Mordhau
 Mechanicus
  • Likes received 29
  • Date joined 30 Apr
  • Last seen 8 Jul

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62 29
  • 25 May
 Mechanicus

@Bellon said:
If they absolutely must do something about this, I would have them solve it as such:

  1. Consider points not used on armor or perks "weapon points," and give an extra buffer of ~2-4 to the character on spawn.
  2. Only allow you to hold weapons in your inventory that add up to your maximum "weapon points."
  3. Increase point cost of Scavenger to ~4-6, and have that remove your "weapon point" limit in game. The perk is mostly useless right now anyway.

This would allow you to still pick up weapons in game for immersion, and still let people make a character that does it, but would prevent the most exploitative behaviors, like full armor + bloodlust.

Edit: The primary drawback I see with this fix is that it complicates character building somewhat, and may seem a bit obtuse to a new player.

Edit2: It also still allows players to "upgrade" a bit.

That would also work just fine

62 29
  • 24 May
 Mechanicus

@DylanS_98 said:

@Mechanicus said:
I cannot belive why all of a sudden ppl start actually DEFENDING this.
It UNDERMINES the loadout-system.

Why can I only bring 16 to war when I actually could bring like 20!
It doesn't make sense. Adding a speed-restriction for this would though.

Ok. Again. Your argument is rendered null because perks and armor don't make you good at the game, yeah they can help but by no means does it guarantee an endless kill streak with little to no deaths. I have a friend who does the exact same thing and guess what? I get more kills then him, die less than him, and play better than him? Do you know why?

Oh that's right, it is because I'm better at the game than him. His perks don't make a difference there. This is a stupid complaint and you should feel silly trying to argue along with the OP title. 'serious exploit'. So just because I spawn in with a Zweihander and I find a spear on the battlefield or kill a guy using one and pick it up - I'm gimped? That's so stupid.

Me picking up the spear didn't make me exponentially better all of the sudden. Me having perks didn't do it either.

This is a thread made by someone with little to no understanding of how the game works mechanically, and probably died to it in a official FL game too many times and wanted it changed because it isn't about countering the player with skill - but by changes to how the game works.

Watch my video noob.
BTW. I challenge YOU to a duell. I bet I wipe my ass with you :P

62 29

@Ulkenstride said:
Just add Skyrim inventory system and make too much items encumber you and slow you to a crawling speed. NOT

An alternative solution would be to remove or significantly increase the 16-limitation :P
But dude, simply disabeling sprint would already suffice.

62 29

I cannot belive why all of a sudden ppl start actually DEFENDING this.
It UNDERMINES the loadout-system.

Why can I only bring 16 to war when I actually could bring like 20!
It doesn't make sense. Adding a speed-restriction for this would though.

62 29
  • 20 May
 Mechanicus

@SWSeriousMike said:
For competitive fights it hardly matters because they are most of the time small scale and often just skirmishes where this isn't that much of an issue.

Comp has always found a way around balancing problems:
Shields "broken"? Banned.
Maps one-sided? Rematch with switched sides.
Loadout "exploit"? Skirmishes.

I'd prefer not to be restricted to Skirmishes when I want to feel a bit competitive.
And didn't shields actually GET nerfed ?

62 29
  • 20 May
 Mechanicus

@BOBOLOJOE said:
I like the feature

i go into battle with a crappy weapon, manage to kill or see killed a dude with my fav weapon... i pick it up, now i am awesome until i die...

if i see a weapon i should be able to pick it up in place of whatever weapon i had.

i don't see this as too exploitable because once killed, you respawn with the not so great weapon or no weapon.

i hate games that don't allow you to pick up guns or whatever because your "class" or whatever can't use it... fuck that. i have 2 hands i should pick up whatever i want!

But then the 16-point system doesn't really make sense to beginn with.
Why can't I just have everything from the start and then STILL switch to whatever I want as the situation allows?
And sure, having NO WEAPON at the start IS a disadvantage, but it is SOOO easy to get a weapon.

Thing is, for competitive fights, it is simply unfair.
A speed-penalty for carrying more than you can would be reasonable wouldn't it, and you could still pick up whatever you want.

62 29
  • 19 May
 Mechanicus

I refuse to belive it is!

62 29
  • 16 May
 Mechanicus

@spoopbeats said:

He says, as he once again provides no arguments. It actually pains me to see such idiocy in a discussion, but also makes me feel foolish because I know it's just a troll

I am NOT a troll. I merely express myself in understandable terms.
BUT shields DID get nerfed.

SO be happy all of you that wanted this.
You won ... now use your 2-Handers, know that shields ARE nerfed and BE finally content.

62 29
  • 16 May
 Mechanicus

@Hiemal said:
Yes let's add a 1-hit-kill unblockable point-and-click weapon to our medieval melee slasher game.

I'd love to be having a tense swordfight with an enemy just for another guy to stand at the side, point his gun in my direction, and instantly blow my head off.

Why the fuck would anybody ever want to ruin this game with fucking guns.

