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yes bolonced mah boii
It's totally broken you should have said
Lockout for attacking yes.
Not for grab back your weap.
Free hit shouldnt be and neva be a Thing in competitive melee game, 0 stamina should disavantage you.
A free hit should be a thing but only in Xvs1, when other opponent time their attack
I think "clash" after disarming an opponent should be slower, so the "defenser" can get his weapons back then chamb\parry
To fix E macro, its simple, put a lil lock after each keypress so if you spam E and dont aim at your weap you'll not able to get your weap for like 0,5 second
"cancer with shields tho"
Before the patch 15 I volontary leave my shield at the ground, and volontary parry instead of chamber to get back my weap and +30 stamina then hit opponent then take my shield on the ground
"I think it is as simple as putting a 1-2 second interact lockout after disarm maybe."
Stop trying to remove every good and skillful mechanic in the Game.
False, you can do it without a macro, I do. So.
And it work with 2hander or 1hander too
Remember, Dev do it in a video before the release
3rd : Its a macro, not a script, nothing is wrong as long as you dont use an extern program. People use macro to auto fire in FPS too so
Macro like this aren't allowed in competitiv LAN tournament; But There'll never be with Mordhau so dont worry boii
Shield get a stamina nerf, they are fine and you still ask for nerf ?
No
Can we play on EUROPE server if 2 team from EUROPE scrim ?
Cuz u know m8 we dont deal shit with comunist knigga
No that's not me Naleus pls
rofl lmao m8 you cant join team m8 u bik nub
Damn did giru put a picture of boobs with his name on it just as we did like 10 years ago when we were 13 YO ?
Ofc it shouldnt be here.
The only time we should be able to instant attack after a feint is after a chamb feint, but we already cant...
Ofc you are at high level. It's the high level parry.
But yeah mate you are just bad at reading Fast/Delay, and you should always feint to parry, when the opponent drag goes over your chamber parry windows
Dont think the lunge is "ramdom" it mostly depend of your movement speed I think.
In chivalry it was too ez to turn back and disangage/dodge fight, it was possible with a shortest weapons than your opponent, cause the knockback was big in chiv, and the lunge was shit, remember it's a melee game so someone who turn his back in a fight should be punished, and not rewarded.
The only moment where you should be able to turn your back and dont get hit, is when you hit opponent Chamb/Parry with a longer weapons than opponent then turning back while running, and it works already.
Yes footwork is possible, but its not like chivalry, in chiv you just turn back/side and run, then dodge, without watching at opponent attack, here in mordhau you need to watch at opponent windup, waiting for release then start to dodge at the last moment.
Edit : Chase mechanic will come ? Or something to reach lighter armor ? That's the main issue in the game atm.
Short spear is the best weap or one of the best weap, atm not cause of the weapons stat, yeah it does too much domage with strike atm, 20 on plate, instead of something like 5 or 7, but if shortspear is too strong now it's cause stab drag are too OP
Great bardiche strike
Stab drag/Delay still too OP
Chamber harder than before but not rewarded
Fake Overhead into leg hit still possible and OP (same for fake under into the head )
1h spear is one of the best weapons and cost 4 point only
No nerf on 2hander that need it like B-Axe, Messer or Bardiche
For the stab what I mean, is the windup connect with the opponent release just as a clash. With weapons hitbox.
So if opponent drag stab on your side or over you and you put your windup in it, it will chamber it. Instead of going through of your animation
Yes you are too slow, deal with it, and I play every weapons in the game already. And yeah slower weap can counter/punish faster weapons, If your weap is really slower than opponent just feint and chamb the next attack
And activ parry is shit atm, you hit the guys on the opposite side of his riposte and it still parry, its fuckin bullshit atm, it only need weapons hitbox and not much
Stab chamber need to connect just as a clash and it will be fixed
Being unable to morph to the opposite side
Start the good stab and you'll be able, its a part of the game, if opponent start left stab, start right, if opponent start right, start left
Being unable to punish after attempting a chamber
It just mean you start your windup after your opponent, we can actually punish with a slower weapons. You are just too slow
Tracers being too long
It give a downside to delay. Its fine
Projectiles flinching
You can see it, just open your eyes
Teammates flinching
We need it to punish bad player, bad teamplay
Inconsistent active parry
It should happen as a clash hitbox instead of a big parry hitbox, to make skilled player able to activ parry and bad player not able actually active parry is too OP and not skilled
Attacks being queued without input
False, you attack unvolontary, actually have 0 problem with it, it's your fault, not the game
Lockout
Its not the lockout time but the Flinch time, but yeah it need to be fixed
Yes that's what we need, one hander nerf
And no kite shouldnt cost more point, heater is actually better and cost 4, Kite should cost 4 too so
Jax shield are fine now, deal with it, 1hander nerf and it will be perfect.
And yeah they require skill and timing, if you dont chamber, you lose every duel against good player.