Mordhau
 RyMarq
  • Likes received 45
  • Date joined 3 May
  • Last seen 9 Jul

Private Message

39 45
  • 23 Jun
 RyMarq

What Traits are just not there in quality?

I kept trying to make rush work, but its just too expensive and does too little.

Peasant, of course, is also pretty bad. Tbh I feel it could be a 2 point trait and still be a fine gimmick with all its restrictions. Maybe if it made it so your spawns as a peasant didnt use tickets for your team (or somehow used less) the massive 8 point cost might make sense.

Anyone use the additional stamina on kill? Seems like a worse Second wind.

Most of the traits at least seem interesting and situationally useful to me, but these 3 are quite bad. Anyone find a real use for them? Are there other traits people find awful?

39 45
  • 22 Jun
 RyMarq

Seems bad.

Honestly, it was one of my favorite maps, I just wanted a second-tier winning objective related to all those horses. Instead the horses seem even more pointless (they already were the way your team could lose you the game).

39 45
  • 20 Jun
 RyMarq

This is mostly fair.

Shields are still nice to have for blocking projectiles, and to have an expendable thing to lose. That said, they are not the improvement one might expect.

39 45
  • 20 Jun
 RyMarq

Horses are not as powerful as people give them credit for. They are a decent chance for archers to be useful, and they are pretty avoidable unless you are being backstabbed. Additionally, you can engineer up some walls or spikes to weaken them a bit and making maneuvering hard. There are kinda a lot of options against them, though none just 'kill' them easily.

I actively avoid horses as I can get a good K/D ratio with them, but my total effectiveness goes way down. I am able to get kills less quickly, I cannot defend my allies, and I cannot hold ground to take objectives.

Try uses horses more, get a feel for what is hard to fight against on them, then use that against them.

39 45
  • 16 Jun
 RyMarq

I have never once been killed by a spawncamping horse on crossroads. I barely ever get killed by them.

If you pay attention to a horse, at all, it basically cannot hurt you. You hurting it is basically as hard though, unless you have a projectile.

I don't know how anyone has any horse problems on crossroads though, there is no reason to be hanging out the the critters, the objective is elsewhere and you have plenty of time to get there with minimal horse interference. If anything, the team with the most horse users loses because they arent doing anything useful.

Now, I can live with horses being nearly useless. They are intimidating, and optional - I never need to ride one. Still, I think its a bit odd to nerf them given how weak they are at the moment.

39 45
  • 14 Jun
 RyMarq

To be honest, I rate most the big weapons as the same - generally good.

There are some situational advantages and disadvantages, especially to longer weapons in team games, but generally larger weapons seem similar. Estoc does indeed feel a hair weak. I feel Bardiche and Billhook are a bit underrated on this list and pole axe a bit overrated.

Mostly though, longsword is better for fighting groups than the Eveningstar which I view as more a dueling weapon.

39 45
  • 14 Jun
 RyMarq

@unabridgedpenis said:

@RyMarq said:
The whiniest and most pathetic hide behind "free speech" when their values are trash.

So frequent they are so ashamed to speak what they actually believe they do it 'ironically', in a giant shit-storm just as bad as the more "genuine" racism. Really, your "platform" for free speech is to spam racial slurs on a FPS? How pathetic can you get.

If you say so. I believe anyone can say what they like. Words aren't violence. I even support dumb fucks like you missing the point. I don't say racist things, but if someone wants to spout shit, go nuts. No one who ever called me nigger had an impact on my mental state, it's only words. I'd take issue if they punched me in the face, but nigger is a word that only has as much power and you give it and Americans give it a fuck tonne.

When I was a kid the advice given was : If you ignore the bullies they get bored and move on. This is true in this instance as well.

For fucks sake, have some fucking fortitude you weak fuck.

It is true, I used to think that way as well. Was part of a community where this was becoming increasingly tolerated more than a decade ago. Then joking turned more and more serious, like a 14 year old trying to proposition sex, and by now its basically 90% just blatant racism, rallying people against the Jews and talking about how Africans are an inferior race.

I watched this happen, and for the most part I said nothing. Now they are so far gone they are offended at the idea that anyone would call them on this stuff. Just dogpiling with the most moronic of counterpoints that basically amounts to 'your dumb shutup', like they were still teenagers. They are in their 30s and 40s now, tolerance has lead way to a cesspool of man-children who are too stunted to see their own twisted and pathetic forms.

As it stands, I still cannot care all that much, but the game should at least not allow this sort of obvious racism in its server names and forum topics. You cannot police every message, its stupid to try, but you can at least make sure you aren't mistaken for condoning the stuff or giving this trash a safe space to fester.

39 45
  • 13 Jun
 RyMarq

The whiniest and most pathetic hide behind "free speech" when their values are trash.

So frequent they are so ashamed to speak what they actually believe they do it 'ironically', in a giant shit-storm just as bad as the more "genuine" racism. Really, your "platform" for free speech is to spam racial slurs on a FPS? How pathetic can you get.

39 45
  • 13 Jun
 RyMarq

@Dialectic said:
Saying Jesus Christ in vain is blasphemous and highly offensive to myself and millions upon millions of Christians, and I read it and hear it daily from fellow gamers. However, I've never demanded censure or bans or other fixes regarding this language.

We can't force each other to be exactly the way we want the other to be. If you dont like that server name, don't join them. It may go away naturally from being unpopular.

I understand feeling cringe at reading a word or phrase, but it's really best to just let it go and worry about bigger things

I have a pretty real standard for where politeness ends. I am not going to take the time to argue your dumb as hell claims about false equivalency.

