Mordhau
 SandorClegane
  • Likes received 114
  • Date joined 21 Sep '16
  • Last seen 16 Jul

Private Message

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To make it true to life. I know you guys aren't going for 100% realism, and that's a good thing for overall game play. But you guys do seem to try to respect certain physical aspects of weapons in terms of realism, such as simulated damage, reach, wind-up, etc. That's why I think the bastard sword needs it's stats changed to at least have a longer reach than longsword, since in real life it was slightly longer than longsword and considered to be an in-between of the long sword and great sword.

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A lot of people think archers are weak/useless, but I think they are decent once you get your aim and timing down. Archery should and does require skilled shots that are often quite hard to make but very rewarding once you do. I think that a damage buff might make them too powerful and would just be understandably infuriating to melee fighters.

One thing I think that makes archery feel weak is that you can shoot someone multiple times, landing skilled shots that really aren't that easy in the first place, and then that player just gets healed from killing your team mates.

What I suggest is creating a threshold that allows players to only be able to accumulate a certain amount of arrows to where they drop dead regardless of their overall health. This would work in tandem with the regular health bar and would only affect players who are getting healed from kills. For example: you land 3 shots on a player, his health is low, he kills a team mate or two giving him a significant health boost. He should only be able to take X amount more arrows where he dies regardless of his overall health, unless of course he uses bandages or medkit.

I think this should at the very least be applied to people with bloodlust (they can run for cover) and horseback riders. I've shot someone who was on horseback repeatedly, probably over 6 times, to no avail bc they keep getting kills from their lancing charges. These aren't easy shots to make because you're hitting a fast moving target.

I'm sure there is a better idea or a better way to formulate my suggestion, but I thought this idea might be a good starting point.

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anyone else having this issue?

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My first few times of frontline matchmaking were successful. Now I'm getting 'server full... retrying' every single time and I can no longer use matchmaking to get into a game.

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I agree the maps are a little small for 64 so far, not that 64 players are ruining the game. More people to slay is nice, but we need bigger maps eventually.

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  • 20 Oct '17
 SandorClegane

@EliteTeamKiller said:

@SandorClegane said:

@Moomooandu said:
dead.jpg

So out of 3000~ Alpha key holders there is only 7 people playing......SEVEN.

I've been watching the player count dwindle since late September and I can't really understand why the player count is so low.

For people that have been waiting months, some of us years. Why have such a large amount of players just stopped playing?

Are we going to have to wait until beta now for a healthy amount of players to return?

Partially because I got banned for no reason from NA POUND TOWN server with a cute message from mod telling me to kill myself.

NA POUND TOWN.png

I thought it was well established you were trolling and spamming slurs?

I guess, if hearsay is "well establish".

Which I guess it is these days.

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  • 19 Oct '17
 SandorClegane

@BEACHES said:

@SandorClegane said:

@Moomooandu said:
dead.jpg

So out of 3000~ Alpha key holders there is only 7 people playing......SEVEN.

I've been watching the player count dwindle since late September and I can't really understand why the player count is so low.

For people that have been waiting months, some of us years. Why have such a large amount of players just stopped playing?

Are we going to have to wait until beta now for a healthy amount of players to return?

Partially because I got banned for no reason from NA POUND TOWN server with a cute message from mod telling me to kill myself.

NA POUND TOWN.png

Did you do it yet?

almost

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  • 19 Oct '17
 SandorClegane

@JasonBourne said:

@BEACHES said:

@SandorClegane said:

@Moomooandu said:
dead.jpg

So out of 3000~ Alpha key holders there is only 7 people playing......SEVEN.

I've been watching the player count dwindle since late September and I can't really understand why the player count is so low.

For people that have been waiting months, some of us years. Why have such a large amount of players just stopped playing?

Are we going to have to wait until beta now for a healthy amount of players to return?

Partially because I got banned for no reason from NA POUND TOWN server with a cute message from mod telling me to kill myself.

NA POUND TOWN.png

Did you do it yet?

Did you get a perma ban instantly without warning ?

yes, without warning.

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  • 18 Oct '17
 SandorClegane

@Moomooandu said:
dead.jpg

So out of 3000~ Alpha key holders there is only 7 people playing......SEVEN.

I've been watching the player count dwindle since late September and I can't really understand why the player count is so low.

For people that have been waiting months, some of us years. Why have such a large amount of players just stopped playing?

