Mordhau
 Deadmode
  • Likes received 618
  • Date joined 3 May '19
  • Last seen 24 Jun

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549 618
  • 10 Jul '19
 Deadmode

@link_mah_boi said:
You might as well be saying, in defense of Sauron armor being added, "well, they didn't say it WOULDN'T be in!"

And I didn't see anything about Shreks, Hitlers, the KKK, tomatoes, Cavemen and watermelons either. By your logic I should be entitled to toggles for all of these possible customisation options too, but where the fuck do you draw the line?

Personally, I think that, if a toggle was to be added, it should just be "Enable/Disable Custom Characters" and have it blanket everything to a default avatar in default attire.

That keep everyone happy in the easiest way possible.

549 618
  • 10 Jul '19
 Deadmode

@link_mah_boi said:
Don't know if you noticed but that video was not on the Steam store page. Neither was there any mention of female characters in the Steam description, or the homepage of this website, or the FAQ. https://mordhau.com/ All you could see was in big words

"MULTIPLAYER MEDIEVAL MELEE GAME"

and pictures of dudes, and only dudes, fighting.

I knew nothing about this game having female characters until I'd already bought it. And after finding out, I was fine with it because a mod told me there would be a clientside toggle. Now there's no toggle, so I'm getting something added to the game I never wanted, and wouldn't have bought if it was made known to me at release.

And there are plenty of other people who feel the same way. There's also probably people who still haven't even heard about female characters and will only find out about it when they open the game one day.

So you assumed that there was only dudes.

Nowhere in the descriptions did it say there would not be women nor did it describe the characters as 'men'. So one could argue that this game was not advertised as having male only characters.

I missed out on the Kickstarter by mere hours, but have followed it since then and knew of the female option and that it was always going to be a part of it. If the developers buck to your pressure then they are changing the game they set out to make to pander to your backwards and thin arguments of 'realism' and 'immersion'.

Personally, I think Triternion should stand their ground and stick to their design brief and what was promised to those Kickstarter backers and followers of the project from day dot.

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  • 9 Jul '19
 Deadmode

@Der_Ruehrer said:
Could you stop for once with this braindead racism crap? Its fucking insulting my intelligence. Get a reality check, different races exist and its the most natural thing in this world that people of the same race stick to another. There is nothing bad nor hateful about it, like you are implying with your racist crap. The only thing hateful is stigmatizing people for identifying with their heritage!

"Don't call me racist. It's natural to be racist!"

You do realism that racism doesn't necessarily involve hatred, right? You also realise that this isn't the 1800's anymore and that many races coexist in many cultures throughout the world now? You realise that race isn't the societal boundary you seem to imply it is anymore, right? I suggest you are the one who needs a 'reality check'.

There is nothing wrong with identifying with your heritage, but that is a very different thing from segregating yourself from other races, which is a racist ideology.

I'm sorry, but someone saying "I don't want black people in this game because I only want to see white people, like me" is definitely a racist comment, which is what @Slouchmeister was saying. It's a shame you can't understand that.

549 618
  • 1
  • 9 Jul '19
 Deadmode

@Antoniokontos said:
it takes a racist, to find racism in every little thing

What a weird little theory you have. just because I called him out on his racism doesn't make me racist, that's not how it works.

@Slouchmeister said:
Name a single mercenary company in Europe that has been recorded to employ any significant number of darkies or women.
@Slouchmeister said:
Heres a lesson in basic psychology since you apparently have autism and don't understand emotions, people like to play as and against people who look like them.

Sounds pretty fucking racist to me.

549 618
  • 9 Jul '19
 Deadmode

@Slouchmeister said:
Heres a lesson in basic psychology since you apparently have autism and don't understand emotions, people like to play as and against people who look like them. To enhance player's experiences they should be able to have toggles to only play as people they want to and see people they want to.

So you want this game to pander to your racism. ok.

I'm in favour of a toggle, but on that is labelled 'Character customisation on/off'. Should you disable it, you remove all aesthetic customisation from the game and can only see default clothing and avatar settings so everyone looks the same and no 'darkies' or women. You want to be racist like that, fine, but you opt out of the privilege of seeing other people's customisations and your own ability to do so to, seeing as you can't play nice with other people.

549 618
  • 8 Jul '19
 Deadmode

@freygeist said:
Yeah exactly because this planned customization, which was shortly mentioned in the alpha, not advertised in the release, and created a controversy in the community creates obviously more problems, and it should be a no-brainer to add at least a toggle. So yeah the thread will go on, and others like this, deal with it.

There's going to be female and black character customisation options in this game and no toggle, deal with it.

549 618
  • 8 Jul '19
 Deadmode

@link_mah_boi said:
Overall, Mordhau is the second most realistic medieval video fighting game after Kingdom Come: Deliverance.

