Mordhau
 Sir Zombie
Duchess
  • Likes received 9885
  • Date joined 10 Sep '16

Private Message

Duchess 6897 9885
  • 20 Sep '17
 Sir Zombie

@UnderPepeGrillosControlĪ¦ said:
I like tons of features of those 3 games, like:

  • Keep your attack ready from wherever you want, directional atack (Mount&Blade, KingdomCome, OfKingsAndMen).

Directional is in and better than ever. Holding your attack is weird and would ruin combat.

  • Block from wherever you want when you want with no recovery time (Mount&Blade, KingdomCome, OfKingsAndMen).

You don't want mistakes to be punishable?

  • Weapon clashing (Mount&Blade, KingdomCome, OfKingsAndMen).

Is in.

  • Breacking shields (Mount&Blade, KingdomCome, OfKingsAndMen).

You can lose your shield already.

  • Horse fight (Mount&Blade, KingdomCome, OfKingsAndMen-Development).

Will come later. This is only alpha.

  • Ship fight (Mount&Blade).

It is only alpha right now. There might be a ship map later.

Duchess 6897 9885
  • 19 Sep '17
 Sir Zombie

@Yurik said:

@Zexis said:
Shields need to be colored. Very confusing to see a blue soldier with a red shield, especially if they're bloodied.

But you can loot shields anyway.

That is a good point but you shouldn't be able to spawn with a shield that completely hides your team color imho

Duchess 6897 9885
  • 19 Sep '17
 Sir Zombie

@Havoc said:

@Alphonse said:

@Havoc said:

  • Make the very beginning and very end of an attack animation have reduced damage

Remember when people said having differentiated damage for the shaft and the bladed portion of pole arms was a bad idea due to inconsistencies and player perception?

Well...

That's fundamentally different.

So your suggestion isn't a bad idea due to inconsistencies and player perception?

Duchess 6897 9885
  • 19 Sep '17
 Sir Zombie

And every time we shat on "realistic" swing damage

Duchess 6897 9885
  • 19 Sep '17
 Sir Zombie

Isn't orange more bright than red?

Duchess 6897 9885
  • 19 Sep '17
 Sir Zombie

Doesn't mean it will become possible. It goes against a lot of other mechanics in game.

Duchess 6897 9885
  • 19 Sep '17
 Sir Zombie

I'm actually not sure if he meant leg kick or game kick now that I think about it

Duchess 6897 9885
  • 18 Sep '17
 Sir Zombie

I think he meant it as an insult

Duchess 6897 9885
  • 18 Sep '17
 Sir Zombie

2 in 71 is a very good chance all things considered

Duchess 6897 9885
  • 18 Sep '17
 Sir Zombie

You must be a melee god

Duchess 6897 9885
  • 18 Sep '17
 Sir Zombie

First victim of Jax?

Duchess 6897 9885
  • 18 Sep '17
 Sir Zombie

Kicking a really spamming opponent usually works well

Duchess 6897 9885
  • 1
  • 18 Sep '17
 Sir Zombie

Halberd should one-shot everything tbch
Edit: And who knows Jax, maybe they just want to try it out. Nothing is permanent.

Duchess 6897 9885
  • 18 Sep '17
 Sir Zombie

You can also cftp

Duchess 6897 9885
  • 18 Sep '17
 Sir Zombie

Git gud

Duchess 6897 9885
  • 18 Sep '17
 Sir Zombie

Wow you don't say

Duchess 6897 9885
  • 18 Sep '17
 Sir Zombie

I think you're supposed to aim where it hits you

Duchess 6897 9885
  • 18 Sep '17
 Sir Zombie

@JewJewBinks said:

@Sir Zombie said:
Unless your fov is at max it is.

nope, changing fov doesnt
make the weapons longer or shorter. fake news, wrong, incorrect. thanks though.

Weapons aren't the issue, you are. Increasing your fov makes it seem like people are farther away. If people look like they are farther away then your problem is fixed. Do I need to elaborate further?

Duchess 6897 9885
  • 18 Sep '17
 Sir Zombie

Borderless could be a temporary fix