Mordhau
 Athos
  • Likes received 15
  • Date joined 24 Mar
  • Last seen 8h

Private Message

17 15
  • 11 Jul
 Athos

@Aodlop said:
Some weapons or traits could be banned on this game mode if deemed too effective

What would you want banned from 1v1? Just curious.

I would be surprised if they banned anything although I would not mind if fire/smoke bombs and crossbows were banned.

17 15
  • 1
  • 10 Jul
 Athos

@FALCONPUNCH said:
Yes, this. Push the SDK out, let the community make maps to tide everyone over and democracy will sort out which ones work. I would be willing to bet that there are some very talented map makers used to UE4 who are invested in this game.

Exactly this. Also, I think maps with better objectives will have more replay ability than just more of the same. They could even do some rework of existing maps. The map editor for other URE4 games is really easy to use, and modding itself does not require coding skills (outside of visual scripting). I personally plan on making a few mods.

Edit: The biggest downside to URE4 modding is it requires you to use the Epic launcher

17 15
  • 9 Jul
 Athos

When modding is added, anyone with enough time should be able to make their own game modes. It'll be interesting to see what gets popular. As others have said, forcing people to be in clans would split the player base.

That said, I think there's a lot of potential in 5v5/8v8/10v10 modes, especially if they are objective based.

17 15
  • 2 Jul
 Athos

Sorry if this has already been answered, I have not been able to find anything on it.

Is there a way to edit game files with the new admin dashboard? Under general settings I only see Server Connection Key

17 15
  • 1
  • 21 Jun
 Athos

@Qwampa said:
Would be nice since halberd and spear lower cut regularly get stuck in the ground.

That's a perfect example

240 system is very intuitive when you're starting out or are not already used to other melee games like chiv, this would do nothing but make hybrid closer in line with full binds. Not everyone can go out and by a new mouse for 1 game.

17 15
  • 21 Jun
 Athos

Having the option to limit angles on 240 system would really help in making better hybrid control schemes i.e use binds for everything but 4 directions.

17 15
  • 2
  • 21 Jun
 Athos

When I add my Vultr API key to https://admin.nx.ie/auth it just reloads the page. The API key still works on the old version though.

Edit: I should say it goes to the dashboard page for a split-second then back to the login screen.
Edit 2: I was able to get around it by making a server on the old dashboard then the new dashboard auto logs in and I then made a 2nd server with the new dashboard

17 15
  • 1
  • 15 Jun
 Athos

I did a fresh install when I upgraded. I plan on switching to the faster CPU option in a day or two. I'll do a fresh install when I do.
no lag that I was aware of before it restarts.

17 15
  • 14 Jun
 Athos

@Gambit said:

@Athos said:
Is anyone using this on vultr getting random restarts? The restarts are fast but they still kick everyone playing.

How often and what plan are you using? There is daily restarts at 6am, but this can be changed.

There's restart within 3-5 games. It was happening with the cheapest $5 1core plan, so I upgraded to the $20 2cores and it is still happening. What time zone is that 6am restart? Server is a 24 slot 120tick duel server using your handy preset for duel servers. For all I know it's not a full restart but everyone playing looses connection to host and the map is restarted when I rejoin.

17 15
  • 14 Jun
 Athos

Is anyone using this on vultr getting random restarts? The restarts are fast but they still kick everyone playing.

17 15
  • 8 Jun
 Athos

Is there a way to run steam update? Or Do I need to SSH into my server for that?

17 15
  • 6 Jun
 Athos

This goes above and beyond things like LinuxGSM. Great work!

17 15
  • 6 May
 Athos

You can find lists of server commands by searching the forum or googling

adminlogin <password> // required to perform any other admin command
adminlist // lists current admins
adminadd <STEAMID64> // adds a new admin to the adminlist
removeadmin <STEAMID64> // removes specified admin from the admin list
changelevel <map name> // Changes the map
restartlevel // restarts the current map
addbots <integer> // adds desired number of bots
removebots <integer> // kills desired number of bots
kick <user name / steamid64>
ban <user name / steamid64)
unban <user name / steamid64)
banlist – lists banned players.
exit // exits Mordhau game program
disconnect – disconnects you from the server.
demorec name – records a demo.
demostop – stops a demo.
demoplay – plays a demo.
Stat FPS – Shows the FPS counter

17 15
  • 6 May
 Athos

lol what

17 15
  • 1
  • 28 Apr
 Athos

I dislike playing games where I'm gender locked to female so it makes perfect sense to me that a game like this should have a female option. I hope they add female character options relatively soon after launch.

17 15
  • 1
  • 24 Mar
 Athos

I don't see how going EA for a few months would be bad for the game. If something is broken on day one Mordhau will get review bombed and most people will just refund leaving bad reviews that never go away. If they start in EA at least they will have a 2nd launch with early bad reviews marked as EA reviews. That way when they have the full launch they'd have a more refined BR/FL and maybe even the devkit for modding.