Now I see why you have your problem. Coming second in a really niche market of about a handful of games isn't really saying much.

The thing is that Mordhau and KCD are WORLDS apart in terms of realism, but you can't see that. It's like the difference between Ace Combat and DCS World. One is very much an arcade approach whilst the other is far more realistic.

Whilst you can't see shrek colours in Frontline, you absolutely can see cavemen and also romans and vikings in your realistic medieval simulation.

I can tell I won't convince you, nor you I. I just think you, and many others, are being a really pathetic child about women being added to a make-believe melee slasher game and I find your arguments thin and without any substance beyond petulant whining.

Good luck with your refund.

549 618
  • 8 Jul '19
 Deadmode

@link_mah_boi said:

@Deadmode said:

Battlefield V's death had has nothing to do with female or black characters.

You're pretty out of touch.

"The first Battlefield V trailer from last week's big reveal now has more than 320,000 "dislikes," which is far more than how many "likes" it has, and many viewers are expressing their opinions in some harsh ways in the video's comments section. It's a similar situation to the dislike campaign against Call of Duty's Infinite Warfare reveal two years earlier. Battlefield V has already seen its fair share of backlash before the trailer's debut. The marketing campaign for this installment focuses on female characters, even going so far as to feature a woman on the cover art. Some gamers were upset with this inclusion, threatening to abandon the series if the female players were included. A hashtag was inspired by the backlash entitled "#NotMyBattlefield." DICE general manager Oskar Gabrielson responded with a promise that the female characters would, under no circumstances, be removed from play."

Also, your arguments about the game being realistic are misplaced. You quoted the store page earlier, and it does state that it is a fictional but realistic world. That means that it is a world that is plausible, but entirely fictional. That means that you cannot have things like orcs and other fantasy elements, but female warriors, seeing as they existed IRL, are quite plausible in this fictitious world.

"Realistic" doesn't just mean "plausible", it means "the quality or fact of representing a person or thing in a way that is accurate and true to life."

Whether it's popular to admit it or not, we all know women are much physically weaker, slower, and more fragile than men, and this fact has lead them to be exceedingly rare sights on the front lines of battle throughout history, even to the modern day where fighting is just pulling a trigger. To really put into scope how uncommon it is, each 200 years, you might get one mention (often part myth- i.e. Gülnar Hatun) of a female fighter, across all the countries around the globe where millions of men were fighting on a frequent basis.

Even the most generous possible estimate would put male:female participation in medieval battles at a 1,000,000:1 ratio. Because, you know, they didn't want to die against much stronger opponents and nobody wanted to send them out to die.

So to see an entire group of skinny big-hipped waifus with tiny upper bodies and no visible muscle, optimized for sex appeal by their 13 year old players, churning their way through the battlefield? Not only is that less "plausible" than even Sauron armor, that is definitely not "true to life."

Lastly, to pretend that Mordhau isn't meant to be based on the real medieval Europe is disingenous; almost every single piece of gear is a copy of a real, historical object, the whole game is named after a German fighting technique and half of the game has real-world names like "Italian cuirass" for fuck's sake.They gave every indication possible that it is heavily Earth-based.

So you've failed to convince me that it's realistic, and you're definitely going to fail at convincing everyone else who has an issue with it. Which is why a toggle should happen, because it would please everyone and there's no good reason not to.

Seeing as you cannot understand what they meant by 'fictional, yet realistic world' as you are hell bent on it being as realistic as possible, why are you getting so worked up about some women in the game but you are quite happy to face-off against a caveman, or a tomato, or Shrek?

Your argument doesn't hold up with how Mordhau is full of ridiculously unrealistic mechanics, behaviour and content. There is literally no realism or immersion argument beyond the pseudo-realistic-but-still-very-arcade combat and some castles.

If we were discussing adding black people or women warriors to KCD, I would be very much on your side, as that game is based in a specific period of history in a very specific and painstakingly realistic recreation of Bohemia. Mordhau is FAR, FAR from that level of realism, which would support a strong case against their addition and there is literally nothing that can be presented to give a solid reason why, in this make-believe world, that women and black people can't be added.

Grow the fuck up and stop being such a big baby about women being in an arcade melee slasher.

549 618
  • 8 Jul '19
 Deadmode

@link_mah_boi said:

@CocyxTheGaySkeleton said:
(strawman)

Imagine getting this mad about people choosing what they want to see in a product they paid money for.

I want this game to survive, as well, and there are people who will quit if this goes ahead. That's a fact, and you only have to look at Battlefield V to see evidence.

Battlefield V died because it's shit. It has nothing to do with female or black characters.

