Thanks. Patch works fine
Problem solved with Serverpatch (Change Number 6215564)
Same Problem. Server runs fine. Connection to Backend Established. But no way to connect. Join via command "open" also doesn't work
What OS do you use. Here are very good documentations for Linux and Windows Server. There is also a nice Youtube Video for Windows Server
Same problems with the
setting on my Dedicated Server (Linux).
I have the same request and made a thread for it. I run a Server for some german streamer. If they have a bio break, they kicked out from server while idle. It would be great if you could increase the idle time
Is there a way to disable or change the idle Timeout?
Ok Thanks Kaervan, then I did not miss anything. Then I will write an e-mail now. For ypur Info. It's an Server running in Data Center in frankfurt
There are no Network Address Translation needed and used. Only an Firewall is working. That configuration is fine. Otherwise a direct join would not work
It's not al Lan Server. The Server run's on an Dedicated Root Server using a Public IP address 179.254.XXX.XXX. If i use console to connect to server "open 179.254.XXX.XXX:7777" it runs fine.
by Connecting via console. Server works fine
No crashes been logged
No, it's a RootServer directly Connect to the Internet with Public ip-address. firewalld is connfigured for this ports
I created an Dedicated Server but can't get index it to the inGame Server list. Server seems to be running correctly.
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