

Leaning towards impressed tho

81 172
  • 7 Aug
 Dekkers

@CocyxTheGaySkeleton said:
gamer.png

original cahracter do not ,steal

Is Ben Shapiro even still a thing after he utterly destroyed himself on the BBC?

81 172
  • 4 Aug
 Dekkers

@SWSeriousMike said:
The whole dev team is probably on vacation. It's holiday season after all.

Haven't they been on vacation since release?

81 172
  • 25 Jul
 Dekkers

@SWSeriousMike said:
You ok?

I think he's struggling pal

Times are hard, gotta give him that

81 172
  • 23 Jul
 Dekkers

@storgy said:
Snímek obrazovky (17).png

sadly not lvl 70

Getting Nilfgaard vibes from it, I like

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  • 17 Jul
 Dekkers

@Crumly said:

@Gambit said:
I think everything everyone else has said is true, but how hard this game is, definitely pushes people away. So much more could have been done for sure, but everyone I've gotten to play the game gets bored by how bad they are. That's just the kind of game it is though. Matchmaking for other modes would definitely help though.

Only smart post I've read so far.

Why the fuck do we need weekly posts saying "we're slowly making progress on a map here's a screen shot". Fuck ... I kickstarted Camelot Unchained 5 years ago and put them on ignore 4 years ago, Just let me know when the fucking game is ready. It's sad to see gamers this fucking whiney.

Do any of you stupid ass's realize how hard the game is? No fucking wonder people are leaving, they get mauled by someone decent, they start thinking about how far behind they are, how long it would take to catch up, how much time they care to try, and knowing that during that same time, that same good player, is also pushing to improve, and will always be better.

So they quit, they know they're never going to be good and they're done. Oh wait, you're one of the new Mordhau players and you're better than everyone from chiv? Grats, but you are a tiny minority.

The same thing happened with Chivalry, and before any of you stupid millenials tries to argue, TB did make many adjustments in the first year. It didn't matter, population fell off. Only so many gamers can really stick with games this difficult.

No need to go around cursing, especially when it is very obvious that the issue is not just 'skill'. Sure, some, perhaps even many people quit because they get their asses kicked, but do you honestly believe that, that is the only reason that the amount of people giving up on this game is so high?

There is more to it and this has been pointed out many times.

1) Devs communicate poorly --> meaning people don't know if fixes are coming, people don't know if it's a matter of being patient when they see an issue, or if this issue will remain forever.

2) The gamemodes are fairly boring --> Frontline has no real objectives other than ''walk over here''. It's just TDM in a nice coat to be honest. There is no siege gamemode, there is no real variety.

3) The maps are not that good --> Granted, Taiga improved somewhat, but Crossroads is a joke and some of the other maps like the arena have some bugs that allow people to waste everyone's time, which happends

4) There is no controll over 'trolls' --> There are polls to kick, but nothing stops people from coming back. You can't poll to ban (granted that this could be abused) and I don't believe I have ever seen an administrator (like you see in M&B: Warband, for instance)

Again, obviously some people quit because they're bad, but if a game is really good then people will actually bother trying to get good. Saying they won't even try (granted that the game is good), because other people improve too, is bullshit and you know that.

81 172
  • 13 Jul
 Dekkers

I am dying

81 172
  • 13 Jul
 Dekkers

@Gambit said:

@Dekkers said:

@ShapiroLibtardsDieTwice said:
We need a steam workshop. If the devs think they can do everything with a 11 man team, lmao.

True, IMO allowing people to mod this game should be their top priority after completing competitive and fixing their communication

Pretty sure they already are top priority. Competitive first and then modding. Mod support, if extensive, will be awesome.

I hope so

Granted that, that won't be 2 years

81 172
  • 13 Jul
 Dekkers

@ShapiroLibtardsDieTwice said:
We need a steam workshop. If the devs think they can do everything with a 11 man team, lmao.

True, IMO allowing people to mod this game should be their top priority after completing competitive and fixing their communication

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  • 12 Jul
 Dekkers

Myself and the lads before a skirmish match
https://youtu.be/Fa2irrYK09w?t=25

Oh and the comment section is pretty good too

81 172
  • 11 Jul
 Dekkers

@Dialectic said:
Hur dur numbers

Thank you for your fine contribution to this discussion

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  • 11 Jul
 Dekkers

@ToLazy4Name said:
The game is doing fine. Do you people have any sense of proportion? Holding relatively steady at 10k players is ridiculously good for a multiplayer title as niche as this one.

That being said, the rest of your post is on point. Extremely slow updates, understandable or not, are really letting the game stagnate and the almost complete lack of (official) communication is inexcusable as far as i'm concerned. Quit playing ARMA 3 and drowning yourself in IPAs Jax and write something up to post in the announcements tab weekly or some shit. I know Crush barely speaks English and is prone to flip out and gamble everyone around him, but that's what you signed up for.

or you could make me admin and let me do it

While I do agree that one should see things in proportion, I also think that given the attention it received much more was possible, in terms of playerbase. It was an opportunity that the devs missed for the reasons I and many others (possibly including yourself given the amount of posts you have) have stated.

It is not necessarily bad to have a smaller playerbase, a decline is also to be expected given how many players there were at the start, but I think it's much worse than it could and should have been and I disagree when you say that 'the game is doing fine', given the amount of people that have clearly decided that Mordhau is not for them and the fact that this afternoon there were only three servers of a specific gamemode, meaning that people are already being forced to play specific gamemodes because there's a lack of players (at times). The game is still fairly young too, so naturally it will only get worse - unless the devs step up their game of course.

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  • 11 Jul
 Dekkers

https://steamcharts.com/app/629760#All

Mordhau is going down hill. I only just checked the statistics, but they were merely a confirmation of my expectations. I tried to play Skirmish earlier today, only to find a total of three servers, of which only one had decent ping and happened to be full.

People have been criticizing the lack of communication from the developers since the very start and despite everything that happened fuck all has changed. Surely now would be the time to wake up, before the game actually dies? When I started playing many of my Warband friends joined me, I actually have 93 friends on steam who own Mordhau, yet I only see like 3 to 5 of them still playing it.

Facts.png

It has been stated a million times before, the combat mechanics are great, however, they're being very poorly supported by the gamemodes and maps. That, in combination with poor patches (Crossroads, wtf?) and a lack of communication, is really strangling this game to death.

I know the devs are working on more maps and a competitive mode, but please, start communicating properly and hire some damn people if you can't handle the amount of work, because if you don't do so in time, this game will fail.

Don't get me wrong, I post this not because I like to be negative, but because I actually enjoy the combat so much that I would hate to see this game die.

Oh and I hate javelins why did u add those wtf