Also, your arguments about the game being realistic are misplaced. You quoted the store page earlier, and it does state that it is a fictional but realistic world. That means that it is a world that is plausible, but entirely fictional. That means that you cannot have things like orcs and other fantasy elements, but female warriors, seeing as they existed IRL, are quite plausible in this fictitious world.

If women being in this game, which isn't set in a real historical period or setting, bothers you this much to cry about it so much online then you needed to evaluate yourself. You're being extremely narrow-minded and immature.

549 618
  • 7 Jul '19
 Deadmode

@Layla said:
They were submitted by cultural marxism mobs and fanboys are in denial just like when you talk about the many other issues with this game, let them enjoy the death of their precious game then.

You fucking love the phrase 'cultural Marxism', don't you.

The funny thing is, it has absolutely fuck all to do with this game. Stop tinfoil-hatting around here.

549 618
  • 5 Jul '19
 Deadmode

You do spout some utter shit @Clyde.

549 618
  • 5 Jul '19
 Deadmode

@AlphaCureMother said:
And regardless of whether they planned to cater to this "inclusive" vision or not, it's going to completely ruin the immersion of the game.

Right now it's a marginally accurate and semi-realistic medieval melee combat game. It can be wacky right now, but it's going to just devolve into utter nonsense if they add customization options in that let the trolls run around as "N-Word Jim" and "YOUR MOM THE HOE". Those things do not fit the historical theme of the game and they don't belong here. They may as well add birthday cowboy hats, dildo swords, and full body fursuits while they're at it.

Where's your campaigning on the forums for the removal of Cavemen, Chefs, tomatoes, superheroes, Romans, Shrek, Vikings with rapiers and all the other stupid shit that is in this game, ruining your 'immersion'?

There's no fucking immersion argument to be found. Don't give me that bullshit. You're just using the addition of black and female characters as a way of pushing your 'anti-SJW' agenda when there is literally no reason they cannot be added to the game, especially considering all the other totally historically inaccurate and outlandish content available to customise our characters with already.

I can't help but think that anyone who is happy to fight toe-to-toe with a man dressed like a melon and says they are immersed in historical pseudo-accuracy, but the sight of a darker skin tone or female face makes them this angry is just an utterly terrible cunt.

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  • 1
  • 4 Jul '19
 Deadmode

@Slouchmeister said:
Imagine making a medieval europe combat simulator and being surprised when people want to play as the people who were active in medieval europe combat, white males.

This isn't a medieval europe combat simulator.

549 618
  • 3 Jul '19
 Deadmode

@Lord Petyr Baelish said:

@Deadmode said:
This is most likely to stop people spawning, laying multiple traps and suiciding and then repeating, leaving nothing but heaps of traps all over the play making gameplay a load of shit but also increasing server load with all the assets remaining and not despawning.

You can already only have a limited number of traps down at one time.

Didn’t know that (having never used them).

The ignore my post.

549 618
  • 3 Jul '19
 Deadmode

This is most likely to stop people spawning, laying multiple traps and suiciding and then repeating, leaving nothing but heaps of traps all over the play making gameplay a load of shit but also increasing server load with all the assets remaining and not despawning.

549 618
  • 1 Jul '19
 Deadmode

99 little bugs in the code
99 little bugs

take one down, patch it around

127 bugs in the code

549 618
  • 1 Jul '19
 Deadmode

@alonesilverwolf said:

@blobl said:
I'd like to remind that this bug is not fixed and is REALLY annoying

Nope, not fixed and it is one of the reasons I stopped playing for 2 weeks up until today. Had a few hours of duels, and yet again, I'm done.

Man seriously, fuck these incompetent devs. They really don't seem like they give a flying shit at this point.

Firstly, it seemed like only the other day that Marox was made aware of this issue. Secondly, it's not just a case of hitting the 'fix' button and patching it.

They need to be able to replicate the issue, and reliably enough to properly diagnose the cause of the bug, then they need to fix it. Some bugs are quick to remedy, others are a nightmare. no bugs are created equal.

So have some fucking patience you entitled troll.

549 618
  • 23 Jun '19
 Deadmode

@Marox I have instances where I've parried but chosen not to riposte but attack a moment later (usually a stab as it's quick) and nothing will happen with several presses. All I do in walk around in front of my opponent holding a still weapon and hand him initiative or, failing that, start an attack I have to FTP out of.

I'll try and get an input view thing so I can see my keypresses realtime and study gameplay footage to see if it is my fault or something else.

549 618
  • 20 Jun '19
 Deadmode

I experience this a fair bit. Glad to see it's a more common issue and not necessarily on my end or my imagination.

Hope there's some info and a fix in the near future.

549 618
  • 8 Jun '19
 Deadmode

First guess is desync. If he was ducked longer I bet that would've missed fine.