Mordhau
 Sir Boring
Knight
  • Likes received 340
  • Date joined 30 Aug '16
  • Last seen 21 Apr

Private Message

Knight 160 340
  • 4 Apr '19
 Sir Boring

Something to do with pavise shields. Multiple people flying around at extremely high speeds.

Flying folk.png

Knight 160 340
Knight 160 340
  • 9 Jan '19
 Sir Boring

I'd definitely say perks. A really good player is unlikely to lose their weapon, and they can always pick up more from those they slay.

Knight 160 340
  • 6 Jan '19
 Sir Boring

Decided to edit my characters once again...

Characters.png

Knight 160 340
  • 17 Dec '18
 Sir Boring

Chivalry only has so many set animations. Slash, alt slash, lunge, overhead, alt overhead. You fight against only so many attacks and weapon types, as well as different combos. You can easily learn to read all of these.

Although all Mordhau weapons swing and lunge the same way, they all have various speeds, windups and ranges. As well they can all drag, even if they are a faster weapon. You have overheads that turn into slashes during the end of their release, plus a much more limited field of view where attacks end outside of your view.

Then you have morphs, which still need some work, seeing as for some weapons I can still turn an overhead into a slash, causing the weapon to phase through my head, looking downright goofy. Morphs make everything really hard to read, especially with faster weapons, so it really does become a guessing game. Just like with Chivalry though, you learn people's fighting styles and they do become predictable, so you can fight against them.

Mordhau's animations are far smoother and do look nicer, but some attacks are definitely hard to read. Attacks include when they underhand behind their shield after they block you with it, or when they wind up a slash with a shield on their back, turning it into a stab when you can't see it hidden behind their shield. Plus with the more fluid movement you can bob your character about and it does look really weird and distracting.

The jump drag definitely needs to go though. There's no way to read that, only guess that they're going to do it.

Knight 160 340
  • 8 Nov '18
 Sir Boring

Really wanted vaulting. Awesome addition.

All this stuff looks very great.

Knight 160 340
  • 17 Sep '18
 Sir Boring

SIKE, I'm not a duke, I'm a king!

Knight 160 340
  • 14 Sep '18
 Sir Boring

Oh my, aren't you handsome?

Knight 160 340
  • 4 Aug '18
 Sir Boring

You won't fall for feints if you never block.

Knight 160 340
  • 3 Jun '18
 Sir Boring

I fought Prince multiple times one day and learned he did two stab drags than an accel stab so I chambered them easily and beat him at one point.

... But then I told him and he instantly mixed it up and I didn't beat him again. Whoops.

Knight 160 340
  • 23 May '18
 Sir Boring

Keeping track of two weapons on one person sounds a lot more difficult than just keeping track of one.

Knight 160 340
  • 23 May '18
 Sir Boring

Give top 100 people on the competitive leaderboard really cool cloaks. k thx.

I'm curious how long it will take to unlock the gold metal tint, which I assume will be the last one you unlock. Hopefully it takes quite a long time.

Knight 160 340
  • 15 May '18
 Sir Boring

Yo, these bots tryin' to steal my job, Prince.

Back off you dang, dirty NPCs.

Knight 160 340
  • 10 May '18
 Sir Boring

166.

Since Mordhau's closed Alpha release I've probably put a good 300-400 hours into Chivalry. Lel

Knight 160 340
  • 26 Apr '18
 Sir Boring

@Humble Staff said:
Also what purpose would a plage doctor's maks have in the battlefield? not very convinced tbh.

What place would the majority of those light armored head pieces have on the battlefield? Lol

Knight 160 340
  • 24 Apr '18
 Sir Boring

Your darn right he did, but at least he ain't wobbling around like Jello.

Knight 160 340
  • 1
  • 23 Apr '18
 Sir Boring

How's a fella supposed to look this pretty without his beak?

boring_cutout.png

Knight 160 340
  • 23 Apr '18
 Sir Boring

So when you try to matrix a guy by crouching and looking up, your head is still looking at him instead of leaning back, thus it's closer to them and the odds of them decapping you go up a ton. I strongly suggest this be fixed.

Also, it doesn't even look very good when your character is looking at someone while you're crouching down. Looks like a really painful angle.

Knight 160 340
  • 23 Mar '18
 Sir Boring

Me and multiple teammates on Skirmish got roasted due to a fire pot that was thrown at our spawn just as the round ended. Couldn't move away due to the round start timer, so we all just burned to death. Lol

Knight 160 340
  • 27 Feb '18
 Sir Boring

I just befriended half the enemy team and watched them team kill whoever tried to kill me.