Mordhau
 Sektor
  • Likes received 175
  • Date joined 14 Apr '19
  • Last seen 2 Jul '19

Private Message

101 175
  • 12 May '19
 Sektor

Everytime I buy something on the store, the game stucks on the cursor. We need to ALT-F4 and relaunch the game. This is beyond fucking annoying. Its an issue affecting many, not just me. Please fix it.

101 175
  • 7 May '19
 Sektor

The game is great and will be greater further down the line. I really hope you have some plan for long-term success and do not abandon it when you release patches and a few new maps. This could really be the CSGO of medieval games.

101 175
  • 6 May '19
 Sektor

Its their servers. Not your issue. Many of us have the same problem, and have been since release / back in alpha. Unless they change provider or do further networking optimization there's nothing you can do.

101 175
  • 4 May '19
 Sektor

I have OPEN nat type, not by ports but by default. I thought initially might be a NAT problem, but logged in Black ops 4 and Destiny 2 to check it out. Both games show NAT open. It's not NAT. I am 90% certain it's server hardware issue or in general a problem on their part. We will see what Marox says.

101 175
  • 1
  • 3 May '19
 Sektor

@marox said:

@Sektor said:
Lag is definitely better, but ping continues to be a big issue. We did a group yesterday with some people from Greece and Cyprus and we continue to play in all servers with more than 90 ping when the servers have over 30 people. Is there something we can do for this? For south european zone in general, the ping is extremely high. This only happens on Mordhau, I have asked others aswell and it is the same for them.

In other games, which server locations work for your region?

Specific locations are not known to me, but I can tell you countries at least. German servers usually end up with 60 ping for me. France servers 60-65. Specifically I played mount and blade last week on a 200-man server (located in Germany) and had 62 ping maximum with 150 people on it. I have posted before the servers and games that I tested (1-2 weeks before Mordhau release) and I quote:

''Mount and Blade - Mount and Siege server located in Germany, 200 slot server. It had about 160 people on. 63 ping
Mercenaries mod server (mount and blade) central europe - 100 slot server, 50 people. 62 ping
Battlefield 1 - official Frankfurt server, 64 players slot - full server, 59 ping
Overwatch - Official EU - 54 ping
CSGO competitive matchmaking on a friend's account (EU) - 48 ping''

bolded text

All of these tests were done because of the strange pings I get in Mordhau. I thought it might be me in the end, but apparently all greek players play on the range of 80-100, and Cyprus players have it the worst, playing with 120 red ping constantly. All of the people I asked said the same thing, Mordhau is the only game that this happens.

I think its selfish to ask for specific south european servers considering the fact that you are a small company and not Steam that can afford servers everywhere, but I dont think that is a solution. The problem clearly only happens in Mordhau so it has to be either a server provider issue or a netcode/networking issue. Regardless, the game is pretty unplayable if you want to improve. I mean, we can play it, but obviously the hits that go through parries despite correct aiming is there, also the clunkiness that ping brings is very evident.

I played with a dude from Cyprus before a few minutes who port forwarded Mordhau ports aswell, he still gets 120 ping which is a 40-50 number higher than his normal in other games.

I understand that your resources are limited and you have a 9-man power, but if you could look at it, it would be great. Its really hard to enjoy frontlines at the moment and most of the official servers for us down here.

Lastly, I think the issue is with your server provider because the jumps in ping depending on server population is what changes the most. With 30 people in a frontline server, I get 75 ping. With 48 people, I get about 88. With 64, I get 96 with jumps to 110. The servers are being overloaded with traffic they cannot keep while being stable. Someone who plays normally with 20 ping will play with 40-50 on a 64p server while full. While 50 ping is ok, after 60 the changes are very crucial and affecting. For me 60 ping is normal and I can enjoy the game. With 90, I cannot, at all. At least not if I want to be somewhat competitive in the match. Which explains how a server from mount and blade can keep me with 60 ping with twice the people your servers have while my latency suffers in Mordhau. The problem is the server capacity and what the server can do, if its not networking/netcode.

101 175
  • 3 May '19
 Sektor

Lag is definitely better, but ping continues to be a big issue. We did a group yesterday with some people from Greece and Cyprus and we continue to play in all servers with more than 90 ping when the servers have over 30 people. Is there something we can do for this? For south european zone in general, the ping is extremely high. This only happens on Mordhau, I have asked others aswell and it is the same for them.

101 175
  • 1 May '19
 Sektor

The reviews started tanking today. from 82% positive on a day after launch to 73% now, ALL negative reviews are because of the glitches. Make a progress report as a community news write-up on steam.

101 175
  • 28 Apr '19
 Sektor

I'll just necro this to quote:

''So there it is: the word from on high subtly stating that binds are only in the game to give Chiv players a familiar control method.

The 240 system is the foundation of Mordhau combat. Binds corrupt everything.

Binds allow all of that contorting and spazzing, the ballet auditions that the devs wanted to avoid. Try doing all that with 240. Try even doing a fully accelerated lookdown overhead riposte; it's really hard. This is GOOD. Lookdown overhead ripostes are too easy to perform with binds for how potent they are. The same goes for many other ugly moves that are difficult to perform without binds.
"That it is easy to pick up and difficult to master-" Binds are easy to pick up, sure. But they aren't difficult to master. Only the 240 system fits that description. Binds greatly simplify offense.''