There place is inundated with racists, active racism, and general douchebaggery. I can accept the difficulties of a server owner moderating everything, its nearly impossible. People will find a way to be whatever flavor of prick they want when it comes to the chat, active moderation can only control the intensity and its a delicate issue for the server owner to get right.

This stuff though? Trivial. This is basically the lowest possible bar for condemning racism, its down there with avoiding dressing "as a ghost". Literally, profanity alone should be covered on this on the server browser because of common decency - and it is avoided. The fact that this is the stuff that gets through and stands out is disgusting.

This isn't a line in the sand. This is way past the goddamn line. Get your act together.

39 45
  • 13 Jun
 RyMarq

What is to be done about such a thing. There are limits to how much I care about the players, but I am not to keen on the server name
"Steadman's Nigger Slaveden" being acceptable.

Jesus christ guys, you aren't even trying here.

39 45
  • 29 May
 RyMarq

A fine example of how trash the community is. Do you even think that guy is going to respond sanely? Even the forums are full of edgelords showing off their dicks for no reason.

39 45
  • 25 May
 RyMarq

Currently, every single pixel of change will entirely recalculate the swing trajectory.

This means that even minor input issues can seem to 'randomly' make a swing veer off into another direction. Its not rare for a mouse on a non-ideal surface to flicker slightly, which can completely ruin the swing.

I am going to recommend here some very slight smoothing effects, something like if the last 0.1 second is in roughly the same direction, readjusting the mouse in the opposite direction for 0.01 seconds will perhaps not change it at all.

Honestly, I would like most of all if this system was mandatory and mechanics could better flow into it, but as just an input option that is default, it shouldn't be so susceptible to minor input static. Yes, if nothing was input at all recently, its fine for it to instantly react, but having even marginal safety margins will make it much more usable.

39 45
  • 23 May
 RyMarq

Yeah, it wouldn't be distracting, but the racist twats also tend to be horrible cowards or outright morons constantly holding your team back. They seem to be the master race when it comes to that, at least.

39 45
  • 22 May
 RyMarq

Parry shields also now cannot be kicked, which is actually a pretty real advantage.

39 45
  • 22 May
 RyMarq

Longsword per point, followed closely by Billhook.
Spear for general purposes in larger fights, yes even beating halberd.

Maul when wanting the largest impact against many bad people, followed maybe by exec or greatsword.

39 45
  • 18 May
 RyMarq

You can 100% clash stabs against slashes and visa versa, but if its a viable angle to chamber it will never clash (I think anything else is good though).

I had a pretty good run feeling elite with a dagger constantly stabbing enemy attacks to block them in order to close better.

Only had trouble against very high reach weapons at close range because those hitboxes can literally start already inside you making the clash impossible.

39 45
  • 17 May
 RyMarq

@janat08 said:
So like your team is winning or losing you just pick it, would be stacking it?

Its stacking it one way or another depending on how bad you are.
Having consistent mains can lead to consistently wrong balance perspectives based on how good or bad those mains are.

39 45
  • 17 May
 RyMarq

..Blue...... mains..?
What a terrible idea to main a side. Seems like just wanting to encourage stacked teams.

Taiga is pretty stacked for Red though, and is pretty certainly the most stacked map in the game. Even there Blue has a chance, but only if they keep winning. The moment blue starts losing ground, their longer spawn travel distances really begin screwing them over.

Mountain is relatively even, but I contend favors the torch-throwing side, as burning tents is an easier objective than pushing a cart, and can suddenly easily be won in a minute or two after they get the second point. Even so, being an even-point map, and relatively symmetrical, it is the most even one by far.

There is a greater issue here that comebacks are very hard in Frontline generally, just because of how the mechanics work. If the enemy has roughly 1.5x your tickets, it basically becomes impossible unless you do a full push to end goal (usually doesn't happen unless teams are stacked). This state can occur with half the game left, leading to the mode feeling more 'imbalanced' than it is, because for half the game it is imbalanced, and now that the game state has gotten here there is little point in playing. Mountain might be nearly 50/50, but it doesnt feel like it after a bit into a given match, and thats just because of the underlying mechanics.

39 45
  • 17 May
 RyMarq

It depends on the map, of course.

Truthfully, I feel longbow is a bit weak, but I also dont want it to be strong.

Recurve bow has served me will in by basic tests with it, the trick is to fire as fast as reasonable then go into melee after you are done - you should have the points left to be ok at it. Not every map has use for it, especially in every area, but its not bad generally. Hindering people, keeping them weak, forcing them to back off and so on - these things are more powerful than many players appreciate.

Longbow, however, is mostly just useful for dedicated anti-archer / anti unarmored tech, at least with the bonus damage. That said, its actually the best one against heavy armor, leaving it in an odd place -the strongest against those things that are most protected against arrows. It is a masters weapon, likely to too great an extent. I dont have a great solution for longbow's power level. Too strong and it would make the game suck. Perhaps just a bit extra projectile speed for longbow specifically.

Crossbow is mostly fine, perhaps on the weak side. Its in theory the one thats good vs heavy armor, but thats not really true in practice. I would probably up its damage a bit, maybe to 60/40 headshot/bodyshot damage against heavy armor, so it can 2 shot them with a headshot and chest shot. Maybe buff light chest shot to 55, and medium chest shot to 50, allowing that to be a two-shot as well. The low rate of fire helps keep this one in line.

39 45
  • 16 May
 RyMarq

I kick them and it works. I am sometimes able to get around them. Seems fine.

Anyone disagree still?