The whole point of Mordhau is skilful melee combat. Yes, there's archery, but it's already nerfed to shit - low damage, arrows can be blocked, slow arrow speeds etc. - and you really can't have a medieval game without archery. But you can have a medieval game without guns. I don't give a shit if they had some weird stick which went boom sometimes in fifteenth-century France. If we're going for realism why don't we have half the players randomly die every ten minutes from the plague or something, or make swords do literally 0 damage against plate armour.

Firearms in mods - cool. Firearms on certain specific servers outside of main gamemodes - fine, maybe. Otherwise get fucked.

I would even scratch the "certain specific servers".

62 29
  • 15 May
 Mechanicus

I repeat: PLEASE do not add them, they RUIN immersion.

62 29
  • 14 May
 Mechanicus

@smellycathawk said:

@Mechanicus said:
There is no arguing with the shield-nerfers.
They don't like shields.
We do like shields.
We know shields are balanced.
They think otherwise.
The only thing we both can be sure to expect for the future of Mordhau is change in general.
What that will be, the devs will decide themselves.
99% of what we do here is probably meaningless.

100% of what's done here has more meaning than this comment.

Sure

62 29
  • 14 May
 Mechanicus

There is no arguing with the shield-nerfers.
They don't like shields.
We do like shields.
We know shields are balanced.
They think otherwise.
The only thing we both can be sure to expect for the future of Mordhau is change in general.
What that will be, the devs will decide themselves.
99% of what we do here is probably meaningless.

62 29

By now I actually want shields to have a shield bash.
And maybe a buff so they consume less stamina when actually blocking.

And how about also nerfing 2-Handed weapons so they break as soon as they are hit by something like a Maul.

62 29
  • 13 May
 Mechanicus

@ToLazy4Name said:
Shields aren't OP, but they're definitely cancer and need changes.

Edit: I personally think they should get rid of held blocks and make shields have better stam negation and/or a longer parry window.

get rid of held blocks ... why not get rid of shields completely :P

62 29

@spoopbeats said:

@Mechanicus said:

I defend shields. In places such as these we are few against many. AND yes, I read them, I was annoyed by them, I didn't agree.
And what kind of ideas did I bring up here in this thread >/ ?

You disagree, but have zero counterarguments. It's clear that you're wrong, but continue to be dogmatic seemingly just for the sake of being obnoxious

Have one more counterargument: It's clear that YOU are NOT skilled. (Anything more would simply be too high I guess.)
Edit: But no srsly ... most of you shield nerfers cannot be argued with anyway.
Trying is futile.

62 29
  • 10 May
 Mechanicus

@Soulcatcher said:

@Mechanicus said:

@Soulcatcher said:
I just want to go back to alpha were nobody used shield becus everyone could rek anyone who used one

And to YOU, oh great Empress: How about you try a shield yourself for once? -.- Because now I bet you just hate them.

I have tried shield

I kill people faster and die less without shield

Anyone from au/nz alpha would just shit on me even harder if I used shield

shield is for new players

new players ... belive what you will

62 29

@HaloNoobs said:
wait a sec....did you just say agreement? agreement on what? you the dev? LUL

I AM a vocal defender of shields in the state they are right now and a great fan of Mordhau as a whole :P
SO:

-yes.
-possible agreement ON a shieldrework that shield-defenders and nerfers can hopefully AGREE upon.
-no.

LoL

62 29
  • 10 May
 Mechanicus

BUT ... ONE MORE THING before all you shield-nerfers come down on me again:
I DO respect your oppinion in a way. Thing is, a piece of equipment you hate from your very nature is not UP.
I would cry too if shields were ... well the way YOU want them to be. (ofc I would actually be right, but ... nvm that)

YET OK, I guess we (shield-defenders) SHOULD accnowledge the fact that a LOT of ppl simply have another
taste than we do. And, even if they are 100% wrong, one should at least not ignore the oppinion of a LOT of ppl.

SO in order to make a lot of ppl ALL the ppl, I try to offer an agreement,
an agreement already FAVOURING you shield-nerfers. After all we defenders do actually not want ANY change.
(last time I did that I got shat on anyway though, but I try again):

=>
-Make the block-region of the shields smaller, accurate to their models
-In return: reduce the raise- and lower-delay of a shield.
=>
+You shield-nerfers (Used to call you Katana-Nerds) promise to stop crying afterwards.
=>

These two changes though, if done simultaniously AND without any OTHER effects,
WILL adress your problems, especially the 1vX-situation you make such a great deal of.
BUT they will do so without beeing stupid nerfs.
And know that this is NOT my solution, it was originally posted by "wierHL", who IS a shield-nerfer.
BUT with him, one could at least sit at table, let's see if one can with YOU.

62 29
  • 10 May
 Mechanicus

@Soulcatcher said:
I just want to go back to alpha were nobody used shield becus everyone could rek anyone who used one

And to YOU, oh great Empress: How about you try a shield yourself for once? -.- Because now I bet you just hate them.

62 29
  • 10 May
 Mechanicus

@Frise said:
And here comes another idiot that read nome of the previous comments and repeated what all the other idiots before him said because they didn't understand the issue at hand, because they didn't fucking read

How about: Just NOT agreeing with them?
And don't give me the: it's a fact, cause then I'd counter: NO, MINE is a fact.