Mordhau
 Frise
Knight
  • Likes received 3811
  • Date joined 16 Aug '16
  • Last seen 13 Jan '20

Private Message

Knight 1269 3811
  • 15 Jan '18
 Frise

@Havoc said:
So is no one going to point out the 1h spear anims.... just me?

????? everybody and their mother has pointed them out you absolute moron

Knight 1269 3811
  • 15 Jan '18
 Frise

We can't play with brazilians if we host in argentina, so our only option is to use the official server, but it's inconvinient since 90% of the time we're only 2 or 3 people, so getting a skirmish map, for example, is pretty annoying tbqh.

Me and Vanguard are the most active people so we'd be good choices.

Alternatively, if you could make the SA server FFA only that would work too; We already do 2v2 anyway even in FFA when we have enough people.

We really appreciate having an official SA server in the first place tho, love u devs <3

Knight 1269 3811
  • 2 Jan '18
 Frise

brave argentine man calls crush and his friends small

Knight 1269 3811
  • 28 Dec '17
 Frise

I feel like the sculpting itself is very good, but for some reason facial features aren't well distinguished. I think it's more of a graphical issue than the sculpting itself.

Knight 1269 3811
  • 27 Dec '17
 Frise

god is angry at u

Knight 1269 3811
  • 24 Dec '17
 Frise

uhmmm there was lag yes that's what happened u didn't outplay me

Knight 1269 3811
  • 1
  • 23 Dec '17
 Frise

@vanguard said:
Hey post that cool fight we had yesterday with the clash thingy why dont ya I wanna see it from your point of view

That is coming in the montage my friend ;)

EDIT: wait I lost in that one shit

Knight 1269 3811
  • 23 Dec '17
 Frise

these are the only ones I saved but it happens pretty often to me, where you seemingly get parried when your weapon was nowhere near your opponent. Also some desync issues in the last clip.

Knight 1269 3811
  • 20 Dec '17
 Frise

Yes hello is me the dragfag god. I was scared as shit when I read the 15% thing in the patchnotes but I instantly tried it out with another friend (Meph, he's an absolute god at dragging too), and to us the difference was minimal, practically unnoticeable.

The difference IS there and we have noticed it a lot during normal duels, but it's not a really big change. All drags are still possible. We both use chambers a lot, but we could delay-drag to bypass parry timings without problem.

The longest possible release is 550ms. 15% of that is 82.5ms. That's a very small time window, it's not something that is easiliy noticed. Alongside this, parry and chamber timings are now stricter.

Yes, the difference is there but if it's affecting you this much it's surely placebo. Drags are still viable. I still think this change wasn't necessary tho, along with the spinning fix.

Knight 1269 3811
  • 27 Nov '17
 Frise

@vanguard said:
Is that chainmail? Or u wearing a dress xD

Stop shitposting and fight me dammit

Knight 1269 3811
  • 14 Oct '17
 Frise

@vanguard said:

@Frise said:
Parry and chamber window really did not need an increase...

What? Chambers were completely fucked man.

The inconsistent part was the aiming, not the timing.

Knight 1269 3811
  • 14 Oct '17
 Frise

Parry and chamber window really did not need an increase...

Knight 1269 3811
  • 13 Oct '17
 Frise

I think it's a good thing; It forces you to keep the weapon at a distance from the opponent's body in order to do some drags, which makes them way more readable.

Knight 1269 3811
  • 13 Oct '17
 Frise

Are you not capable of logical thinking? The hype of alpha release is gone for most people, and they have shit to do and games to play. That doesn't mean the game is dying.

And the combat isn't broken, you just completely fail to understand it, and complain about every fucking thing that kills you. Grow up please.

Knight 1269 3811
  • 11 Oct '17
 Frise

Ah, yes, the epitome of 'git gud'

Knight 1269 3811
  • 2
  • 9 Oct '17
 Frise

hey man sorry I didn't know it frustrated you, u can just say "unbind parry go" and we'll have some chamber fests anytime!

I don't do it to win tho, I just have the most fun perfecting every move

@vanguard said:
Man, Frise does some really, really fucking good drags, he is truly gay imho

'das all true tho B)

Knight 1269 3811
  • 6 Oct '17
 Frise

20171006171834_1.jpg
20171006171843_1.jpg
20171006171846_1.jpg

I'm pretty sure it's not supposed to be like that... I mean, the elbow pad thingy is attached to the part that is supposed to be flexible. It seems to me like it's sideways.

I don't know anything about armor though, but it looked very weird to me.

Knight 1269 3811
  • 6 Oct '17
 Frise

idk... these attacks clearly aren't effective, if you simply move a bitthey'll miss cause lf the turncap. And I think it's fun that u can fuck around and do silly spins when fighting if you're not being serious.

Like doing sick backflips in Rocket League.

Knight 1269 3811
  • 6 Oct '17
 Frise

In that same thread I state my opinion about it being an exploit. I actually do think there's a problem with these drags, but i think we need to make them into valid mechanics rather than completely disable them. Mechanically, they're good for the game.

Knight 1269 3811
  • 5 Oct '17
 Frise

Nah, I'm with Epoch here. The sword was clearly clipping the model. I assume this has to do with lag compensation: Maybe the guy ducked but on Epoch's screen the animation hadn't fully gone down or something idk