thanks for the input, it is clarifying.
I was asking myself if the current blocking will be kept as it is?
I thought about something like that:
Make us able to hold the blocks as long as we want. While blocking it decreases stamina and as soon as we reach X stamina we can't hold blocks anymore, only trigger them for the time like it is currently.
When a hit is blocked, the block releases.
It's only an idea & suggestion out of my personal experience & other games I played.
It would be easier for newbies to get into the game against high-level players who kinda "spam"-hit / feint / morph.
I'm just a bit worried about the current way, maybe a lot of new players, when the release is there, will not keep playing it because they just lose the feel to be able to learn or master the game.
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Infravider is now offering Mordhau game servers. Our control panel is custom-built and has several unique features. Please be aware, as Mordhau is WIP the panel is also WIP. We will offer an automated mod installer as soon as mods are available for this game. The map rotation management is currently done with the config but we will adjust that to a smoother way in some days. Also, we feature a statistic system which logs CPU usage, RAM usage & player count - that way you can see how the server performs and how many people are playing at what times. If an update comes, do not worry - just run the updater in the panel & you are ready to go!
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