Are we going to have to wait until beta now for a healthy amount of players to return?

Partially because I got banned for no reason from NA POUND TOWN server with a cute message from mod telling me to kill myself.

NA POUND TOWN.png

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  • 11 Oct '17
 SandorClegane

@Redeaux said:

@SandorClegane said:
So I got banned without warning and the kick message says "kys". I wasn't trolling and I wasn't given any sort of warning if I was doing something wrong. Anyways it's pretty disturbing if extremely toxic people are going to be running servers telling people to commit suicide when they get mad at losing... hope this isn't something that will be permitted.

Go cry about it retard, I love getting banned. Trolling and randoming is basically the only non-boring part of snorehau. Seriously though, you should be happy, I was banned from just about every community server. In their defense I wanted to be.

errr good for you, but that's pointless of you to do all of that -_- but maybe you're trolling right now...

anyways I wasn't trolling, I was unjustly banned, imo. At least give me a warning and tell me what I'm doing wrong and that i'm breaking server rules, no need to be a dick just because you're behind a computer screen and it's 'your server' so you feel like a bad ass. Especially when the rules don't apply to certain people.

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  • 10 Oct '17
 SandorClegane

@Lincs said:
Oh yeah, if this is the same Sandor Clegane from slasher then all he does is go around and attack people randomly, and just involve himself in general dickery. Though I'd say he got what he deserved in the anal rending of the previous page.

I've never played slasher

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  • 10 Oct '17
 SandorClegane

@Trevz TheCuz said:

Wev'e been waiting for you
O' Sandor the chosen.

I'm honored

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  • 10 Oct '17
 SandorClegane

@Naleaus said:
Everytime I've seen you on any of the duel servers, you've spammed chat with slurs and have generally been toxic until you've been kicked or leave. Int Duels and NA POUND TOWN are two separate servers, so you've probably been banned from at least 2. In a game with a population this small, why do you think this type of behaviour will be overlooked?

No idea what you're talking about

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  • 9 Oct '17
 SandorClegane

The only time I have "randomed" is when I'm getting revenge on someone for killing me while i'm dueling someone else. I still feel like I should have received a warning first anyways, as "randoming" isn't a set rule and I would have stopped if I knew it was kickable. I wasn't trying to troll.

And if that wasn't your server that sent that message then I'm sorry for the wrongful accusation, I thought I was only banned from 1 server.

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  • 8 Oct '17
 SandorClegane

And I was banned, not just kicked w/ the toxic message, which sucks because most other servers are empty.

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  • 8 Oct '17
 SandorClegane

So I got banned without warning and the kick message says "kys". I wasn't trolling and I wasn't given any sort of warning if I was doing something wrong. Anyways it's pretty disturbing if extremely toxic people are going to be running servers telling people to commit suicide when they get mad at losing... hope this isn't something that will be permitted. NA POUND TOWN.png

The server was formerly called "NA POUND TOWN" I believe, Idk how to get any more info on the server, I'm unable to view the IP address.

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  • 18 Sep '17
 SandorClegane

@lash said:
Clegane, I was the one that posted the statement from elwebbaro, I was just asking the people that feel this might be a good thing to provide their outlook. And I have also said not only this 30 static buff, but other possible regen buffs that might take it's place. I'm not crying over the current state.

So asking If i know what placeholder means is more out of place that this mechanic(imo).

my post wasn't directed at you

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  • 18 Sep '17
 SandorClegane

you don't know what "placeholder" means? "Lifestealing" isn't going to be an actual thing, they are using it until they formulate new regen.

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  • 17 Sep '17
 SandorClegane

I know that by the time the game is released and things are more balanced it will be much better. I have faith this game will be amazing, it's already a 9/10 for me, on its way to being 10/10

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  • 17 Sep '17
 SandorClegane

I'm not saying there shouldn't be feints, but would recovering from "parrying" a feint really take so long irl?

If realism is the goal, and I know it partially is, then should feinting be as effective as it is? Couldn't feinting be made to be less punishing, but still effective?

Either way I do see how chambering is a counter to feinting, but I'm not very good at it yet. I don't know if I'll ever be good at chambering because the way people move their bodies while they attack is sometimes impossible to read, especially with a halberd, the animations are just really hard to read. Some stabs that are dragged by looking up then down look like swings to me. Maybe I'm just bad.

I also think kicks should be easier to use, but maybe lower stun duration