Mordhau
 Schwarzchild
  • Likes received 125
  • Date joined 20 Mar '19
  • Last seen 12 Jun '19

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  • 14 May '19
 Schwarzchild

Found this gem by youtube algorithm; first track melts me away

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  • 13 May '19
 Schwarzchild

@nohbdy said:
@OP You failed to cover the Halberd's alt mode, which is what makes Halberd the definitive best weapon in the game. Alt mode Halberd has an absolutely ridiculous combination of damage and reach, 2 hit killing 3 point armor with only one swing to the head and reaching close to length of the spear. Sure, it can't combo, but reach and damage are king in this game, especially in teams and at the highest level of play. GIRU's streams of comp play on Twitch are evidence of this if you don't believe me.

They should at least buff zwei alt, right now it doesn't stand well against mordhau grip and halberd alt, thought about having stabs do more damage by armor

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  • 13 May '19
 Schwarzchild

But would be nice to at least buff the halberd, zwei, spear by +25 ms on release to at least stand alot more uniquely compared to greatsword, longsword etc,

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  • 13 May '19
 Schwarzchild

halberd should be a good heavy all rounder with its alt grip etc
Zwei is the slow and high damaging
And the spear should be the long boy

  • zwei doesn't have a Pommel throw, would love to have that too
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  • 13 May '19
 Schwarzchild

@PinkiePowPowMSK said:
Remake of Csgo comp could be rly good and also a remake of their competitive matchmaking system.

Csgo 2

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  • 13 May '19
 Schwarzchild

I would also like hostage rescue comp, like a peasant being rescued

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  • 13 May '19
 Schwarzchild

I favor a swing manipulation buff and accurate models, possibly a few ms +25, z stabs right now are useless against shields

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  • 13 May '19
 Schwarzchild

Just make it accurate models and add a marginal Ms or more for release. Really makes z stabs or stabs around shield better

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  • 12 May '19
 Schwarzchild

Models looks nice, hope to see more

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  • 12 May '19
 Schwarzchild

As in translations? You can email this dev
https://mordhau.com/forum/comment/187387/find/

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  • 12 May '19
 Schwarzchild

This is pretty inevitable, same goes with comp like csgo,etc

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  • 11 May '19
 Schwarzchild

Also Hurdy gurdy as a lute custom skin that changes its sound

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  • 11 May '19
 Schwarzchild

Flute alternate grip mode = shoot poison darts

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  • 11 May '19
 Schwarzchild

Why necro

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  • 11 May '19
 Schwarzchild

@ToLazy4Name said:
yo mod me i'm a good one

this is epic

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  • 11 May '19
 Schwarzchild

Simple stab drag

Here's a windmill

Here's an example by Hadeus guide
https://steamcommunity.com/sharedfiles/filedetails/?id=1640297858

I don't have a gif for z stabs but just as I explained you move to the side except you draw a z with the stab to confuse the enemy from parrying from the opposite side

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  • 11 May '19
 Schwarzchild

edit: Although I guess there's a separate issue if the whole blade is a hitbox when stabbing: You can do stab timing mixups by stabbing elsewhere and then just kind of sliding the side of the weapon into the enemy slowly to kinda whack them with it, which registers as a late stab, which is weird. If true. I mean, you can already delay stabs by dragging in some way that I don't entirely understand, but as long as it's just the tip that's the hitbox, you at least have to hit them with the tip.

But the rest of the weapon should count as "hitbox" for the purposes of not being able to noclip your weapon through a shield. Assuming I'm understanding all these explanations correctly. This game really needs some official mechanics explanation guides i swear

Yeah Basicly swing manipulation, there's many ways to drag stabs at high-level like a wind mill, z stabs,etc but all of those boil down to delays.

You can't really whack them with a stab because of the nerfed to hell release of the stab so yeah but this was actually good against shield users during alpha patch 11

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  • 10 May '19
 Schwarzchild

@Speak said:
But @Schwarzchild , janat08's post literally reads "you hit him with the tip of weapon that is behind the shield," so I'm pretty sure he's talking about having the shaft/blade of your weapon going straight through their shield, and hitting with the tip (by aiming elsewhere and then dragging it behind the shield once it's past the shield).

At least, can't you do that with stabs? I was pretty sure I saw someone saying that was possible, although now I'm not sure since I thought pretty much the whole weapon was an active hitbox such that your weapon would bounce off the shield if you tried to just drag the tip behind the shield (unless during stabs it's just the tip, in which case that kind of janky-ass exploitation would be possible).

you do footwork so the shaft doesn't hit the shield (because the entire weapon is a hitbox), your literally curving the attack so that the tip hits the sides, like moving to the side of the shield while stabbing

-but this is rendered useless to good shield users that can track the tip of the weapon