As a new player me and my friend who both joined late see this. 240 has no advantage over binds, in fact it puts you in a worse position. We do not want to switch to keybinds, so I guess we will stay with a handicap for now. Keybinds allow spazz animations and make things unreadable. Why don't you show that off to your official trailers? You promote the game in the trailers with a very clear showcase of 240 movement, clashes (who rarely happen nowdays) and fights that actually look like fights. In reality, this is not the case. The game suffers from the same shit that plague warband and chivalry, ground looking constantly to hit attacks faster or confuse your opponent in a very unnatural way and no punishment for camera movement. Countless has been the times in the last weeks that I play the game that players killed me or I killed players by not even looking at them. Keybinds literally ruin this. I can easily make macros with pre-feint and millisecond delays to never use the feint key aswell.

I have also seen a quote from Crush who says all you need is 1mm movements. Like, seriously? Did you ever wonder that maybe I do bigger movements and the 240 fucks up everything for me? Why should I adapt to the sensitivity you deem worthy of 240 and not have deadzones? Comfort is a crucial part of staying up to par to the enemy. Whoever says that 240 is as viable as keybinds is blatantly lying. It's not, I have over 2k hours in Warband, the combat is different but the fundamentals of movement and correct swinging when it comes to angles and direction match a lot. And all of this gets destroyed by keybinds. I have tried keybinds before a few days for like 5 hours straight in local matches, with a mouse that allows pressure calculation on buttons (which means I can click lmb for attacking and hold lmb for attack+feint) and the difference was vast. I racked up about 10 more kills that I usually do, and I'm still very average in the game.

Of course, chivalry players will call me out and rightfully so as a l2p issue or some jazz shit like that, but don't try to tell me 240 is as viable because its clearly not and it will not be. Keybinds have massive advantage mostly because of free-form camera and animation spazzing. And it won't be long before new players notice this aswell.

101 175
  • 19 Apr '19
 Sektor

With release, they confirmed it on reddit

101 175
  • 16 Apr '19
 Sektor

So, technically i'm fucked. lol

101 175
  • 16 Apr '19
 Sektor

That is understandable but playing with 80 ping puts you into a significant disadvantage against 40-50 ping players. It would be cool if we could play with better ping, id be happy with 55-60.

101 175
  • 1
  • 16 Apr '19
 Sektor

@marox said:

@Sektor said:
I am on wired connection, yes. I have the best service provider of Greece

Which servers are you getting bad ping to? Just official Frankfurt ones, or are there others?

I am getting bad ping on pretty much all EU servers. I get 80+ ping on the official one, the french duel one with the tourney map, and on the berserker one that I played a few days ago. Yesterday I managed to get ping to 68 but the official server had only like 5 people on. Also, seeing this I did some further testing on other games as well. Here are my results:

Mount and Blade - Mount and Siege server located in Germany, 200 slot server. It had about 160 people on. 63 ping
Mercenaries mod server (mount and blade) central europe - 100 slot server, 50 people. 62 ping
Battlefield 1 - official Frankfurt server, 64 players slot - full server, 59 ping
Overwatch - Official EU - 54 ping
CSGO competitive matchmaking on a friend's account (EU) - 48 ping

I have tried: Replacing ethernet cable, restarting router, anti virus scan, internet optimization including LEATRIX fix, proper registry edits, reinstalling mordhau, verifying the game, deleting cache. My location is Athens, Greece. service provider is OTE, I am on a fast path connection. I really do not know what else to try, the bad ping only happens within Mordhau.

101 175
  • 15 Apr '19
 Sektor

Anybody?

101 175
  • 1
  • 15 Apr '19
 Sektor

I am on wired connection, yes. I have the best service provider of Greece and I'm also on fast path, I never get issues with ping or inconsistencies regarding ping jump downs or ups. This issue is only on Mordhau, I always play with 50 maximum 60 ping on UK servers, normally 50 on German ones, regardless of the game. If a dev or a tech support representative could help me it would be greatly appreciated. I also have various registry edits, closed firewalls, microsoft updates, have OPEN nat on router. Tried LEATRIX fix as well, no change on Mordhau, other games are normal.

101 175
  • 1
  • 14 Apr '19
 Sektor

I am playing on the official Frankfurt server and I always get 80+ ping. The reason I post this is because in every other game I play with maximum 50-60. In mount and blade for example, I play a on 200 man server with 60 ping when it's full, 50 when its like half. I am not a techie so I dont know what is the criteria to get a proper ping, but in every other game I get much less ping, and 80 really seems bad for a game like Mordhau. So I have tested mount and blade = 60 ping, CSGO = 54, Overwatch = 60, Chivalry = 60. Could this be because of the beta testing? In first that was my initial thought but it seems unlikely since most servers are rented servers? So its not on the game's side? I have my NAT open aswell. Help would be greatly appreciated because I feel very slow, especially on parries and kicks after an action, even weapons feel strange and can't play anything else other than fast ones and I really want to rock a 2H axe.